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Catfish
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Wollongong, Australia
Aug 2000 time: 14:31
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Also, if you intend to make use of leaders2 and civilize2, you might want to read this and this before you save your game.
I have an old rules.txt template which I use. I copied and pasted some of the MGE Bitterfrost data from my "Scotto" ToT conversion. The terrain values are the defaults from the Fantasy game. Maybe one of the ToT gurus around here may want to check it first.
Attachment: rules.txt
This has been downloaded 3 time(s).
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Catfish
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Wollongong, Australia
Aug 2000 time: 14:31
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quote: Originally posted by curtsibling
(not for manboobs!) |
Really?! 
quote: Originally posted by curtsibling
I never leave a project unfinished! |
You're doing better than I am. 
Speaking of unit suggestions, bearing in mind I haven't played the MGE version, how about a sasquatch or yeti (since the former has received some attention in these forums - the latter, its eastern brother from colder climes). That sasquatch I posted in the showcase is a rip from WC3, which uses the same model for the yeti. In the yeti, you could have a powerful, randomly appearing barbarian unit which ambushes unsuspecting foe. To make use of ToT's Advanced Units fields, make it unbribable, invisible until attack (they're pretty elusive creatures), but should it be killed, you get a gold reward for its pelt.
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