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hetairoi22 is offline hetairoi22
Warlord
In an apartment with my Norwegian family
Jun 2001
time: 06:21
  Old Post 06-09-2002 19:33 Visit hetairoi22's homepage!
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#31 Report this post to a moderator
Inflate your Upload Space

Would you please release the scenario, as a beto version, just to get a taste of it. Please!!

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
  Old Post 06-09-2002 20:25 Visit Saint Marcus's homepage!
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#32 Report this post to a moderator
Lose 30 kilos (of popups)

I will soon then

it's still pretty buggy, and I have a lot of placeholder art still.

also, it's not that fun to play, since without events or pre-set diplomacy the realism and enjoyability of the scenario quickly fades after 2500BC or so (no setting dates either sadly)

Mortifer is offline Mortifer
Chieftain

Feb 2002
time: 05:21
  Old Post 07-09-2002 17:43
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#33 Report this post to a moderator
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At least we will have flat maps in the expansion. Thats for sure now, however as you see the user reactions, we all prefer the diplo settings.
Still thx for the flat maps at least.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
  Old Post 13-09-2002 19:01 Visit Saint Marcus's homepage!
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#34 Report this post to a moderator
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Call me a blind optimist, but I'm still expecting Firaxis to put pre-set diplomacy in.

So I'm heavily testing again. This time, I (West Romans) declared war on all German tribes, and the Huns. And boy, did I get my ass kicked!! In the end, I had only 1 city in Italy left (Rome), 2 in Africa (Hippo Regius and Carthago), and 4 mediterenean islands (but not Sicily). So I lost my 2 key cities in Italy (Ravenna and Milan), and after all the sieges, Rome was only a size 7 city (from 16 or so). Furthermore, when I tried to make peace, they demanded that I'd give them a city! The AI was really impressive, to say the least.

My playtesting as the West Romans (on Deity) is almost done. Some things were rather weird though (Persian & Armenian settlers in Morocco). And the Vandals need to be made a tad stronger. Also, I've decided to create a seperate scenario file for each playable civ.

Anyway, about a thread on Civfanatics. If you want to start one, be my guest. but I'm no regular there, nor do I know the community.

Mortifer is offline Mortifer
Chieftain

Feb 2002
time: 05:21
  Old Post 15-09-2002 00:05
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#35 Report this post to a moderator
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Hey Marcus, I will start a thread there about your awesome scenario!
My friend Gorgoroth [ from the civfanatics board], is planning to make a medieval scenario. The game will focus on the mongol invasion. so the game will start in around 1200. He wanna make it BIG, so all European Kingdoms will be in + North Africa + part of Asia.

I guess that will kick ass too, however he is waiting for the PTW expansion first.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
  Old Post 15-09-2002 01:40 Visit Saint Marcus's homepage!
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#36 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Hey Marcus, I will start a thread there about your awesome scenario!


thanks indeed!

quote:
My friend Gorgoroth [ from the civfanatics board], is planning to make a medieval scenario. The game will focus on the mongol invasion. so the game will start in around 1200. He wanna make it BIG, so all European Kingdoms will be in + North Africa + part of Asia.


sounds promising

is he planning to use a huge map (180x180 or bigger)? At first, I wanted to make it that big, but I doubt it would be playable.


Anyway, it also sucks we can only have 16 civs. It's way better than the 7 from Civ2, but I'd prefer 32. That way, I could have made a seperate civ for the Alans and Picts, among others. Oh well, can't have it all

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 15-09-2002 02:14 Visit Trip's homepage!
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#37 Report this post to a moderator
Tired of ads?

32 playable will be possible in PtW, from what I've heard.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
  Old Post 15-09-2002 02:42 Visit Saint Marcus's homepage!
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#38 Report this post to a moderator
Suffering from ads?

is that confirmed?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 15-09-2002 03:00 Visit Trip's homepage!
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#39 Report this post to a moderator
Increase Your PM Length

Actually, what I heard was wrong.

This per Mike Breitkreutz:

quote:
The default number of civs in the single-player game will not be changed in PTW. Thus, you can have 4, 6, 8, 12, or 16 civs (including the human player), depending on world size. Using the editor, you can increase the number of civs allowed on any world size to 31 (including the human player).
For multiplayer, we are still working on determining the max. civs allowed but it will be no more than 8.

Note that the barbarians are not taken into account in any of the above statements; if you consider the barbarians a civ, then add 1 to each of the previous numbers.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
  Old Post 15-09-2002 03:15 Visit Saint Marcus's homepage!
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#40 Report this post to a moderator
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sweet!

