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Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001 time: 14:29
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Dorlin is a fighter first and foremost. While there are no combat-related skills preventing him from being a diplomat, he hasn't focused on being one.
I wouldn't mind an additional melee fighter in the group though, with 3 others already ranged fighters.
EDIT: I can't count.
Last edited by Skanky Burns on 21-09-2003 at 16:11
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Korendil
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A minor note on Korendil; due to a specific arrangement with the GM, Kory's fighter skills are not the norm. He is specifically a ranged fighter. Melee weapons are worse than useless in his hands. Plus, his Con isn't so hot, so he's not got terribly many hit points. Dorlin is our official Wall, with hopefully Uvaer moving to back him up as we increase in levels.
As a minor side note, discussing who takes what feats so as to optimize party performance in combat is definitely pushing the edges of what I personally consider "metagaming." I'd be happier if we simply add skills and feats that seem appropriate to the characters and focus on the roleplaying over the combat, especially since combat is so deadly dull and noninteractive in PBEMs. If Dorlin suddenly realizes that his true calling is to be a master of dinner table ettiquette and lets his combat skills slide, then so be it. We shall just have to come up with creative ways to use Profession: Butler in combat.
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Urban Ranger
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Apolyton Duke of Off-Topic
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quote: Originally posted by Korendil
As a minor side note, discussing who takes what feats so as to optimize party performance in combat is definitely pushing the edges of what I personally consider "metagaming." |
Not really. Imagine a team of characters discussing how to work together in various ways.
Zerak, "Dorlin, you are pretty good with that halberd."
Dorlin (proudly), "Yes, I pride in my expertise in letting our enemies eat cold steel. Just yesterday, I practiced two hours with Muto."
Menchi, "Cold steel? I have never tried that before. How does it taste?"
Korendil gives Menchi a glare.
Zerak, "It looks like you will be our point man in combats."
Dorlin, "You can count on me. I am prepared to find new and innovative ways to dispatch them quickly."
Menchi, "Hey! I can stab them from behind too you know."
[And the discussion continues]
quote: Originally posted by Korendil
If Dorlin suddenly realizes that his true calling is to be a master of dinner table ettiquette and lets his combat skills slide, then so be it. |
But that's so out of character! Besides, he's clumsy. 
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SnowFire
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New York City, NY
Jan 1970 time: 00:29
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I may have to sic marauding mountain trolls on y'all now. Look what you made me do. 
As for UR's comment on working together... I agree with Nathan in that you should choose your character's development, well, in character with what he does. That said, to some extent this might be influenced by what others can do, and that's fine. As an example, in a 2nd edition game that I've mentioned before- one that both Nathan and myself were in-
1) It was pretty hack & slash. Our DM gave us a lot of stuff to kill. So some "party optimizing" was expected.
2) One character was a thief, and another was a thief-mage. The latter was a thief in class only, not in spirit- he happened to be a locksmith, and as part of that he knew everything about locks and a few other associated skills (like how to listen well). He had his Open Locks skill maxed from 1st level, and had a special non-weapon proficiency that was basically "Locksmithing."
3) In the actual campaign, I believe we ran into precisely 1 locked door. We did a lot of breaking & entering, too (not the best matching of challenges against the party, but oh well).
4) So, our true-thief (not the locksmith thief-mage)... decides to max out her Open Locks by around 6th level or so?! Now, learning some from her new friend is fine, and having some ability for your own use. But it's not like she roleplayed out learning the locksmithing trade or anything. She just randomly maxed that out, when we (theoretically) could have used other skills.
So that might be taking things too far. Of course, part of that has to do with the fact that her thief didn't really have much character, so if you can't act out of character, why not at least be efficient, but ah well.
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Wraith
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Austin, Texas, USA
Aug 1999 time: 23:29
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--"In the actual campaign, I believe we ran into precisely 1 locked door."
Heh. Sounds good to me. Menchi is not good with locks, nor is she likely to ever be. She does like to climb on things, but that one hasn't helped much so far either. Ah well.
--"As long as we get to have the picnic too."
Just let Menchi know, and she'll get something packed. ^_^
--"With the aim everyone has displayed, Dorlin may as well start writing out his will now."
Hey, think on the positive side. He hasn't been hit by friendly fire yet.
(Yes, note that Menchi is quite short, even for a halfling. This means that she doesn't see the half of the glass that's empty; a recipe for instant optimist)
Wraith
Carpe DM: Seize the Dungeon Master
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Korendil
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Hey, Kory has yet to miss a single shot! Mind you, he's only fired twice, and that at ten foot spiders from close range, but still.
Rest assured that Precise Shot tops my list of feats. I'd have it already if nonhumans didn't get dicked over in feat selection.
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Korendil
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I'm dead. Can't speak for anyone else. The land of the dead is very boring, and our Internet connection sucks. Also I am thirsty.
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All times are GMT. The time now is 05:29. Apolyton Time is 00:29. |
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