Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > The Network Node
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: ZAKHAROV TURNS ELEVEN
15.Sep: `POSSIBILITY` IS ALL FOR NOW
15.Sep: THE SINGULARITY CONNECTION
CivGroups
ACDG The Cybernetic Consciousness (34): Not a Member - Join
ACDG The Human Hive (34): Not a Member - Join
ACDG Peace (18): Not a Member - Join
ACDG Planet University of Technology (25): Not a Member - Join
ACDG The Free Drones (15): Not a Member - Join

bottom of page
  - ALPHA CENTAURI PC $9.99 - Centauri Dawn $6.50 - Dragon Sun $6.99 - Twilight of the Mind $6.99 - Power of the Mindworms $8.95 - ALPHA CENTAURI MAC $19.99
Author
Thread   
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
DeathByTheSword is offline DeathByTheSword
King
soon to be a major religion
Nov 2001
time: 05:22
  Old Post 02-09-2002 01:06
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Support Apolyton buy from Amazon

will i LOVE civI and civII and i LIKE civIII

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:22
  Old Post 02-09-2002 01:14
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Support Apolyton

Ah. Then it is ok. I won't smash your head.

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 02-09-2002 01:16
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Inflate your Upload Space

i'm sorry we don't allow people who like civ3 in our party

now take your civ3 disk and throw it out the window . if you don't want it to go to waste, give it away like i did, or better yet, sell it.

DeathByTheSword is offline DeathByTheSword
King
soon to be a major religion
Nov 2001
time: 05:22
  Old Post 02-09-2002 01:33
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

it isnt that bad

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 02-09-2002 01:35 Visit Kassiopeia's homepage!
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Tired of ads?

I managed to get rid of my copy of Civ3. Even got 20 euros in exchange.

Social Psych -> Rec Commons -> D of SE happy

DeathByTheSword is offline DeathByTheSword
King
soon to be a major religion
Nov 2001
time: 05:22
  Old Post 02-09-2002 01:43
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Full PM-box? Change here!

*this is looking way ahead) but after that we need network nodes so we need Information Networks tech as the 3rd one ...???

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 02-09-2002 01:43
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Put an end to popups!

i never thought of selling it at the time. i just wanted it gone

? no!

social psych->Secrets and Ethical Calculus->Democracy->everyone happy

Pandemoniak is offline Pandemoniak
King
of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002
time: 06:22
  Old Post 02-09-2002 01:45
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by TKG
i'm sorry we don't allow people who like civ3 in our party

now take your civ3 disk and throw it out the window . if you don't want it to go to waste, give it away like i did, or better yet, sell it.


I pirated SMAC and bought it (two times acvtually, since I broke my first copy) because it was immoral to play such a game without paying the conceptors, while I pirated CivIII and erased it three days after...

Zakharov VII is offline Zakharov VII
Warlord

Sep 2001
time: 21:22
  Old Post 02-09-2002 04:22
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by TKG

social psych->Secrets and Ethical Calculus->Democracy->everyone happy


Everyone happy? Not quite.

First of all, IIRC, unless we pop a pod with a tech or somehow meet someone and trade techs, Social Psych shouldn't be an option after Ecology (but maybe I shouldn't tell you that, because if everyone votes Social Psych and I'm the only one to vote Industrial Base, my vote will win it second place and we'll have to choose it when Social Psych isn't an option . Maybe not, since that wouldn't be very nice ). EDIT: Anyways, Industrial Base isn't an option either, but still, as soon as possible, we should get it for Economics!!

Second, I still don't like this Secrets thing at all. We're north of the Freshwater Sea, and there's no Energy Resource near us. Whatever happened to deciding on Secrets based on our landing site? We don't have a very good energy start (IIRC, it was late last night when I looked at our 20 or so squares).

Third, while I like the concept of Democracy, I still don't like this Ethical Calculus thing at all. Democracy will slow us down since we lose the start minerals at a base.
The Growth benefit won't help us, as we'll have plenty of time to go from size 1 - size 2 before Colony Pods are built, and if not, we can make something to make some director or another happy (like Scouts, which I really don't like). We shouldn't get to size 3 early on, except at our Secret Project base(s), but they should have nice enough resources nearby for growth/production, or else they wouldn't be our Secret Project base(s) .
The Efficiency penalty will barely help early on, unless somehow we decide to go Planned. But that really, really shouldn't happen when Free Market is so easy to handle during our expansion era!! Once again, the growth of Planned is pointless, and who needs 10% cheaper facilities/units when you can be making 50-100% more cash and researching nearly twice as fast on Free Market?
Even if the Growth and Efficiency would help us slightly, think about what we give up. We give up about 5 turns of turn advantage (as new bases will probably be using a 2-1-? square, plus the base's 1, taking them 5 turns to recover the 10 minerals) with those minerals. IIRC, Vel's example of the greatness of turn advantage starts with a 5 turn, 10 mineral advantage. He was demonstrating the benefits of hurrying, but this time, rather than spending 25 EC's on each new base as Vel was suggesting, we're only losing a pointless Growth bonus and a couple of energy each turn we lose due to some inefficiency (which, itself isn't signifigant - Vel's example would spend 25 EC's at every base, so as long as we can found a base on average every 10 or so years (we'd be in trouble if we approached this average!), we get the better deal without Democracy).

