 |
|  |
 |
|
Adagio

|
|
quote: Originally posted by FlameFlash
Maybe a setting where it's 20-200 Lemmings so depending on skill level, the size of the level, and the power of the computers involved you could have a small or massive amount of the little guys running around blowing up. |
Yeah, would be great...and if the Lemmings have hit points, you should be able to change it, before starting a game, so game 1 could be x players, with 200 Lemmings each (with normal hit points), while game 2 could be x players with 2 Lemmings each (with lots of hit points)...Would be easy to change, and would give two different games: Game 1: Kill many with one shots...Game 2: Hunt your enemy, shoot precicely 
Though it might require, that a player can never end up having to weapons/abilities left (of course they might end up to zero, but there should be a timer for each weapong/ability, so you get e.g. 1 bazooka each 30 sec. while you get a SuperLemming each 40 sec...
Oh, and btw, the superLemming could maybe grab (by passing by) an enemy Lemming, and put that Lemming down, somewhere else 
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:23. Apolyton Time is 00:23. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|