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Snotty
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Have you tried aborting the mission when you find yourself in such horrible situations?
I must confess to only playing on normal difficulty, and still not having finished it. Theres plenty here for me to come back to. I imagine I will have a frenzy of c3c and them settle back into playing the 2 alternately. I have left my various thoughts on the official message board and hopefully some of them should be picked up.
Some are calling for more helicopters etc but I dont really see the need. With one you can do most of the missions and it lends the game a greater focus.
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Snotty
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Yeah, how hard can that be to fix. I dont mind a baloonfish to the face if Ive got a slow guy to open a door, but it would suck to just lose my team like that.
I tend to be ok with the chopper speed. I take a lot of pride in stringing together the early missions without having to return to base. One time, I was on my 6th transegent mission in a row and I got 4 free bases for completing that one mission.
Dual wield pistols......
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Snotty
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When I was playing my duo I found pistols to be pretty useful. It fits in the belt so you can drop your rifle and quickly draw it, they fire fast and can decimate at short range.
I just cant be bothered with the micromanagement with a full squad, and all the front rank end up with a neo in their pack anyway.
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Raion
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I think in all the games that I have started (about 5 and even one on hard) that I only had one mission that had an alien in the face. It was a sporeblower, that I missed, maybe 2 missions, well, whatever. When faced with an alien that close, I abort, and lose the mission but so what, another mission will come up again in that general area, so better than losing a squad, and maybe it was done for that reason.
Its an alien game, and as for going to Area 51 from Europe, that mission will stay on the map, and other will come up, so in that game, that mission can wait until I get there and even have teleporatation.
So, that did not bother me, and as to difficulty, there is less better weapons to be had, and limited weapons, and more aliens on the harder difficulty levels.
I just got pretty good at giving commands down there, so I know they know what the squaddies are doing.
Now I got so many, that are around the same level, it is hard to decide in the medium game, who to limit for the experience of being one of the top picks. I mean the earlier squaddies usually have more experience, but then I have about 5 or 6 others that are just a couple of levels down, and I need to pick the ones I want to give them more experience, I guess, although that is another question, and I am training some of the others on some of the other missions that occur.
I just had to fly up back north from South America, and then there is another mission down there now for a base, but I think I will head across the ocean or over the north pole, like Santa Claus.
Have not even had any UFO's that much lately, so I expect the biomass or something is going to kill me in that game, in a little while when ever I get to finding it.
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Snotty
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I noticed a disinct drop off of ufo numbers as I started pileing up the bases.
The difficulty shift wasnt so bad last time. I saw the russian area 51 pop up and I knew I would struggle with any further alien missions. Luckily they only had sky armour this time. Before I had seen sky and bio turn up at around the same time.
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Raion
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Just had another one in the face when landing at a mission and it was a deathbellows. I had the squad leave that mission, as it was only clearing out an area, and I am sure it will come up again, I guess, or something like that. Area 51 is waiting in the medium game, and although I thought about waiting, I have to go, to do some research that is needed there, so I doubt if a player can wait on that, as research is needed to continue.
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Snotty
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I had a base attacked at about 6 bases. Playing Europe I found an alien base in England which sent out one ufo for me to shoot down, and then sent a planter to attack paris! I was shocked to see it so early but the mission was easy enough.
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Raion
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Never seen one of those Mayan statues.
But a lot of scenary, and it is random.
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Raion
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From Martin on the other forum and with some mods now, and work being done, but when Altar is done with it instead of players, I do not know:
From Martin of Altar:
Hello everybody,
please let me express our support for mods here. We are really impressed by the level of support and commitment our game receives from people like you. I must say Thank You again.
For the distribution of patches:
1. It is even now possible to use the system you suggest. If you create a file named "cfg.vfs" and place it in the same directory where you have gamedata.vfs, the files in the former will be preferred over the files in the latter. This is not an ideal solution (we would like this to be more general, so that you have multiple mod files alongside each other), and that's the reason we didn't make it public sooner, but now, seeing the level of support here, I think even this may be useful.
2. We are working on a collection of modding tools: beside the vfs packer and unpacker, we shall also publish the documentation for the configuration files, the documentation for our propriatary 3D format, a tool for converting binary saved files (mostly 3D models) into text files, and a tool for creating custom missions.
3. There will be also a patch that will make the game support the modding better (allow multiple mod.vfs files, allow loading custom missions).
Hope this helps.
Martin
Hang on to your aliens!

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Main_Brain
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Economic World Center
Jul 2002 time: 06:31
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I even didnt implent the Fighter Upgrades a long Time.
3 Missions in a Place = Instant Base
And you can easily manage at least 2 Pilots be shot down at bigger Ships.
Dont send Mig's though.
They rule :=)
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Raion
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Might look at the difficulty level since the default profile on mine was "Hard", and it is.
It sounds like you may have just started the game, and it starts on hard. Name a new profile and start on easy, or at least medium, because it started driving some people to reload all the time, since that is the way the game is.
Then you can set where you want to start also in the game.
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