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MetalKing
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Ljubljana
Dec 2002 time: 06:24
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This release date 28 february reminds me of last yeasr HOMM4, which was delayed till march in similar fashion as MOO3.
I just hope MOO3 won't suck like HOMM4 did.
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Main_Brain
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Economic World Center
Jul 2002 time: 06:24
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I just fired up the old MoO2 instantly went into OMT-Mode and all I have to say:
if it turns out to be as good I will be playing it for Years to come so no need to hurry.
Have it done right test it, stabilize it, MP it, bring a game I dont need to patch to get it working and I'll wait for it.
But please.. dont let me get MoO3 and DN4ever on the same day :=)
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Rantz
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Southern CA
May 2002 time: 05:24
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We're waiting on final bugfix regression testing. As soon as that is given the go by IG QA, then it goes gold, and we're out. Everyone on this side (Quicksilver and IG is really surprised that we have not gone gold.) Historically, when a game is in shakier shape than MOO3 is now publishers traditionally push it out the door wanting the short term fix, vs. the long-term investment of having customers who don't have to patch. It's so rare as to be almost unheard of, but IG is that commited to MOO3, and the future of the Microprose franchises.
Do we want it out already? Hell yeah. I want to play folks in MP as well as enjoying the silence on the message boards as folks are too busy *playing* to post. Is the extra time a good thing, of course it is. Will it be coming out Feb 28th? Personally I will be completely shocked to the point of a heart attack dropping me dead if it takes that long to come out. I really cannot stress how close we are here, and how frustrating it is, waiting to get the thumbsup to throw the 'gold' switch.
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Gooberman32
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How close exactly is MoO3 to going gold, i mean two months, weeks, days? And when it goes gold and misses the Xmas rush will you still release it or will you wait till things calm down and release it febuary ( the last question may be for Chantz to answer)
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metalhead
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Well, I feel compelled to comment on a lot of what I've read in this thread.
It seems no matter what these companies do, people aren't satisfied. With CivIII, they rushed an incomplete beta out the door, and it took 9 months to fix. People were irate that they had to play an incomplete game, and were outraged that a game would be released early, before it was ready.
Now, on this forum, a lot of people seem peeved that they are taking their time, tweaking the game, and making sure to release it clean and as bug-free as possible. They want it NOW, and can't understand why a company would stretch a deadline so far.
The bottom line is that no matter which tact a game company ends up using, people will be unhappy. And the publisher could care less, because we'll all buy the game anyway.
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totalchaos
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quote: Originally posted by Rantz
[...]publishers traditionally push it out the door wanting the short term fix, vs. the long-term investment of having customers who don't have to patch. |
I respectfully disagree. In my experience, many publishers push buggy games out the door and then never patch.
As much as I'm looking forward to MOO3, and as hard as waiting has been for me, I'd much rather wait for the game to be done.
Thanks for all your hard work.
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Anglophile
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Philly, USA
Jan 2002 time: 00:24
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I agree with those who have expressed the view that a software company is largely in a no-win situation caught between those who complain about imperfect games (i.e. bugs) and those who complain about late games. Thank god my company only expects me to be very good, as perfection remains somewhat beyond my current capabilities (although apparently well within those of many contributors to forums such as this one). I prefer the later release of a smoother game and am happily playing a very, very large world with oodles of resources in Civ3, that opportunity provided by the much criticized PtW, but as I play SP, PtW is great. Tribunal has also extended my enjoyment of MW, so I can wait for MoO3, my hopes and expectations intact.
People should be grateful that the developer's are taking the time to deliver the best possible gaming experience right out of the box. Trust me, there is immense pressure in a corporation to get things out the door. Cash flow now is infinitely better than potential DCF later. Besides the game I really want to see (please, please, please) is MoM2.
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