31! amazing!!

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
  Old Post 15-09-2002 03:48 Visit Saint Marcus's homepage!
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#41 Report this post to a moderator
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first 16 civs are:

west romans, byzantines, persians, armenians, huns, vandals, sueves, lombards, burgundians, franks, saxons, britons, celts, visigoths, ostrogoths, germans (filler civ)

if we indeed get 31 civs, then:

franks split in: salien franks, ripurian franks, thuringians
vandals split in: vandals, alans
celts split in: hibernians/celts, picts
lombards in: lombards, alemanni
germans in: germans, avars/alans, sarmatians, balti, venedi, slavs/heruli/rugi

still room left any ideas?

I could split the saxons, but there internal struggles weren't as fundamental as the ones between the various frankish kingdoms, who constantly fought amongst themselves (even at the battle of chalons, two groups fought on oposite sides).

Mortifer is offline Mortifer
Chieftain

Feb 2002
time: 05:21
  Old Post 15-09-2002 12:50
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#42 Report this post to a moderator
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Yupp Marcus, thats why my friend is waiting for PTW. He wanna implent all kingdoms/empires.

Hey why you think that the bigger maps will be unplayable?

Hmm nice list what you have there as civs Marcus.
However avars/alans, sarmatians, balti, venedi, slavs/heruli/rugi are not germanic tribes for sure.

I think you should add the Scythians!!!! I will think about more.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
  Old Post 15-09-2002 15:48 Visit Saint Marcus's homepage!
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#43 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Hey why you think that the bigger maps will be unplayable?


Slow turns, and extreme micromanagement. There will be lots of cities and units on the map, which will slow down the game dramatically (just try to play a normal civ3 game in the modern age). Also, if you play as the Romans, you will have so many units and cities under your command, that it would be nearly unplayable. Extreme micromanagement.

quote:
However avars/alans, sarmatians, balti, venedi, slavs/heruli/rugi are not germanic tribes for sure.


I know, but when I'm limited to 16 civs, I have to put them all together under a common name.

quote:
I think you should add the Scythians!!!! I will think about more.


I was thinking about it, but at the start of the scenario (420AD), they were already conquered by the Huns. I don't think they ever aquired their own independent kingdom of importance after that either.

Mortifer is offline Mortifer
Chieftain

Feb 2002
time: 05:21
  Old Post 15-09-2002 22:16
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#44 Report this post to a moderator
Full PM-box? Change here!

Yes, but
- You can modify the movent points of a unit. That way the map wont be that big.
- Micromanagement. Yeap this is quite hard, but those empires owned a lot cities, so it will be realistic. Also it could be balanced by modifying terrain statistics etc.
That map wont be that big for like 30 civs trust me!


Oh I think you are right about the Scythians. However you could use some Scythian UUs for the Huns. Its a fact that the Hun army contained Scythian Warriors too.
[The Huns army contained a lot different units later, like germans etc.]

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 21-09-2002 14:48 Visit Trip's homepage!
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#45 Report this post to a moderator
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Just as I expected, it's been confirmed that there won't be an option to set diplomacy, nor the ability to impliment any sort of events or scripting in the PtW editor. Sorry guys.

Mortifer is offline Mortifer
Chieftain

Feb 2002
time: 05:21
  Old Post 21-09-2002 17:15
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#46 Report this post to a moderator
Put an end to popups!

Yes I saw it on CivFans. WHY? WHY? WHY?
This is an important stuff!

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:21
  Old Post 22-09-2002 03:30 Visit Trip's homepage!
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#47 Report this post to a moderator
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Why? Because if Firaxis didn't get the game done they wouldn't get paid.

Mortifer is offline Mortifer
Chieftain

Feb 2002
time: 05:21
  Old Post 22-09-2002 13:14
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#48 Report this post to a moderator
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I hope it will be in the first patch after PTW!

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:21
  Old Post 22-09-2002 17:57 Visit Saint Marcus's homepage!
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#49 Report this post to a moderator
Avatar Enlargement: We've got the solution

Hearing this news made me put the scenario on hold. I won't start again until pre-set diplomacy is confirmed.

Cause right now, it causes ridiculous situations. The huns getting a ROP with the Byzantines, and moving forces through the eastern empire to attack Carthago!

Mortifer is offline Mortifer
Chieftain

Feb 2002
time: 05:21
  Old Post 23-09-2002 02:46
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#50 Report this post to a moderator
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Yup Marcus I understand your point. We must wait for this option to make decent scenarios.

 
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