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Kal-el
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Well, you can always keep playing your old game until you finnish it and then move on to the next version. And in a recent email from Isak:
quote: There is a way to avoid the beta-build screwing up other versions of the game. (this is a copy/paste from a mail i sent one of the testers a while back, so let me know if clarifications are needed :-) )
If you need to have 1.04x or 1.05x installed for Multiplayer purposes, follow this procedure:
1) In the Scenarios folder, temporarily rename the 'Double Your Pleasure with GFX.BIX' to '104_Double Your Pleasure with GFX.BIX"
2) Make a copy of the 'DYP' folder and it's contents, and rename the copied folder to 'DyP_104'.
3) Then install the full mod, up to the latest 1.10x beta files
4) Go into the scenarios folder and rename the new 'Double Your Pleasure with GFX.BIX' to '110_Double Your Pleasure with GFX.BIX' and the DyP (not DyP_104) folder to 110_DYP.
5) Open '110_Double Your Pleasure with GFX.BIX' in the editor, go to scenario|scenario properties on the menu, and in the Search Path box, delete everything and copy/paste the following line in as replacement (make sure you get all commas and semi-colons with it
..\Extras\Medieval Japan\;..\Extras\World War II\;110_DyP;Double Your Pleasure
6) Save the file and exit the editor
7) Remove "104_" from the "104_Double Your Pleasure with GFX.BIX" filename and also remove "_104" from the "DyP_104" folder. (it was a temporary change remember :-) )
now you should have the files:
Double Your Pleasure with GFX.BIX (which is the version 1.04)
110_Double Your Pleasure with GFX.BIX (which is version 1.10)
and the folders:
DyP
110_DyP
Whenever you use Load Scenario and load one of the above files, they should find and use the correct folder, and whenever you play a game (PBEM for example) which uses version 1.04/105x it will be able to find the right files too, as nothing has changed.
To start up a 1.10x multiplayer game, you'll need to get your opponents to set up exactly as above though. I'm afraid there are no free rides  |
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GreatInca
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Mesa, AZ 85202
Jun 2003 time: 21:26
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I have conquests beta and I'm upgrading your mod for it. You want a copy when i'm done? There is a little bit of overlap in improvements of your mod and conquests.
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fanes7
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It's a directory, copy it in your scenario directory.
In PtW, the scenario file can be a directory.
And I don't know what is "DyP", all I know is Civ3 & PtW & version 1.14f.
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isak
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Airhose, Denmark
Mar 2002 time: 06:26
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No, I'm afraid your wrong - unless you want me to overwrite the default DYP directory, nothing is going to happen by adding in another directory. The folder name needs to be hooked up in a scenario (BIX) file, in the Scenario Properties | Search Path value, otherwise the game won't ever find the files that are in the directory.
And you can't add new improvements by simply putting in the artwork - you need to create the improvements and setup their values in the BIX file too. 
And still, the directory included in this rar file, is exactly identical to what I submitted as 'DYP 1.00x Low Graphics' to Firaxis almost a year ago - a dead giveaway is the fact that the Science Advisor screens have white backgrounds, instead of the usual grainy Civ3 artwork, and also the fact that the newest file included is dated 23rd October 2002, which was the day I submitted the mod
I'm afraid you must have uploaded the wrong file. 
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fanes7
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ou, let me see...
I am now in company, here time is 12am, I will be off duty at 5:30pm. I will check it tonight, thanks very much.
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fanes7
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I haven't moved on to the next version, Maybe I play old version at all times. So desponding.
e... I know, DyP is double your pleasure, haha.
Now I know the version I play has many bugs.
where can I download the new bugfree DyP ? Can I play my save-files on new bugfree version DyP?
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fanes7
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I visited the bertskov website, I find that the 1.05x version DyP have less technologies & wonders than 1.00x vertion,
I prefer a scenario which have more technologies and wonders, I don't know why you deleted so many tech&wonders, It really reduce the fun&charm of the game.
I think that what many player want is a nobug 1.00 version DyP, that is : have more tech, have much more wonders, and no bug. Now I found the Zeus' temple & the Buddes temple have the same effect, and if you have both of them, the effect which you get is as same as that you have only one of them, and I find the strategic resource - camel - has not any use .
Now I know the bombard unit will make game crush, so I am very sad, Who can save my game? the blamed bug! It's not DyP, it's double my dejection.
Wish your 1.06x version be more interesting!
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