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da_hal
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hey lets get back to the topic!
how do you guys build up new recruits?
common sense says send them out with some of the vets to protect them, but usually the vets end up dead as the recruit keeps missing and something jumps you from behind.
edit: had to stop typing because my nephew wanted to use mame.
the best way, imho, to build them up was to send out 2 regulars and 6 recruits in your 2nd ship, and give them some cheap weps (i usually used laser rifles when i started using plasma on my good guys because they don't take many pts to use and are cheap to make.) fan out the recruits and if anybody scores a kill, get his butt back to the ship asap and hide there. if all 6 get slaughtered, it's not big deal.
have the 2 regulars finish the mission, and bring whatever surviving recruits back to the base for the instant 1-kill promotion. if your regulars get a promotion, i usually send them up to my "good" crew.
by the late game, i have 3 troop ships. one in the western hemisphere, one in the eastern hemisphere, and one somewhere else for training. all bases are stocked with 4+ soldiers and a bunch of laser rifles. everybody is regular or better, led by a sargent or better.
sometimes, i used one of these crews rather than grouping my best soldiers together because i felt these guys "worked well" together and by separating them, i hurt the chemistry of the team.
Last edited by da_hal on 31-07-2003 at 11:43
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da_hal
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i restore often too because the wrong soldiers got killed...but i have done it a few times without because terror missions are too tedious to keep doing over and over again. once i finished with like only 1 officer or something.
the key, to me, is alien base missions. easy kills, lots of stuff, and no shadows. if you capture leaders/engineers or a plasma gun, you are pretty much set. sometimes i would just down all the ships in the ocean and just wait for bases to appear.
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da_hal
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iirc, mc was only a problem in certain types of missions, usually the most dangerous and very late in the game, maybe large/huge ships, bases, and terror missions. i usually sent MM's (mental midgets) on other types of missions.
there was a trick too, that if one of your guys got mind controlled, to keep them from being a danger to other people...i think it was keeping your gun unloaded or something. if they are mc'd, they won't load, pick up, or get the gun from the backpack.
also, towards the end, i would only have 1-2 soldiers using guns, the rest would have stun guns and stuff. makes capturing chryssalids really interesting. 
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