Thus why we shouldn't go for Secrets and Democracy; there are times for Democracy, but only when we are a well-established faction, and when we have the power to fight to preserve our Democracy. What good would the Democratic ideals do for our people if applying them too early led to an angry Yang, with us too weak from crippling Support to defend against him? Democracy is ideal, I'll admit, and letting our people have it early would be wonderful, but that freedom would not be any confort when we're sitting around in someone's Punishment Sphere.

Free Market loses us no turn advantage, while gaining it through more frequent hurrying and faster technology discovery! The "damage" caused to Planet is not even noticable in our early years, with such weak industry. While we will be unable to Police our cities, what good are Police when we keep our settlements small and happy? Our second technology, therefore, should be Industrial Base, so we can get Industrial Economics and Free Market next.

Z

Last edited by Zakharov VII on 02-09-2002 at 04:51

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 02-09-2002 04:46
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Zakharov VII
Second, I still don't like this Secrets thing at all. We're north of the Freshwater Sea, and there's no Energy Resource near us. Whatever happened to deciding on Secrets based on our landing site? We don't have a very good energy start (IIRC, it was late last night when I looked at our 20 or so squares).


i have no intention of researching secrets. but of course, i don't decide that, and neither do you. we just have to wait for what the polls tell us.

and so what if i want ethical calculus? maybe i want creches. but again, it is the polls that will ultimatly decide what we research. social psych is actually my choice because we need rec commons to grow to size 3 (5 with HGP and talent bonus). who knows after that, what the polls will say. we might go to ethical calculus or head straight on to industrial automation. you just have to hope that people read what you have written, and hope they make an educated guess based on that.

but you're doing the same thing that people are ripping archaic for. you can't just treat this as an SP game, Z7, you have to RP a bit, because that's most of the fun.

Last edited by Method on 02-09-2002 at 04:54

Zakharov VII is offline Zakharov VII
Warlord

Sep 2001
time: 21:22
  Old Post 02-09-2002 04:49
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Get a bigger avatar today!

Hmm, it wasn't letting me on Apolyton for awhile, anyways, I realized I made an error .

Social Psych isn't offered as the second tech, but then again, neither is Industrial Base . We have a choice of Doctrine: Mobility, Information Networks, and Applied Physics...

(OOC)EDIT (yes, I'm editting this post, since you editted yours ): It's a weird sort of thing, this RP thing...I tried to throw together an explanation in the last part of my latest arguments, which does reflect my character - we can't have a Democracy till we have the might to defend it! PM me or something if you have some ideas/suggestions on the compromise between "logical" arguments and RP arguments, this is rather off-topic(/OOC)

Z

Last edited by Zakharov VII on 02-09-2002 at 05:19

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 02-09-2002 05:02
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Put an end to popups!

my god! you're right!

I just ran 2 playtests (and it seems so did Z7) and it seems that after researching centauri ecology, the only techs available are mobility, applied physics, and info networks.

EDIT: i didn't use the turn, but rather i made my own PK game, so it's not playing ahead

AdamTG02 is offline AdamTG02
Prince
Williamsburg, Virginia
Aug 2002
time: 00:22
  Old Post 02-09-2002 06:35
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

About Democracy and efficiency...

Based on my simulations, it is fruitless to up the science rate as the Peacekeepers... unless we increase the initial Efficiency. At +1 Efficiency and 70% Research I was able to research the next tech 2 turns quicker (13 vs. 15). This was with an empire of four mid-sized (~3 pop) bases.

Since (in my experience anyway) research is much more useful early on than energy credits, this might be just what we would need to make that Industrial Auto beeline two decades before any of the other factions. (That figure is an estimate, nothing more, as I haven't played on beelines, so am not really sure what to expect from them.)
Alternately, Democracy makes feasible the mineral bonus of Planned, which would be invaluable in snagging an early Secret Project or two.

If Applied Physics, Doctrine: Mobility, and Information Networks are the only options after CentEco, that leaves us with a tough choice: Mobility for early exploration and maybe a few extra pods, as Commissioner Crisler recommends, or Networks to cash in the early artifacts? In my mind, if we're to be serious contenders for Secrets, and later the IndAuto beeline, Network Nodes are more important than rovers. We'll be getting a good deal of artifacts just with scout patrols, if my experience is any indication.

