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cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:24
  Old Post 05-12-2002 04:06
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I agree with you that the current model needs to be changed; I just disagree on your solution. I see no reason why pollution should decrease production. If anything, decreasing pollution decreases production because of caps on industry, etc.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:24
  Old Post 05-12-2002 04:23
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In the current game, pollution does cut into production and population, only on a tile-by-tile basis. If you get a major bout of global warming, it cuts into food production in a big way. In a harsh sort of way, it's a self correcting system since there will be a lot less people to work tiles and pollute.

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Prince
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Jan 2002
time: 22:24
  Old Post 05-12-2002 04:24
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Vel's idea makes sense. If high pollution, there is a food cost involved. Currently a polluted tile takes all tile resources, shields/food/gold, out of city available resources. A more reasonable model would be for pollution to effect food production and perhaps gold. Civs pollute not because they like pollution but because they have higher production if they pollute. So adjust my previous comments, so effect only is applied to food resources and not production coming out of city.

More reasonable? If not, how about a better solution?

== PF

WarpStorm is offline WarpStorm
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Nov 2001
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  Old Post 05-12-2002 04:48
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Like I said, I think it's a self correcting system already. It is already decreasing all resources. And if you let it go long enough the effects become permanent

WarpStorm is offline WarpStorm
King
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Nov 2001
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  Old Post 05-12-2002 04:49
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I'm sorry, I think the current pollution scheme is good and most 'fixes' I've heard seem worse.

MosesPresley is offline MosesPresley
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Dec 1999
time: 00:24
  Old Post 05-12-2002 06:05 Visit MosesPresley's homepage!
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"j. If I've obliterated an AI in war (like I'm doing to the Ottomans), they should in reality do just about anything to end it. OK, so they offer me a couple crappy cities for peace. As far as I'm concerned, I've taken 2/3 of their empire, including their capital and second-biggest producer. I want a little more, and I'll be damned if I care if you're (the Ottomans) are insulted by the deal I offer."

If you want more take it with your military, not with diplomacy.

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:24
  Old Post 05-12-2002 07:44
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quote:
More reasonable? If not, how about a better solution?


Indeed, it is my opinion as well that pollution should decrease food, not shields or gold. I also think it should create unhappiness.

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Prince
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Jan 2002
time: 22:24
  Old Post 05-12-2002 20:17
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quote:
Originally posted by cyclotron7


Indeed, it is my opinion as well that pollution should decrease food, not shields or gold. I also think it should create unhappiness.


Excellent point. That would be much better than losing current shields/gold/food from one tile and eventually getting desertification, ala, Civ3's "Global Warming".

== PF

 
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