 |
|
DarthVeda
|
 |
My avatar! My precious!
Jan 1970 time: 00:24
|
|
I have an even better idea left over from Red Cataclysm.
Hey FMK, give me everything and anything you got in that head of yours on this topic. I want to hear it. Easier to implement it now than a few weeks down the line...
But does anybody have any good bridge graphics?
Last edited by DarthVeda on 26-01-2003 at 02:53
|
|
|  |
 |
|
Field Marshal Klesh
|
 |
Klesh Marshal Field
Jan 2000 time: 00:24
|
|
quote: Originally posted by The ANZAC
Well, it would create a german bridge unit in the same spot. I'm just said that idea to save on unit spaces. Didn't think about the different American armies, but wouldn't that just make it harder for units to work together like the 3rd army swinging up 90 degrees from the south or the British 29th Armoured Brigade who stopped the Germans before the Meuse? |
Right on Jared. I just didn't catch ya at first, no sweat.
Darth, one idea I had to implement was the dash for fuel depots. Germans are of course low on fuel for their armour, and are counting on capturing Ami stocks to keep the offensive rolling.
Originally I was going to have all the player controlled German tanks be settler-type units a la Second Front. Their home cities behind the Westwall wouldn't provide enough 'fuel' so you must get it from the Ami's.
For this I had a couple of ideas. Have perhaps some of the city gfx for certain tribes look like a fuel depot. Perhaps you would have to creat a 'Supply' type Ami civ... It simulates the Red Ball express and whathave you. Give them certain techs to keep their city type graphically, and perhaps all they get for units to build are your oil barrels from Kyokujitsu, immobile.
The I would conitinue this idea by perhaps saying that if 1 oilbarrel is killed -> then (perhaps some a-historical unit creation for the player.
quote: "After hearing of the capture of much of the Americans fuel at xxxxx, Hitler decides to send the rest of Germany's reserves destined for the Ostfront to help in the push to Antwerpen." |
Then when you capture the depot cities, you'd have to begin sending tanks there to 'top off' and go back out to battle. I must say though, I found this very tedious and disheartening to do in Second Front. Maybe it would be different not having to ship units across the channel, or maybe its just a lame thing to do in general.
Either way, you should definately include the fights for fuel as it was pretty key to the whole operation. I'll try to think of a different less intensive way of trying to include it now.
-FMK.
|
|
|  |
 |
|
Field Marshal Klesh
|
 |
Klesh Marshal Field
Jan 2000 time: 00:24
|
|
Well here's what I have so far. The left one has the MG or AT gun? still attatched, the right doesn't. Maybe between us Darth we can get it right?
-FMK.
Attachment: nebeltime.gif
This has been downloaded 109 time(s).
Last edited by Field Marshal Klesh on 29-01-2003 at 05:32
|
|
|  |
 |
|
Field Marshal Klesh
|
 |
Klesh Marshal Field
Jan 2000 time: 00:24
|
|
Okay Darth, here is 3 renditions of 'my' kubelwagen. I think they came out really snazzy, IMHO. First we have an empty backed edition, then a fancy leather backseat one for Generals and ah hem, Field Marshals... and lastly we have an edition feturing the 'Fun in the Sun' convertable fabric top in the down position. If you want something different, let me know.
-FMK.
Edit: Wait a second... i am making some changes to it....
Attachment: kubelwagens.gif
This has been downloaded 102 time(s).
Last edited by Field Marshal Klesh on 29-01-2003 at 06:42
|
|
|  |
All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|