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Cyrion is offline Cyrion
King
Caught somewhere in time
Jan 2002
time: 06:29
  Old Post 21-07-2003 18:00
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#31 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by Hydey
I am having trouble understanding the 5 minutes per turn with 2 cities and 3 exploring units.


Easy, 1 minute each...

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:29
  Old Post 21-07-2003 18:15
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#32 Report this post to a moderator
Support Apolyton or Terrorists Win

Just a quick note that I highly approve of the Terry Pratchett/Discworld reference in Cyrion's sig.



Oh, and OT, La Fayette, while my MP playing experience is limited, I'd say your list of important differences is pretty accurate.

To quote Ming (the one who whups me): EXPAND AND BUILD!

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 21-07-2003 18:38
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#33 Report this post to a moderator
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quote:
Originally posted by SlowThinker
We played emperor and it gives an unequal start if only one civ has 2 Settlers. But I don't consider an unequal start as a defect. It is more fun.


IF you play deity, everyone gets 2 settlers. In games less than deity, it is tradition that if a player starts with more settlers than the other players, he disbands one.

Did you guys restart untill the host didn't have any starting techs?

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:29
  Old Post 21-07-2003 19:56 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#34 Report this post to a moderator
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Well... with the time is was taking your for the early turns, restarting until you got a fair start would have been worth the wait

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:29
  Old Post 21-07-2003 21:37
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#35 Report this post to a moderator
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Agreed. Spending many hours playing a long continued game where the outcome is decided first turn by the number of settlers one player has seems absurd to me.

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:29
  Old Post 21-07-2003 22:36 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#36 Report this post to a moderator
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One advantage of Deity

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:29
  Old Post 22-07-2003 02:31 Visit SlowThinker's homepage!
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#37 Report this post to a moderator
attack vs. defense Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by cobra
Mostly wins the guy who finds the other first, if they are on different continents

If this is true (success in Civ2 is contracted to the ability to find the opponent fast) then Civ2 isn't a good game, the balance between attack and defense is set badly.
But although I think Elephants are little bit too strong or too early accesible, I have a feeling that it is possible to win by defending (if the map don't consist from Grass and Plains only).
And attack is hard if civs are distant or in another continent IMHO.

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:29
  Old Post 22-07-2003 02:32
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#38 Report this post to a moderator
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You forgot 'The' Ming

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:29
  Old Post 22-07-2003 02:34 Visit SlowThinker's homepage!
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#39 Report this post to a moderator
unequal starts Increase the size of your Attachments

quote:
Originally posted by rah
Did you guys restart untill the host didn't have any starting techs?

Yes. But we didn't disband that Settler. But if we would do it, one of us would have an advantage of a river.
I think if you want really an equal start then you have to go to cheat mode and for example to give some gold to the weaker side.
What about an auction? Players would see pictures of starting positions (without coordinates) and...
I will give you 20 gold for that start on whales... I give 25! ...I give 40!

quote:
Originally posted by DrSpike
Spending many hours playing a long continued game where the outcome is decided first turn by the number of settlers one player has seems absurd to me.

I think huts may affect the outcome more strongly than 2 settlers... (We played without huts.)

quote:
Originally posted by Ming
One advantage of Deity

Only advantage of Deity . You needn't to type shift-D in the beginning.

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:29
  Old Post 22-07-2003 02:35 Visit SlowThinker's homepage!
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#40 Report this post to a moderator
game speed Get a bigger avatar today!

quote:
Originally posted by atawa
Not all my city's are growing or building something,

I understand. You assign workers as Elvises so that you needn't care about the city and so that you can play 3min/turn.

quote:
Originally posted by cobra
MP looses much of ist fun, if you can wash your car between two turns.

For me thinking is fun. A game loses its fun if I play unthinkingly.

quote:
Originally posted by rah
But I expect, with a little experience, you will quicken but you have lots of work to do.

