 |
|  |
 |
|
loinburger
|
 |
Sweet Sauce Jones
Jul 1999 time: 00:22
|
|
quote: Originally posted by Jon Miller
I don't plan on putting any points towards sneak or security with that character |
Aye, that's the way to do it. I used the Security skill for crappy locks (level 5 or 10) and kept a few lockpicks handy for them, but for high level locks I either looked for the key or else used an Open spell (I carried nine Open spells on me whose power was in increments of 10, from Open 20 to Open 100, calling them Open1, Open2, Open3, etc. so that I could quickly locate them in my spellbook--this way I minimized the magicka cost of opening doors. I trained and practiced my Alteration skill up until I could cast Open at 100 power without any chance of failure, and then didn't bother making Alteration any more powerful--Open 100 is the most powerful Alteration spell you'll ever need). You'll want to have Sneak at a decent level, because while Chameleon and Invisibility will help you sneak, they're not guaranteed unless your Sneak skill is also moderately high. (Sneak is easy to power-practice, though, so even if it's a Miscellaneous skill you can still work it up to a moderate level fairly easily. Also, the guy who can train your Sneak skill up to 100 for you is lousy at Mercantile, so his services are pretty cheap.)
|
|
|  |
 |
|
loinburger
|
 |
Sweet Sauce Jones
Jul 1999 time: 00:22
|
|
quote: Originally posted by Jon Miller
so it might be worthless for me (I know no spells?) |
You can always buy a cheap spell and delete it when you're done enchanting with it (hold down the SHIFT key and click on the spell in your spellbook). The power of the spell (or even whether you can even cast the spell) is irrelevant when you're Enchanting--if you have a spell that restores 1 health point, then you could still enchant an item to restore 100 health points if that's what you wanted to do.
quote: what is a simple way I could see? (could I have the spell in scrolls and enchant from that?) |
Use the Enchanting service from somebody, there's no risk involved until you actually click the "enchant item" button when you're in the Enchanting menu. (The only thing to bear in mind is that when you select an item for enchanting, you automatically unequip the item, so remember to re-equip all of your items that you were toying around with in the Enchantment menu).
quote: how do I get a soul? |
Buy/find/steal a suitably powerful soul gem, cast Soul Trap on an appropriate creature (using a spell, scroll, or item, it doesn't matter which), then kill the creature before the Soul Trap expires (or before the creature Dispels the Soul Trap; Golden Saints have a bad habit of doing this to me, I'll be about to kill one when it suddenly casts Dispel on itself and I lose the soul).
Soul gems come in five different flavors--Petty, Lesser, Standard, Greater, and Grand, in order of weakest to strongest. Weak soul gems cannot contain powerful souls, for example a Petty soul gem cannot hold the soul of a powerful creature like a Storm Atronach, although it could hold the soul of a weak creature like a Giant Rat. The most powerful souls (Dremora Lords, Golden Saints, Ascended Sleepers, and Winged Twilights, to name a few) can only be contained within Grand soul gems, which are exceedingly rare. If you kill a creature while it has a Soul Trap spell cast on it, and if you have an appropriate (empty) soul gem in your inventory, then a text box will appear on screen saying "You have successfully trapped a soul," and your soul gem will reflect its changed status in your inventory screen. You can use a filled soul gem to recharge an enchanted item at any time, by dragging the soul gem over your portrait in the inventory screen. This uses your Enchant skill to determine whether or not you were successful (if unsuccessful, the item will not be recharged but you'll still have used the soul gem). Soul gems that are used to recharge an item or that are used to create an enchanted item are destroyed (with the exception of Azura's Star, which has been mentioned a few times on the last thread), so be sure to use your rare empty soul gems (Greater and especially Grand) to trap the most powerful creatures possible.
|
|
|  |
 |
|
Jon Miller
|
|
thanks
possibly I will do that then (I would like to enchant my admantium armor)
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
I just saw how expensive it was
to put a simple cure spell on a ring it cost 7000 dollars, I could buy a ring with cure on it for les than 100
why do you have to recharge enchantments
and how much does it cost?
