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curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:26
  Old Post 03-04-2003 18:21 Visit curtsibling's homepage!
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#91 Report this post to a moderator
Avatar Enlargement: We've got the solution

@jasev,

Feel free to post the scenario on the site now!

jasev is offline jasev
Moderator
of the SCS Forum
Feb 2001
time: 06:26
  Old Post 03-04-2003 18:24 Visit jasev's homepage!
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Thank you, I'll do it tomorrow

Iron Chancellor is offline Iron Chancellor
Prince

Mar 2002
time: 00:26
  Old Post 03-04-2003 19:07
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Curt-
Is an open season version in the works?

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:26
  Old Post 03-04-2003 19:11 Visit curtsibling's homepage!
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@Iron Chancellor,

Yep!
I will try and get that out of the door very soon!

Leon Marrick is offline Leon Marrick
Settler

May 2001
time: 05:26
  Old Post 08-04-2003 10:56
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The post originally made here has been edited because it critiqued a obsolete version of Dictators 2, since replaced with something much, much better. I congratulate everyone involved in what appears to be a totally reworked game.

Only a small number of critiques remain outstanding:
- The people icons and the icons for food, shields, and trade are somewhat hard for me to read.
- The pictures for special resources are difficult to spot (very small), and that for farming is badly out of place.
- Special resources sometimes have odd values. For example, Paper Mills negate the food producton in a forest grid and Refinery special industry squares are pretty weak. Their values for movement and defence seem sometimes to have been forgotten. For example, both Gold and Iron grant +200% defence while mountains have dropped to +150%.
- Artillery without ignore walls?
- The Japanese are getting a little too cute with Val dive bombers in China.
- The road movement value of 2 is fairly low for a game with such a large map and month-long turns. Combat ship movement of 5 also seems lowish. If the Wonders that improve ship movement were to be given to Pacific powers and/or far-flung Britain, that might be a good thing.


-----------------------------------------------

Original (mis-directed) post below:

Played a little game of Dictators 2 (ToT) as the Axis.

May 1940. Conquered France.
June 1940. Conquered England.
October 1940. My empire includes everything between Morocco, Aden, Tehran, Helsinki, and Iceland. I also have 15 units around my city of Montreal.

Comments:
- Virtually every common German unit is overpowered, with the possible exception of He-111 bombers. Stukas, Waffen SS, and Panzer III/IVs are absurd. Also, the Axis should have have transports that move 9 grids per turn. Most German-specific units (exceptions being Wehrmacht and Panzergrenadiers) are underpriced.
- Letting the Axis have a wonder that makes any unit veteran is probably a mistake. The Germans did have some fine units, early and late, but after a few years being bled in Russia they also had a lot of cobbled-together ones. And everyone knows about the Fascist-era Italians...
- The food or trade some hexes produce is insane. Especially since the game lets you build Superhighways immediately, and lets you research engineers, trade units, and double-irrigation. And lets you (eventually) convert any terrain to oil fields (!). Some other terrain types, like ocean and forest, took a hit. This makes some cities overly important, and others (especially those with lots of sea nearby) near-worthless.
- Political borders are out of date, especially in Africa and Asia. For example, India was a vital part of the British Empire in 1940, Italy held (and was losing) Ethiopia and Somalia, the US held all the Philippines, and so on.
- Economies are often strong where in reality they were weak, and vice versa. For example, much of Europe appears as an uninteresting expanse of grasslands, while Ethiopia is made out to be a powerhouse.
- Unit strengths, especially their hitpoints and firepower, are unbalanced. Many tanks ignore city walls. Infantry usually die instantly when attacked. Snipers move 9 grids per turn. Units can paradrop as much as a thousand miles, He-111s can fly across the Atlantic. Destroyers cost more than subs, which they lose against when attacking.
- Terrain is treated oddly. The Russian border is a line of hills, presumably for their +50% defence. But this area actually had forests in reality, which in this scenario give a +150% bonus. Ships possibly move too quickly for European battles, and certainly move too slowly for Pacific ones.
- I assure you that Adolf Hitler did not have a spotless reputation.
- In ToT, I find it difficult to read the new graphics for shields and arrows.
- The map should lose the top 25 and the bottom 50 rows. I believe that there are utilities to do this.
- The Russians need a combination road and railroad from the Urals to Vladivostok. They should not be able to transport units through the Arctic.

Last edited by Leon Marrick on 09-04-2003 at 07:37

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:26
  Old Post 08-04-2003 12:47 Visit curtsibling's homepage!
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@Leon Marrick,

Hmmm.... This thread is for Dictator for MGE.

D2 ToT has not got the benefits of the experience of my more recent scenarios.

Many aspects of it do need some editing...

I was planning to make Dictator III for ToT, but I might scrap the idea, seeing as no-one plays Test of Time....

I suggest you try the Scenario on this thread. (assuming you have MGE)
It is a far better WW2 experience...

