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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Should the impi be changed?
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panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:29
Arrow  Old Post 18-07-2003 17:06 Visit panag's homepage!
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#31 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Rhothaerill


Dominae is right. I used to do extensive tweaking of units, but the AI was never able to use those tweaks as well as I did. Basically it just put more of a gap between us.

The better solution is a better AI...hmm Skynet anyone.


hi ,



*did someone say skynet

well actually a better AI is only possible with higher comps , this means more bytes also , imagine a game that needs 4 gb's ( could be burned on a dvd ) , but what would the comp specs be , .......

okay , agreed the regular home pc is getting bigger and bigger , and some games need at least one gig mhz and nearly one gig of ram , but still , ....

under the circumstances Soren did a good job

have a nice day

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:29
  Old Post 18-07-2003 18:54
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#32 Report this post to a moderator
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Soren did produce a good AI. He deserves congratulations for it, and he has received them from many players including me (for what it's worth), but in the end it's still just an AI. When this game first came out I questioned why the minimum specs were so low, and whether the AI would have been better if they were higher. I was surprised to find out that the consensus from the programmer-types was that increasing the min spec CPU speeds from say 350Mhz to 1.5 Ghz does not make that much difference. Apparently, to improve the AI requires order of magnitude greater CPU speeds that cant be predicted when developers start to create such an AI. Since that cant practically be done, there is always a trade-off of making the best AI possible using the technology available when the project starts.

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:29
  Old Post 18-07-2003 22:18
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#33 Report this post to a moderator
Avatar Enlargement: We've got the solution

For what it's worth, I think the programmers did a great job too. Civ3 AI is leaps and bounds better than Civ2 AI. Civ3 has given me many hours of fun over the years and continues to do so. Well worth the money!

But I'm also spoiled by their success and want more.

Last Conformist is offline Last Conformist
King
of Calakmul
Jul 2003
time: 06:29
  Old Post 19-07-2003 19:19
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#34 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I don't think the AI uses Impi particularly poorly. It even stacks 'em with Horsemen occasionally. The real problem is the difficulties in teaching the AI to use its units optimally, not the stats of the Impi or any other units.

 
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