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Tilemacho
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Heraklion, Crete , Greece
Nov 1999 time: 05:12
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Turn 89 -> Jon
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Tilemacho
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Heraklion, Crete , Greece
Nov 1999 time: 05:12
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Turn 90 -> Jon
I will only stop the War if both Aztecs and Germans do the following:
1. Propose a peace treaty for 30 turns which can be renewed after 20 turns.
2. Exchange maps.
These 2 must be done by the Aztecs-Germans in their turn and they must also not attack me in this turn. I will not accept a peace treaty if I got attacked or bombarded in previous turn (The Germans already made such a proposal once...)
I will not give cities back to the Germans since this war is only their fault.
Slamp you seem to ignore that I am at war with the Aztecs either! Only you and the Assyrians are allowed to send units in the region. I know the Aztecs could have submarines by now. If I find anything moving near my coast I will destroy it nomatter what agreement there might be!
[This message has been edited by Tilemacho (edited April 27, 2000).]
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Jon
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Tilemacho you sent me your turn not mine.
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Tilemacho
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Heraklion, Crete , Greece
Nov 1999 time: 05:12
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Sorry for my mistake....!
I wasn't home yesterday after I played so I couldn't check my mailbox.
Anyway turn again to Jon.
...
Damn and the game is getting so interesting I can't wait to play again...
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Tilemacho
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Heraklion, Crete , Greece
Nov 1999 time: 05:12
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Slamp if you read the posts in the previus page carfully you will find all the information needed to understand what is going on here. Do it please!
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Jon
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Noble Slamp.
The BundesRepublich Deutschland does not require or request the prescence of Celtic 'Peace Keeping' Forces anywhere along the lines of conflict.
Third Party involvement is not only unneccessary but also wholly undesired.
Jak, ReichsChancellor.
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Tilemacho
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Heraklion, Crete , Greece
Nov 1999 time: 05:12
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Strange...very strange... I just replayed my turn (turn90) excactly the same just leaving more gold (around 1000 instead of around 200) and in turn 91 I have more gold...I wish I knew what happend...
Anyway thanks for playing with me. I must say it was very interesting (although I fear I lost the most interesting part).
Hope to fight you in an other game soon...
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Jon
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Tilemacho, what other settings were you running at?
For you to get a Happiness Bonus upon City capture you must have been running a Democracy, bad for War anyway, so if your Capital rioted first you would have received no money from it but still had to pay for the improvements. Unhappiness is cumulative so if your people were overworked and underpaid or underfed they may have just rioted anyway. So if the Gold reserves were low suddenly you cannot pay the people and goodbye Capital. The rest of the Empire get's every other negative, Size, Distance, War...etc, plus No Gold and No Capital and you suddenly take a huge slide on the Happy Meter everywhere.
It has happened to me on a couple of occasions at the higher difficulty levels and I've seen beautiful Empires crumble before my very eyes both in Civ2 and CTP. I assume the method of calculation is similar to Civ2 in that each City is dealt with sequentially so the fact that you are running at an Empire wide positive cash flow does not matter it's just that at the time it is proccessing that particular City you do not have the money. Once auto-lowered the wages will not be upped for the remaining Cities so everyone suffers even though you emerge richer in Gold at the end of the Turn though minus a fair few Cities.
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Jon
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Turn 91 to Don
Where are all these Barbarians? I see only Greeks near me and not a scrap of Red.
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Tilemacho
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Heraklion, Crete , Greece
Nov 1999 time: 05:12
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Are you sure Jon!!??? Can't it be that you have old map?
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Maybe the Greeks are not lost after all...
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