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Main_Brain
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Economic World Center
Jul 2002 time: 06:22
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quote: IMHO, shouldn't morale be experience instead?).
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Morale is an Concept, which I personally dont buy.
Morale isquote: important? yes Critical? Absolutly! | More Important than Experience? IMO Nope
On Second Thought I remember readíng about Morale in Sun' T.
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spartak
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I still play regularly...
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Alex
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Brasil
Mar 1999 time: 02:22
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quote: Originally posted by Mr. President
What is the premise of Tropico? I don't think I've heard of that game. |
From the official site:
"As the newly installed dictator of an obscure Caribbean island, build a path of progress for a nation mired in poverty, civil unrest and infighting. Oh, and uhh… stash a few million in your Swiss bank account just in case you need to take early retirement.
Tropico takes the addictive building-oriented gameplay of hits such as SimCity 3000 and Railroad Tycoon 2, combined with a healthy dose of Latin American political intrigue, and bundles it up in an easy-to-learn, hard to master, utterly addictive package.
Tropico is first and foremost a builder. Tropico provides over 85 structures to build, from hotels and spas for tourists to banana groves, sugar plantations and bauxite mines for food and basic exports, to rum distilleries and cigar factories for basic industry. Industry, mining, agriculture, or tourism, you choose to shape the economy to your vision. And don’t let your lust for Yanqui dollars overcome your concern for the plight of your people. (or they’ll overcome your palace guards and teach you a lesson in mob justice) As a precaution against such unpleasantness, may we suggest paying off the radio stations and educating your citizens to the, um, true benevolence of your rule?
Your island’s inhabitants are fleshed out individuals, most of whom support you as their leader (at least initially). They go about their daily business striving for happiness under your enlightened rule. They have homes, jobs and identities, and they like being safe, well-fed, employed and spiritually enriched. Plan your growth well, and you’ll have plenty of money to buy your people’s favor. Plan your growth poorly, and, well, there’s always martial law…"
Believe me, the game is more interesting than this description... 
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Uberslacker
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Melbourne
Aug 2002 time: 15:22
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I know how you feel. It didn't take me very long to turn my Sims guy into a serial killer at all.
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Like all games, I play games for a little while, and then play something else.
Before getting back into SMAC, I played Descent 3, and before that, the demo for System Shock 2, and before that... I dont remember.
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dworkin
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I found the AC disk a few weeks ago and have reverted to playing like a mad thing. In a few months the addiction should of worn off.
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quote: Originally posted by dworkin
I found the AC disk a few weeks ago and have reverted to playing like a mad thing. In a few months the addiction should of worn off. |
Same with me. Like all games, I play them for X amount of time, get bored, play another, etc etc. Be
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All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
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