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(
GordonF,
11-16-2003)
This mod is fast paced and forces you to make decisions quickly. WAW gets moving immediately. I was amazed to see that there are so many settlers and troops to start the game. (Don't spread out too fast on the first 3 moves, though! Troops require support.) I find that my opponents tend to expand faster, so war is inevitable in order to survive. I really like Dale's option to move a conquered city's population into your other cities instead of expanding your civilization (or killing all the inhabitants). It cuts out the heart of the enemy because there is no city left to recapture, and the enemy's citizens become my productive citizens. I find this mod easier to play in short time periods than Cradle, because there is less to keep track of. Just crush the enemy!
Great job, Dale! There are many great concepts that should be integrated into CTP3, when Apolyton (with Activision's blessing) produces it.
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(
centrifuge,
09-10-2002)
Excellent Mod. One of the funnest that I've played. No slow starts with this one. The action starts from the beginning.
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