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Thrawn05
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All Your Posts Are Belong To Ming
Dec 2001 time: 00:23
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quote: Originally posted by Anun Ik Oba
Whoa! A nord campaign would be great!
Haven't actually been playing MW in a while. Just got busy with other things, plus T-day vacation and such. |
Well, a week or two ago my kickin' level 67 Nord warrior, leader of the Fighters and Mage guilds, the Morag Tong, House Hlaalu, Imperial Legion, Imperial Cult and Tribunal Temple; and savior of Vvardenfell and Mournhold, became corrupted and unplayable. So I went on a week or so Q3 rampage letting off some steam.
So I now started an Altmer Mage born under the Atronach. It's hard, took me a while to get back to playing MW, but now I am. Although I'm currently not pursueing any magical studies, and instead picked up some Medium armor and a Nordic axe and trying to help increase my Strength and Endurance levels before all of my major and minor skills reach 100. I am currently at level 10. I have not done any blade quests yet, but I did kick Dark Brotherhood butt!
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Thrawn05
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All Your Posts Are Belong To Ming
Dec 2001 time: 00:23
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Rumor Mill
There is a rumor that Bethesda will be announceing a second XP, called "Blood Moon", or somthing to that effect.
No real news on what the story is behind this, but a moderator on the ES message boards is suggesting that this XP will take place in the city of Necrom. Here is a map of Morrowind so you can see where Necrom is.

FYI, Mournhold is within Almalexia, the capital city of House Indoril. Tear and Narsis are House Dres cities. The Blue is Black Marsh (aka Argonia) and the Black is Skyrim (The Nords).
This is all speculation, but there might be a real exterior setting to this, since Necrom is on the peninsula, and that there is an Imeprial charted town in the area that connects Necrom to the rest of the mainland, so that might be good spot to prevent the player from leaving the area.
This is a quote from the Pocket Guild to the Empire that comes with the game, Redguard. It talks about Necrom.
quote:
Necrom
"The City of the Dead", Necrom perpetuates a religious tradition that predates the Tribunal cult. From across Morrowind, Dark Elves of every clan bring their dead in solemn processions that can last for months. From the mainland, Necrom, with its lofty walls and white towers, appears to be an immense necropolis, an impression that is strengthened by the constant traffic of corpses across the causeway into the city, a traffic which never ceases, day or night. In fact, the city teems with life: a vast and complex heirarchy of priests and attendants whose sole duty is to prepare the dead for the afterlife and deposit their bodies with the appropriate ritual into the catacombs which honeycomb the rock beneath the city. |
It could be very interesting, particulary if Bethesda decides that this XP requires Tribunal, we could play off the Tribunal story line with. I'm sure those that finished Tribunal would understand what I say. 
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Thrawn05
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All Your Posts Are Belong To Ming
Dec 2001 time: 00:23
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quote: Originally posted by Anun Ik Oba
OMG! Sad day indeed!
Was walking from Caldera to Ald'ruhn, and my poor pack rat got mugged by a cliff racer. DIE flying devils!
He will live on in memory.. |
I guess this is way Bethesda didn't have pack rats in Vvardenfell.
I never liked anything following me, I rather carry my own stuff. All I really do is carry Royal Guard Armor, two wrathguards, Moon-And-Star, Azura's Ring, Necromancer's Amulet, Keening, Sunder, Illkurok, Azura's Star, some Exclusive Restore Health/Magicka, some cure paralyze potions, lots of keys and +600000 gold.
I carry about 300 lbs of stuff.
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deamon451
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quote: Originally posted by Thrawn05
I guess this is way Bethesda didn't have pack rats in Vvardenfell.
I never liked anything following me, I rather carry my own stuff. All I really do is carry Royal Guard Armor, two wrathguards, Moon-And-Star, Azura's Ring, Necromancer's Amulet, Keening, Sunder, Illkurok, Azura's Star, some Exclusive Restore Health/Magicka, some cure paralyze potions, lots of keys and +600000 gold.
I carry about 300 lbs of stuff. |
Two Wraithguards? How did you manage that? I thought there was only one.
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