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Nicosar
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Golden Bay, Cali
Sep 2002 time: 21:23
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A subtle way to say the posts are long, word-police...
But wait! i believe somewhere in the internet right now someone might be making a similar analogy that would equally disturb you! QUICK! To the loser-mobile!
(not trying to fight, but any good jokster never passes up such a prime opportunity) 8 )
Last edited by Nicosar on 14-11-2002 at 01:41
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atawa
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Somewhere over the rainbow.
Jul 2001 time: 06:23
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quote: Originally posted by atawa
Can we get a ****er smilie? |
Geez, even w.anker is not allowed
Nicosar, I suggest you follow a course in IMAP.
Do you blame people for falling asleep when they have to read through a paragraph like this? :
quote: THE POINT TO ALL THIS??!! ....is that one day, fellow 'strategists', there will indeed be a next-generation game of this high-caliber sort, and not too far away either, since we humans are fond of evolving and improving all the things we know quite rapidly, and you all who sit there CONTENT, surprisingly, to move your 'army bricks' in mundane clashing against each other with no control over them will one day inevitably find yourself playing this futuristic non-existent-as-of-yet game of wonder and leaving all these past trifling checker boards behind. Of course, your mind will not be so ready for it, apparently, as is obvious by your comments, and I will win: because my mind craves strategy, not 'familiarity', and the 'standards of civ' which you so warmly embrace in comfort, and so even if i was that naively proud king with his archers and pikemen i would win: i woud merely have shields placed at all the men's feet, unseen to the enemy, which could nullify all missiles by such mounted bowmen, and i would then have armies led by my generals which had gone far ahead to the left and right with an aim to cut back and surround the enemy unexpectedly, who fled with haste after all their arrows were spent to no effect. You though, do not think this way, and would not make such calculations. This is because, unfortunately, you choose to be stuck in brick mentality. How would I know about their weaponry in advance? Because i sent scouts, of course, i fancy myself a good tactician, but alas! even if you send scouts in civ 3, it avails you not... so what if you know what units they have?! HAHAHA, your army, AND THEIRS, are just two homogenous chunks of generically formationed fodder troops which must inevitably clash, oddly by some strange sort of agreement which requires that both parties array themselves in a PERFECT line and rush headlong at each other...but no! WAIT!! Its not even as complex as this, im afraid, no, no, hahahaha, since apparently one side makes a foolish and fatal agreement, apparently by a chowder-headed chief, and with superly loyal troops who would not mutiny at being sent to their death, that even though their forces and units match EXACTLY their enemy's, that they will sit perfectly still, in that vulnerable, bland and patterneless line, and 'defend' themselves; an act, if they are 'offensive' units, which is strangely not as effective as if they were the ones charging!... even though they use the same weapons and fighting techniques in both maneouvers.....hmmmm...quite strange, yes, odd indeed..... |
The point of this obviously drug inspired waterfall of words is that you are the real strategist and others will loose to you?
Could have put that down in 10 words instead of 200.
From the same post:
quote: Listen; one day a game will come out, hopefully mine, since I am designing one, and it will be in 3D. It will be in Real Time. It will be a virtual environment. |
If you want to write a game wouldnt it be better to learn about game strategy and game dynamics first instead of writing down pages of nonsence in forum? 
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Nicosar
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Golden Bay, Cali
Sep 2002 time: 21:23
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still mad about that game atawa?
Well, obviously.... 8)
yes i know, i maybe over-reacted a bit when i quit our ill-fated 2x2x duel so rashly like that, but you must understand, this master is only human! it was the culmination of weeks worth of dealing with a civ community (several communities, actually) utterly devoid of good taste in games, and your moody-teen little attitude only helped to quicken my frustration on that day.... well, thats not fair to you, youre all playing and discussing civ 2, after all, the greatest game, but if I were also to be fair to civ itself, than i would have to say that most people here were at the bottom scale of it, given that this scale is wide indeed....
You have no idea what its like to play a long drawn out game on a great optimized gameboard designed for more realism above all else with many people, not having to worry about keeping up in the pursuit of ridiculous wonders or worrying about your units becoming obsolete overquick; its hardcore strategy, none of this hut crap either.
This is, infamously, my master gameboard i so boastfully recommend, but since i have not been able to put an image up or the like people cannot see first hand its overwhelming almost alien-like (superior aliens) superiority over the default version you all revel in naively.
You want to play my game? I dont play anything else.
Call it cowardice to face you in your decrepid arena, call it merely 'specialized' mastery, call it an excuse, call it whatever.
I call it boredom with inferiority.
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Flatlander Fox
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Fort Living Room
Jul 2001 time: 06:23
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Played a couple games today, all with good ping...
I was completely frustrated by the fact that the lag was so bad (With only two players and 2 AI) that I couldn't really get the feel for the game.
The person to person negotiating is a bit bulky in my opinion, it will take a LONG time to get things worked out under the present system.
We turned off all animations, and it still lagged pretty bad. I am not sure if the GameSpy(Ware) causes it or what the hell it is, but it was bad. Wierd I was hosting, and the guy on the other side said his lag was not too terrible, but that's a matter of opinion. 
In one game I managed to get a decent tech lead on my opponent, but that was mainly through trading with the AI. I didn't really notice a penalty for being in the lead with tech, but I was starting to hum along pretty good until I had more units then I could possibly move before the timer ran out! 
If anyone's interested in a game just let me know... I am just testing it out now, but I have heard rumblings that the 1.05 version is going to be better...
Geez, look what we are reduced to. 
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Nicosar
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Golden Bay, Cali
Sep 2002 time: 21:23
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it takes a lot of work, but when i was still playing civ 3 (short stint though it was) i got fed up with the random maps so i made my own, which for a huge 40,000 sq. map is a sizeable undertaking, but that way only uranium and oil and similarly rare (in the real world) things are limited... yeah, it sucks, but if you want high quality from civ you have to put in much work yourself... so is the way with civ 2, though, so, nothing new in this regard...
....except that with civ 3 you cant get as high a quality as with its poppa, # 2, no matter how much work you put in.... 
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