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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-Creation&Files > Expanded & Infinite Population Limit Mod
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psob2 is offline psob2
Settler

Aug 2003
time: 00:28
  Old Post 03-08-2003 16:51
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#31 Report this post to a moderator
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hi, i just started playing ron and found this thread. after reading this thread and the 'help it won't work' thread was able to modify the files to raise my pop limit in single player to 400.

the mod wasn't my idea, am just posting these already edited files to make it easier for others to increase the pop limit in their games

http://www.geocities.com/psob2x/ron.html

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:28
  Old Post 03-05-2004 06:37
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#32 Report this post to a moderator
Got spare money?

quote:
Originally posted by Tom-sa
When I discovered that the old pop mod didn't work with patch 2, I sat down, looked at Downer's mod, and made the same changes as in his 3200 limit pop mod to the updated files. I've attached the modded files.
Thanks to Downer for making the mod in the first place, I really enjoy it


I love this mod!!

I am however havng problems with it overriding victory types..as I want strictly a conquest win and I am having to eliminate one by one other victory conditions thru the rules because it wont read when I change them in the scenario editor??

Peace

Send some help 2 me pul-ease!

Grandpa Troll

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This has been downloaded 60 time(s).

Danwaco is offline Danwaco
Settler

Mar 2004
time: 01:28
  Old Post 17-06-2004 18:03 Visit Danwaco's homepage!
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#33 Report this post to a moderator
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Has anyone tried it with T&P because when the loading screen comes up it says there is an error with the rules.xml file.

When modding, do I need to change the files in the origional RON data file and in the T&P data file because the RON data files are read only.

Thanks

 
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