You are right, I have little experience (also in SP). But with maximal experience I would get from 20 min to 15 min and I would play better.
I think it is not only about experience, I like to think. And there are things to think about .
Don't forget that quality of a 20min player is probably very different in comparison with quality of you 1min players .

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:29
  Old Post 22-07-2003 02:38 Visit SlowThinker's homepage!
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#41 Report this post to a moderator
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atawa, what is the ming?

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:29
  Old Post 22-07-2003 03:05 Visit SlowThinker's homepage!
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#42 Report this post to a moderator
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quote:
Originally posted by Carolus Rex
Maybe it's crystal clear from the save, but I don't have Civ with me. How did the end of the game come about?

It is not clear from the save. The game finished 500AD.

LF built Lighthouse for a too high price (before caravans were available). This weakened his economic force a little. I had almost twice cities than him, although his cities were larger. Then he built HG one turn before me, then I built Mike 1 turn before LF, then I added Sun Tzu.
LF sunk many my Triremes but was surprised that some my Tiremes won.

Anyway the map was very interesting - with many strategic (choke) points. La Fayette held an isthmus between mine and his part of the main continent, but he wasn't watchful and I took him by surprise.

BTW both players made serious mistakes because of playing too fast. No joking.

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:29
  Old Post 22-07-2003 03:37
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#43 Report this post to a moderator
Re: game speed Increase Your PM Length

quote:
Originally posted by SlowThinker

I understand. You assign workers as Elvises so that you needn't care about the city and so that you can play 3min/turn.


I seldom use elvises, quite a waste of resources

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:29
  Old Post 22-07-2003 05:43 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#44 Report this post to a moderator
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Micro managing takes so little time... it can be done quickly and usually between turns, even in a duel. With some experience you will realize that as well... There is NO need to sacrafice ANYTHING while still playing quickly.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:29
  Old Post 22-07-2003 06:46 Visit Alexander's Horse's homepage!
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#45 Report this post to a moderator
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er no - you can't micro between turns in a duel.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:29
  Old Post 22-07-2003 06:47 Visit Alexander's Horse's homepage!
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#46 Report this post to a moderator
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well you can, but you might miss something important. You need to watch enemy moves.

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:29
  Old Post 22-07-2003 11:06
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#47 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by Carolus Rex
How did the end of the game come about?
Carolus


I had LH and thought I would master the seas, but I had not enough triremes to patrol everywhere efficiently.
SlowThinker managed to land a strong army close to Philadelphia and that was the end of it.

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:29
  Old Post 22-07-2003 16:19 Visit SlowThinker's homepage!
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#48 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by SlowThinker
Don't forget that quality of a 20min player is probably very different in comparison with quality of you 1min players

I awaited a stronger and more outraged resistance...

quote:
Originally posted by Ming
Micro managing takes so little time... it can be done quickly and usually between turns, even in a duel. With some experience you will realize that as well... There is NO need to sacrafice ANYTHING while still playing quickly.

At least Ming disagrees...
Seriously, there must be a difference between 2min and 20min. It is different if you have two ways of development and choose one of them after 5min analysis or you choose one by intuition (and so haphazardly in many cases) in 2 seconds.
Also production of 30 cities cannot be co-ordinated effectively within 3min.

quote:
Originally posted by Alexander's Horse
well you can, but you might miss something important. You need to watch enemy moves.
This is a problem if you allow things like 'sell improvements when opponent moves'. This makes Civ2 a real-time game. In our game we forbid all micromanagement inspired by opponent's moves.
I put a very small window "watch enemy moves" between world map and status window and micromanaged contentedly in LF's turns.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 22-07-2003 17:20
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#49 Report this post to a moderator
Help yourself to an AD-FREE life

On Micro managing. Yes if you have all day, you can be perfect. If you take no time, you don't do any. The true skill of the better players, is doing 90% of it in a very quick time. There is a balance. Find the balance point.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:29
  Old Post 22-07-2003 17:37
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#50 Report this post to a moderator
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quote:
Originally posted by SlowThinker

I awaited a stronger and more outraged resistance...



