|
Lefty Scaevola
|
 |
San Antonio TX USA
Oct 2000 time: 23:13
|
|
The only game where I have seen AI strategy, rather than just bonuses, clearly improve when going to a the higher difficulty levels is Warlords3. The AI clearly uses stratagems and mechanisms at the higher level that it does not use at the lower. There are only three levels (maybe only two) to the AIs strategy, but further increments of difficulty are provided by the use of optional rules such as fog of war, not seeing past the top unit in a stack, etc, that limits the sentient human strategy more than they limit the mechanistic AI strategy.
Does anybody know other games where the AI get smarter, rather than just lukier and beefed up, as level increases?
|