Kaptain Ken is offline Kaptain Ken
Warlord
Pasadena, CA
Feb 2003
time: 05:26
  Old Post 08-04-2003 18:27
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Curt,

Please do make Dictator III for TOT. Some of us do play TOT scenarios because of the superior design features. I have had a lot of fun with all of your TOT scenarios and miss tne larger number of unit choices that exists in TOT. Thanks for all of your hard work.

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:26
  Old Post 08-04-2003 20:09 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Kaptain Ken
Curt,

Please do make Dictator III for TOT. Some of us do play TOT scenarios because of the superior design features. I have had a lot of fun with all of your TOT scenarios and miss tne larger number of unit choices that exists in TOT. Thanks for all of your hard work.


Maybe if there were more scenarios more people would play. I purchased a copy thru Ebay about 2 months ago but haven't even loaded it because I haven't had a need to. And you can get copies at Ebay pretty cheap. Less than $10.00 USA. And there are pof course other ways to get ToT, That I wont discuss here.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:26
  Old Post 08-04-2003 20:25 Visit techumseh's homepage!
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There are a couple of ToT scenarios on my site, and they're not bad, if I do say so myself. http://www.tecumseh.150m.com/ There are other good scenarios for ToT around. Many are at the Cradle of Civilization site: http://coc.apolyton.net

Sorry for the threadjack.

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:26
  Old Post 11-04-2003 00:51 Visit curtsibling's homepage!
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Got spare money?

@Ken!
@conmcb25!
Thanks, fellas!

@techumseh, No sweat, sir!

It is true, these links should be on the favourites of all ToT owners...

OK,
I might consider Dictator III, once I get Soviet Steel and D2MGE-Open season done...

The design potential of ToT is really brilliant!

Pablostuka is offline Pablostuka
Prince
of somewhere near Barcelona
Jan 2003
time: 06:26
  Old Post 11-04-2003 02:54 Visit Pablostuka's homepage!
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Sorry, Curt, but what's exactly the "Open Season"?

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:26
  Old Post 11-04-2003 03:13 Visit curtsibling's homepage!
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Hi, Pablostuka!

It is an altered version of the standard D2MGE scenario, with all diplomatic and research options open.

It is more suited to PBEM and 'what-if' SP games!

I plan to have it ready by next week!

Pablostuka is offline Pablostuka
Prince
of somewhere near Barcelona
Jan 2003
time: 06:26
  Old Post 11-04-2003 04:01 Visit Pablostuka's homepage!
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#103 Report this post to a moderator
Lose 30 kilos (of popups)

Ok, buddy!

PS: Luc needs to talk to you...check your PMs

Last edited by Pablostuka on 11-04-2003 at 04:32

deViv is offline deViv
Settler

Jun 2003
time: 06:26
  Old Post 16-06-2003 20:12
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I realise my post may get lost here, as the latest entry here was in April, but here's one small suggestion I'd like to make for a patch or any WWII scenario including Japan.

It seems that nobody thinks about the Japanese War Flag. I do not know much about it, but AFAIR, when Japan was in war, they changed their normal flag (the red sun on a white field) into the war equivalent, which is basically the same, but where the sun has red rays as well.

Maybe something to use? (If I knew how to upload a pic here, I'd show you an example).

deViv is offline deViv
Settler

Jun 2003
time: 06:26
  Old Post 16-06-2003 20:16
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Meanwhile I found out how to attach pictures as well , so here it is:

Attachment: japwarflar.jpg
This has been downloaded 69 time(s).

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:26
  Old Post 16-06-2003 20:37 Visit curtsibling's homepage!
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#106 Report this post to a moderator
Put an end to popups!

Nice image.

Problem is, with CIV2's limited ability to display graphics,
the Nihon War Flag looks a bit messy when at 36x36 pixels...

The standard flag is used ususally for aesthetic means.

Jus one of the little sacrifices we must make using CIV2's engine.

Yurt is offline Yurt
Warlord
Vancouver, BC
Jan 2002
time: 21:26
  Old Post 25-06-2003 08:07
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The "Game Files" file is missing! Could you please update or send it to me at kaiserk@telus.net?

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:26
  Old Post 26-06-2003 14:59 Visit curtsibling's homepage!
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Yurt, this version of Dictator 2 has been evolved into Dictator V2.

It is basically a 2nd version of the scenario on a bigger map, with better tech tree progression, etc.

Try the "V2 Ready To Laucnch - This Means War!" thread, dude!

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:26
  Old Post 26-06-2003 15:46
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Full PM-box? Change here!

curt, 2 things: (1) I think you should make the Waffen SS units later available because in 1940 they were not in that huge numbers important. The SS units became really important in 1944. 1940 they were some kind of special trained soldiers, e.g. the "Leibstandarte Adolf Hiler" or the infamous "Totenkopf Division", but the SS units saw more action later in the war.

(2) Have you checked your PM box? ;-)

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:26
  Old Post 26-06-2003 19:44 Visit curtsibling's homepage!
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This I know, Jim, but the limited events and tech slots is a real killer in MGE...

And the onus of Dictator is 'anything goes after June 1940'...

If you want it, build it!

 
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