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Shavlor
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Kempton, PA, USA
Oct 1999 time: 05:12
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Jon plz resend turn 20 I didn't get it
sorry I am in a lot of PBEM games and don't have time to check all of the turn postes.
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Shavlor
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Kempton, PA, USA
Oct 1999 time: 05:12
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Turn 20 --> Sophix
more boring bombing
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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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Turn 22 to Jon
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Jon
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Turn to Shavlor.
I am experiencing problems. I have a stack of Units that I simply cannot activate and a square through which I cannot move even though it has a Railroad running through it.
Any ideas?
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Lung
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of my princess Anastasia!
Mar 1999 time: 15:12
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Oh, yes, indeedy-doody! Playing my last turn, i thought, "perhaps i better try and reduce my pollution?" "What with??" came the reply from the other half of my brain - otherwise known as 'the evil Lung'. I can only think of not using my high production squares, which would only delay the inevitable anyway. Oh, well, environmental disasters here_we_come!!!
Jon, as for your problem - stiff ****! Just kidding . Really, the only thing that comes to mind is that you may be trying to move through a city, which of course can only have a maximum of nine units. In such a case you need to move units out of the city before moving units through from the other side.
Actually, it just occurred to me that it may be a "phantom unit" problem. Confused? Okay, i found a phantom greek tank sitting near one of my cities earlier in this game. It only appeared for a millisecond when i moved it's location in from outside my screen, before vanishing. I bombarded it with a bomber, and it suffered damage, before disappearing again. I kept bombarding it each turn until it died. From memory, these phantom units were mentioned early in the game. One particular characteristic of these phantom units were that they could not be moved by their owner, and did not even register by the owner. I suggest you scroll your screen in and out of this square, and look closely whether anything appears momentarily in that square. It disappears so quickly, that it took me a while to figure out what the unit was, and what civ it was supposed to belong to.
I hope this helps 
[This message has been edited by Lung (edited June 28, 2000).]
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Jon
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The square I cannot move through is just a Plain with a Mine and a Railway line running through it.
The Units I cannot move are a stack of nine and I put them where they are now. The first thing I checked was to see if they still registered on my Unit List and they do it's just that when I activate the square nothing happens.
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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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Well, I had to open the turn I sent you to figure out what is wrong, sorry.
What I found:
1. There is an artillery unit at the plain tile with the advanced mine (the one you mentioned I guess) near your navy (the 9 units).
2. There is an artillery unit at the plain tile with the listening post next to the previous tile mentioned.
3. There are three paratroopers and six marines stacked together (9 units) at the hill tile with the advanced mine on the railroad between Frankfurt and Dusseldorf.
These unit can't be seen unless you click on the tiles where they are. If you do they will appear in the control panel and you will be able to move them. When you'll mone them they will appear on the map also, for good.
The only problem is that I see a mobile SAM near Troy but I can't move it and can't locate it's real position.
My opinion is that all these thinks have happened because you were attached to AI.
I propose not to attach to AI from now on.
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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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Turn 23 to Jon.
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Lung
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of my princess Anastasia!
Mar 1999 time: 15:12
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O' mighty Shavlor,
I've noticed in all pbem games (perhaps also normal CTP games), that when you change government, it always shows that you're going for tyranny, regardless of what you intended. However, when it comes out of anarchy, you get what you originally asked for, but, if you keep trying to correct it each turn, you will stay in anarchy. The only solution was to change it, make sure that you click "ok", then leave it the hell alone. If your problem is different, then i can't help you!
Good luck 
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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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Turn 24 to Jon.
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Jon
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Turn to Shavlor.
Thanks for having a look Keygen. The stack that you demanded that stop trespassing I never moved! I have no idea how they came to be there at all. The two phantom squares are still in there and there seems nothing I can do about them. You're probably right and it's down to my time under the AI. It usually manages to mess everything else up so I guess this is just a fresh example of it's worthlessness.
I cannot help but feel that it's more likely to be down to the creator of this scenario. Someone please remind me, just who was it?
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Shavlor
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Kempton, PA, USA
Oct 1999 time: 05:12
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Turn 25 --> Sophix
No Lung I have just left it. And it still doesn't change from Anarchy.
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Jon
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Turn 26 to Shavlor.
Thanks Keygen. I don't object at all as this is a weird problem and I am grateful for the help you are giving in sorting it out. I'm just plain baffled.
Would the Egyptians please do something to reduce their pollution level!!!!!!! These dead tiles are a cause for grave concern amongst the environmentally sensitive German people.
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Shavlor
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Kempton, PA, USA
Oct 1999 time: 05:12
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Turn 26 --> Sophix
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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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Turn 26 to Jon.
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Keygen
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Athens, Hellas
Jan 2000 time: 07:12
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Sophanthro, I have instructed you in the fields of "Conservation". Build some "Recycling Plants" to reduce your pollution or all are going to search for our cities in the bottom of the ocean.
Turn 27 to Jon.
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