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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:21
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quote: Originally posted by UnOrthOdOx
No more swords. Build horses, or chariots. Something that won't be outdated soon and can upgrade for a long time to come.
And I don't think you can produce warriors once you have access to Swordsmen. |
hi ,
, ....
swords can be usefull they are the best foot unit for a while , ....we should keep them and later disband them when we are building a new type of unit , in that process , ...this will save some shields , ...
indeed we need horseman , a stack of them are good to for fast attacks , capturing workers , ....get to a spot fast , ....
together with pikeman they should for the backbone of our army , ...
as for the upgrades , ...maybe we should go after Leo's shop and at Magellans voyage , ....(naval units)
have a nice day 
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Aro
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Ipanema
Jul 2002 time: 02:21
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About horsemen,
BHQ is producing a spearman in 2 turns, can change to horseman in 4 turns
Tassagrad, a spearman in 4 turns, or horseman in 7 turns
Apolyton, spearman in 3 turns, horseman in 5 turns
Napoleton, barracks in 38 turns, spearman in 18 turns (a long time, both cases)
Other cities, like Geofront, Ubergorsk, Loveshack, Timeline, Thebes, etc, are producing temples or barracks, and I wouldn’t like to change the queues.
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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:21
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By the way, we should unfortify one of the spearmen in Ubergorsk and nab that Persian worker next to Sidon. I doubt we'd lose the spear, and we'd get a slave. (That's teach Xander to declare war!)
[edited: typo]
Last edited by Robber Baron on 27-08-2002 at 04:39
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Comrade Tassadar
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delete this
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:21
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Some points:
Aggie - 270 BC
Perhaps we should leave Chartres, since it appears many fear the poprush will take it into autoraze territory, and we will just waste a turn or two that would be better spent at Rheims.
Aggie and WhiteBandit:
The workers 2 E of Loveshack CANNOT move over the river in one turn to reach Loveshack (we don't have Engineering that allows us to use roads over rivers), and moving thus would expose use to attack. The only safe option is to move the workersS or SE and to support them with one of the Spearmen from UberGorsk, until they can reach Uber the next turn. This negates the capture Persian worker tactic, as it would leave UberGorsk defenceless.
WhiteBandit:
re your orders for the Seeburg worker-to-be: would it not be better to stack it with the existing one? That why things get done fast - we need certain improvements, rather than two or three worked on at once, that may not be finished if they are interrupted with a Persian or German.
Paris worker: I don't think we should move it yet. We can leave it until the war with them is over. That warrior (small as it is) W of Paris (Here It Is) scares me a little.
The workers N of Termina building the road to Chartres - let us go NO further. We could move towards Chartres and see a French unit right in the unknown bit, and that worker would be toast. And I personally am devoted to seeing that no Apolytonian citizen should be shackled into slavery! (Well, as few as possible, anyway )
Poprushing using the workers?
I like this - not necessary now, but let us keep the workers close enough that they may be used at a moment's notice.
GenghisFarb - some good posts, but...
we are using v1.21 still, so do you know if the upgrade-all means that moved units upgrade as well in that patch?
And don't worry about the Persians, but go straight for Hamburg? Maybe, but what about the terrible threat of pillaging the roads to Ubergorsk? No more Iron! This wouldn't be too bad if we upgraded all now and started on Horses/Chariots, but it would be best to keep those ropads intact in case we need more swords.
That's it for now.
El Presidente
MrWIA

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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:21
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quote: Originally posted by MrWhereItsAt
Some points:
The workers 2 E of Loveshack CANNOT move over the river in one turn to reach Loveshack (we don't have Engineering that allows us to use roads over rivers), and moving thus would expose use to attack.
The only safe option is to move the workersS or SE and to support them with one of the Spearmen from UberGorsk, until they can reach Uber the next turn. This negates the capture Persian worker tactic, as it would leave UberGorsk defenceless. |
I'm pretty sure everyone realizes it will take two turns for the workers to move to Loveshack, of course if your worried about our two workers getting into a slapping contest with the German worker you could move one of the spearman out of Loveshack to capture it.
(SLAP SLAP)"Owwww, that hurt!. Take that! (SLAP)"you Brute!"(SLAP SLAP) "Stop it, your destroying my collagen treatment!"(SLAP)
quote: Originally posted by MrWhereItsAt
GenghisFarb - some good posts, but...
we are using v1.21 still, so do you know if the upgrade-all means that moved units upgrade as well in that patch? |
No I don't that's why I specified which patch I'm on. However it shouldn't affect the first turn anyway as that warrior north of BHQ needs to go there to upgrade anyway. Simply move it FIRST and if it allows it to get upgraded when you upgrade the other swordsmen, great. Otherwise no harm done, we upgrade the next turn like we had planned anyway.
quote: Originally posted by MrWhereItsAt And don't worry about the Persians, but go straight for Hamburg? Maybe, but what about the terrible threat of pillaging the roads to Ubergorsk? No more Iron! This wouldn't be too bad if we upgraded all now and started on Horses/Chariots, but it would be best to keep those ropads intact in case we need more swords. |
Absoulutely. The only Persian we have to worry about is that Archer by Del Monte. The rest are guarding settlers and will move AWAY from our forces as fast as possible. If your worried about the iron move a veteran spearman to take the Persian worker then move it onto the iron to guard it.
The Persians won't be here in time to fight the war as their troops are 12-18 jungle spaces away with NO roads. Persia war is Apolytonia vs Tyre and Sidon.
Munich won't do anything as Germany won't want to risk losing it and its dyes. It's not a threat as it only produces one shield a turn (thanks to the jungle) and by taking Hamburg quickly we seize a back up iron and give Germany a reason to make peace quickly. (We'll be within striking range of Berlin. We can't take Berlin, but the AI doesn't think like that)
Munich won't do anything as Germany won't want to risk losing it and its dyes. It's not a threat as it only produces one shield a turn (thanks to the jungle) and by taking Hamburg quickly we seize a back up iron and give Germany a reason to make peace quickly. (We'll be within striking range of Berlin. We can't take Berlin, but the AI doesn't think like that)
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:21
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MWIA, I do worry about the threat of pillaging and iother harrassment and inconvienice that having those archers in our territory causes. That is why after much thought I will continue with the plan of having our new swordsmen hunt down and destroy enemy units in our area. Also we will recieve about 4 slaves. One Sword will get redeployed toward del monte to get "Robin hood". The remaining swordmens will then attack Munich, if peace has not been declared by then. Perhaps an attack on hamburg can be launched, but I feel I would be neglecting my duty if I left
1)Enemy in our territory
2)Enemy city (munich) in our territory
The orders do reflect and will reflect this.
I've done much thought about the french front and Have come to the conclusion that both rohen and chartes will pop rush. So I will move one of the archers and one spear to relieve the garrison in Paris and also to free up more swords for the final assault on Rheimes. The rest( 3 archers) will all join the main army. Orders will reflect this soon.
GodKing: If wc can't be upgrade to horse, please produce a few horses 2-3 to assist with future operation. I would like wc but do not feel GA is desired now. Also I beg you to NOT pop rush. The gain is tempting, but remember the one reason I can't send all forces N from Mingapulco is that unhappiness will occur. We might get a unit alright, but they might have to stay to quell unhappiness. Also please keep termina producing temple, it is long overdue.
Spiffor: Can you please raise the lux rate so that we can get to size for with no units w/temple.
Aggie
Last edited by Aggie on 27-08-2002 at 20:35
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