Just a few passing thoughts.

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 02-09-2002 06:58
Edit/Delete Message Reply w/Quote
#44 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by AdamTG02
If Applied Physics, Doctrine: Mobility, and Information Networks are the only options after CentEco, that leaves us with a tough choice: Mobility for early exploration and maybe a few extra pods, as Commissioner Crisler recommends, or Networks to cash in the early artifacts? In my mind, if we're to be serious contenders for Secrets, and later the IndAuto beeline, Network Nodes are more important than rovers. We'll be getting a good deal of artifacts just with scout patrols, if my experience is any indication.


there's no chance we get secrets. information networks is important not only for cashing in artifacts, but it's also on the way to planetary economics (VW, planned) and automation.

AdamTG02 is offline AdamTG02
Prince
Williamsburg, Virginia
Aug 2002
time: 00:22
  Old Post 02-09-2002 08:15
Edit/Delete Message Reply w/Quote
#45 Report this post to a moderator
One more test: It can be done Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Once more, a test has proved that it is possible to get Secrets. Once again, it depended on a significant amount of luck, but combined with the earlier test, it proves decisively in my mind that getting Secrets first is within the realm of reasonable possibility and not dependent on fluke.

I used in this test MrWhereItsAt's provisional build queue, scout patrol/colony pod/scout patrol/formers. This might appear to lose the advantage of placing formers early, but actually it was decisive in getting Secrets early, because in this game the tech depended not on alien artifacts but on trading techs with a neighbor.

I researched Centauri Ecology first, and placed my second base in an area that had been farmed and solared by two pods. Building two scout patrols in eaxch base before formers, I had a significant corps of explorers, and was able to explore enough of the map to place four bases by 2030 despite the fact that three or four of the eventual base sites I planned to use needed fungus removal or leveling before they were usable.

The real breakthrough, though, came after I had researched CentEco and InfoNets, when one of my scouts exploring east-southwest found Deirdre. She initially wanted 50 of my hard-earned energy credits for something called a Planetary Ecological Code, so I told her to go do whatever it is she does naked in the trees. But after I moved my Disciplined scout patrol into position to attack Gaia's Landing, she seemed much more reasonable, trading Ethical Calculus (which gave me Democracy) and Social Psych (which I was currently researching) for Biogenetics and Info Networks, and signing Blood Truce, Treaty, and Pact in quick succession. I immediately got to choose a new tech to research -- and to my pleasure, Secrets was on the list. I immediately switched research to that -- due to my accumulated psychology research, it would have been completed in five turns; Democracy and upping the research rate boosted that to four turns. The upshot is that I got Secrets before 2035 (I didn't record the exact turn, but it was in the range 2030-2034).
Now, if my experience is any indication, we can expect to encounter another faction before Secrets are discovered at least half the time. If we assume they are willing to trade only 50% of the times we encounter them (accounting for the fact that it very well may be Yang to start with, or Zakharov who we almost certainly cannot trust with Biogenetics), then that still gives a 25% chance to effectively double our research. With this in mind, and the fact that my recent simulation didn't even turn up any artifacts to cash in, I think Secrets is a viable possibility. It may not be the most probabe outcome, but it's a viable outcome.

Once again, this is only my 2 cents.

Zakharov VII is offline Zakharov VII
Warlord

Sep 2001
time: 21:22
  Old Post 02-09-2002 11:45
Edit/Delete Message Reply w/Quote
#46 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

OK, OK, I did some tests of my own. I never ran into a faction for tech trading . Only three trials were run, though, but this is what happened...

First two times I (we?) failed. Some AI...er...other faction leader...got Secrets in 2128 the first time, and 2131 the second time. The first time was a VERY weird "Secrets" beeline. While researching Ecology, IIRC, I got Industrial Base AND Information Networks from two pods...and then the next tech choice, Social Psych was unavailable! I went for Industrial Economics and I was on Free Market . In 2128 there were 2 years left on Social Psych, with about 10 years per tech (this was the Big Bad Luck run - early secret time (at least, compared to my limited Thinker experience, 2128 seems VERY early), lots of extra techs slowing me down, and I lost a Colony Pod and a Former to Mindworm raids fairly early).

Second failure went fairly more smoothly. Unfortunately, the Morgan or Zakharov got Secrets in 2131, two years before we were going to get it. I can't remember what the pod situation was like, but I think the line went Centauri Ecology - Information Networks - Social Psych - Secrets, though it's possible that I got Industrial Base from a pod while researching Ecology and Social Psych was then an option, cutting down on one research cycle.