(I bought a rat in the smallest gem BTW)
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
hmm, OK
(so I do not need to worry about recharging that is good)
yah, I thought I had plenty of money (I can buy most anything, I have several thousand)
but a good enchantment is a lot....
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
hey Nov
youa re back online, why don't you give the rest of the info about your character
(I spent a couple hours last night and mine has gone up a bit, it seems like nothing in the beginning will increase your fame, but later on your fame increases faster)
Jon miller
|
|
|  |
 |
|
Jon Miller
|
|
hmm
maybe I shold do some more almoners quests (I said I doubled how much I collected, so I paid a lot (also I did not collect all that much))
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
are either of you playing with additional plugins?
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
why would you want a soul gem with a better soul in it?
and what if you get a really powerful soul and all oyu have is petty gems
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
it told me that it traps the soul int he smallest gem I have
does that mean that I have to get rid of petty gems if I catch a soul that can't fit in them but can in another gem I have?
Jon Miller
|
|
|  |
 |
|
loinburger
|
 |
Sweet Sauce Jones
Jul 1999 time: 00:22
|
|
quote: Originally posted by November Adam
If so why not summon a creature, cast soul trap on it, and then wander into an area with bad guys. Your creature dies, and you trap it's soul, all the while being safe and sound in your colak of invisibility! |
My summoned creatures don't appreciate having a Soul Trap cast on them. They won't necessarily attack me, but they'll almost certainly run around like chickens with their heads cut off. (That's what Golden Saints tend to do, anyway, at least until they Dispel the trap. Other summoned creatures may behave differently, I can't say for sure since Golden Saints were the only summoned creatures that I cast Soul Trap on.)
I'm pretty sure they follow you when you're invisible, though. I never noticed any problems with my summoned creatures losing track of my location, and I'd be casting Chameleon spells all the time.
|
|
|  |
 |
|
Jon Miller
|
|
would getting rings of mark and recall be worth while?
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
(I am refering to buying the spell, then putting it on the rings (it will be sure to cost a bunch)
I don't even no how to use them, but they sounded interesting...
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
current enchanting items I am looking for (if I can find one to buy that would be better though since what I could buy for 15 dollars o so would probably cost thousands)
heal HP
soultrap (how long do you want to put it for, is touch or target better?)
ones I am thinking about:
Mark
Recall (is there going to be anything I need to do with these, the spells themselves only had 1 sec timers (I haven't bought them yet))
these things would all go on rings and the like (currently I have rings, amulets and shoes which boost speed, personality, speechcraft, and strength among other things I find useful)
what I would want on my armor and clothes is stuff to give me resistances and other thigns which aer constant effects
oh, one more thing, I used my last scroll of flight, is there anywhere where I can get more (or something that can do something similair?)
I thought feather did something similair but it doesn't
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
so how long does the mark and recall spells need to last for (and thanks on the mark and recall bit, I will create them first I think)
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
shoot, I wish it was possible to make Icarian Flight, that was useful...
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
hmm, a question for you two
I just joined Hlalu, but am having second thoughts
basically I want to know which hosue fits my two cahracters better
Character 1 has been described
shares 3 or 4 things in comon with Hlalu, shares 6 in common with Rendoran
has a focus in imperial life (cult and legion)
character 3 has been described
shares 3 things in common with Rendoran
shares 3 things in common with Hlalu
I was planing on giving him a focus on the temple and fighters/theives guild (But apparently those two are fighting so that will be hard to do)
I want to cover the complete range of quests with the three characters so I want to cover every guld well (if I do theves over fighters now I wil do fighters over theives later)
character 1 is not as much of a theif as character 3, but character 1 stands by his side (and so takes theives guild over fighters guild since he is at war with Camon Tong) so perhaps character 3 will have to be more fighter's guild oreinted (or so it appears)
so basically that paragraph said that even though my character (1) is not a good theif (merely competitent), he is being a good member of the theives guild
meaning that character 3 will have to be in the fighter's guild (despite being more of a theif)
help me put these characters together in a way that I get all the guilds focused on in 3 games, and my characters are true to themselves
Jon Miller
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|