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Silpy
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The USA's European Colony
Sep 2002 time: 05:24
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Mmm.
I have a simple soultion for you all. Tweak Civ III! I've had it for about 6 months now, and now Im on my 27th version (I will oneday make it availble when I can be bothered. Yes, I did find some of the units confusing, many of them deadends (ie Cavalry now can be upgraded to Riflemen, representing what happened during WW1) tweaked the world map (orgaginly Marla's world map ) and changed some of the Stratgic Resorces needed for Units (Did you know Coal was only needed for the Ironclad?) This made it better (in my view) to play.
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protean_being
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I got Civ3 for christmas the year it came out. Like alot of you I tried to get into it and quickly went back to Civ2. But recently I decided to try Civ3 again (I played about 6 fantasy ToT games in a month on civ2 and needed a change). I actually enjoyed it. I like the culture/boarder idea. One of the few things I hate about Civ 2 is the fact that enemies get in that zone of control and I can't move my settlers in the city area. Civ 3 gives you a shape of your civilization.
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protean_being
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If they cross the line they are not right on top of you (if your culture is high.
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Paradox
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Kent, UK + Cape Town,S.A
Dec 2002 time: 05:24
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"The trick is to find the right balance between an overwhelmingly powerful AI and one that can be beaten.".....very true indeed....
and one that keeps you always believing that your'e in with a chance without feeling completely overwhelmed!
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Leonidas
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I'v also returned to Civ2. I've put together new default unit graphics, added new terrain and city styles, and it looks like a "new" game.
I'm having a blast. There is still nothing on the market that can touch this game. It says alot about what went into its design.
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