The third time I was successful. The other leaders obviously didn't do as well as the last two simulations, since I got Secrets in 2132.

Conclusion: Getting Secrets with our Centauri Ecology start depends on either meeting a faction for tech trading or popping a pod with Industrial Base, allowing us to continue right along to Social Psych. In addition, we have to hope the other faction leaders don't do well...we'd have to be very, very lucky to get Secrets before 2128 with a Centauri Ecology start!

Thus show the results of the computer simulations run by Zakharov VII of the Peacekeepers, year MY2101, not to be confused with the unethical Zakharov of the so-called University of Planet.

(OOC)I also noticed that the Peacekeepers start around the Freshwater Sea quite a bit! Twice in those four techs I started in the same place, a river near the Freshwater IIRC. The third time I started in a rainier area a bit north, near the Ridge IIRC. In another, more serious game I'm playing (that I'm actually SAVING so I can come back to it after more than one sitting), I started just south-east of our democracy game starting position - the one tile isthmus thing was about 3 tiles away.(/OOC)

Z

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 02-09-2002 18:38
Edit/Delete Message Reply w/Quote
#47 Report this post to a moderator
Support Apolyton, buy Call to Power 2

i still think we can't count on it. as the university, i got it in 2113 (i don't remember how, i just checked the monument). the earliest we can get it here is ~2130

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 07-09-2002 02:04
Edit/Delete Message Reply w/Quote
#48 Report this post to a moderator
Increase Your PM Length

^bump^

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 15-09-2002 05:11
Edit/Delete Message Reply w/Quote
#49 Report this post to a moderator
Increase Your PM Length

^bump^

Pandemoniak is offline Pandemoniak
King
of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002
time: 06:22
  Old Post 15-09-2002 05:46
Edit/Delete Message Reply w/Quote
#50 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by TKG
^bump^

Mellian is offline Mellian
Queen

Jan 2002
time: 00:22
  Old Post 16-09-2002 02:18
Edit/Delete Message Reply w/Quote
#51 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I would like to join the Network Node, and at the moment, i have no comment


-Mellian

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:22
  Old Post 18-09-2002 00:04
Edit/Delete Message Reply w/Quote
#52 Report this post to a moderator
Inflate your Upload Space

Do i smell a Drone?

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 18-09-2002 04:07
Edit/Delete Message Reply w/Quote
#53 Report this post to a moderator
Suffering from ads?

no...you smell yourself

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 02-10-2002 01:51
Edit/Delete Message Reply w/Quote
#54 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

BUMP


Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:22
  Old Post 02-10-2002 02:05
Edit/Delete Message Reply w/Quote
#55 Report this post to a moderator
Got spare money?

No need to bump if it's in the directory I'd say. That way the directory thread will generate more visitors (and you will gain more fame as the creator ) because it is the easiest way to get a link to the NGO.

Mellian is offline Mellian
Queen

Jan 2002
time: 00:22
  Old Post 02-10-2002 07:33
Edit/Delete Message Reply w/Quote
#56 Report this post to a moderator
Get a bigger avatar today!

Personally, I would be pushing for Doctrine Mobility and Doctrine Flexibility. That way, we discover the other factions a lot quicker so we can trade techs with and then use the Explorers for defence if another faction think they can mess with the Peacekeepers

-Mellian

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 02-10-2002 23:53
Edit/Delete Message Reply w/Quote
#57 Report this post to a moderator
Got spare money?

rather than going to flexibility and then build boats, i'd rather just build the empath guild if we can, and then we don't have to go searching for the other factions.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:22
  Old Post 03-10-2002 04:15 Visit FlameFlash's homepage!
Edit/Delete Message Reply w/Quote
#58 Report this post to a moderator
Support Apolyton buy from Amazon

I'll agree with TKG on that one... possibly even get some map trading going.

Mellian is offline Mellian
Queen

Jan 2002
time: 00:22
  Old Post 03-10-2002 09:19
Edit/Delete Message Reply w/Quote
#59 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by TKG
rather than going to flexibility and then build boats, i'd rather just build the empath guild if we can, and then we don't have to go searching for the other factions.


true, but we need a navy to go pod hunting too...then later for defence. Most of the other factions will most likely not be on this continent, so may as well take the first steps to have a naval force to intercept any potential threats coming our way by sea.

-Mellian

Pandemoniak is offline Pandemoniak
King
of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002
time: 06:22
  Old Post 03-10-2002 12:55
Edit/Delete Message Reply w/Quote
#60 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Another idea is to create polders and land bridges as soon as possible, but we can only make it with the Weather Paradigm.

 
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0546 seconds (91.32% PHP - 8.68% MySQL) with 57 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net