We are fortunately too mature to be baited.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 22-07-2003 17:42
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#51 Report this post to a moderator
Lose 30 kilos (of popups)

And there is such a thing as OVER THINKING.
Paralysis by analysis.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:29
  Old Post 22-07-2003 18:08
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#52 Report this post to a moderator
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quote:
Originally posted by DrSpike
We are fortunately too mature to be baited.


Cobra is offline Cobra
Chieftain
Bavaria
Sep 2002
time: 06:29
  Old Post 22-07-2003 18:23 Visit Cobra's homepage!
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#53 Report this post to a moderator
Re: attack vs. defense Enter the AD-FREE zone

quote:
Originally posted by SlowThinker

If this is true (success in Civ2 is contracted to the ability to find the opponent fast) then Civ2 isn't a good game, the balance between attack and defense is set badly.
But although I think Elephants are little bit too strong or too early accesible, I have a feeling that it is possible to win by defending (if the map don't consist from Grass and Plains only).
And attack is hard if civs are distant or in another continent IMHO.


The one who is found first mostly changes his strategy. He thinks, he is too weak to defend effectively and builts more defensive units as needed. He thinks,"where would I attack" and prepares himself for such attacks, even if there was just a trireme with a poor old horse on it, unable to kill a phalanx.
Growing and exploring gets rather slow, cause next place to build a city has to be saved with a phalanx and an extra unit to explore the ground around.
Itīs not an unballanced game, itīs the fear to loose which makes the difference.
Thatīs my experience from douzens of MP-games.

Of course, there will come attacks and then the defender is too week

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 22-07-2003 18:41
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#54 Report this post to a moderator
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Yes, there is nothing better then projecting offensive abilities when they don't really exist. Showing an archer or chariot near your opponent early can totally mess with their brain. Every extra phalanx they build will eat into their ability to expand as fast as you.

If you follow it up with a massive attack in as little as 1 out of every 10 games, you can keep them paranoid for months.

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:29
  Old Post 22-07-2003 20:40
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#55 Report this post to a moderator
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quote:
Originally posted by rah
you can keep them paranoid for months.


Shall I go on playing MP then ?

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:29
  Old Post 23-07-2003 06:08 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#56 Report this post to a moderator
Put an end to popups!

Yes... MP beats SP every time. The computer is stupid and now it's just a matter of When you win, not if.

Not the case in MP.

After a lot of practice, you will learn that most of the decisions are easy to make quickly and right. Yeah, you might forget to move a "single" worker... but in most cases, I maximize my cities food/trade/production depending on need without wasting much time.

deity is offline deity
Emperor
Parrot Towers, Killcare Heights, NSW, Australia
May 1999
time: 14:29
Thumbs up  Old Post 23-07-2003 07:31
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#57 Report this post to a moderator
Remove this text

quote:
Originally posted by Alexander's Horse
er no - you can't micro between turns in a duel.


couldn't agree more Horsie.. but I will try

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:29
  Old Post 23-07-2003 17:41
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Yep, in a duel, during the first 20 turns, I'll do things like buy ups during my turn since the turns are going to fast and a mistake that early is bigger than later. But after that I'll do it during the other players turn and even though I'll sometimes get burned in the middle of a buyup or switching a worker, no biggie. It's worth it to keep the game moving.

RAH

Makeo is offline Makeo
King
Reading, UK
Jan 1970
time: 22:29
  Old Post 23-07-2003 18:04 Visit Makeo's homepage!
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#59 Report this post to a moderator
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many times i've ended up with a settler rather than the caravan i wanted.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:29
  Old Post 23-07-2003 18:20
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#60 Report this post to a moderator
Full PM-box? Change here!

Or dips if you are even slower.

I think in duels it can work if the players cooperate. Microing on the others' turn is so beneficial to keeping turn time down...........everything must be done to encourage it.

 
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