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Marquis de Sodaq
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... no, a Marquis.
Jul 2000 time: 23:12
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There are so many things to like about civ, thus its longevity. Seeing your tribe to glory, trade, building wonders, crushing neighbors, there's a little something for everyone. These forums are loaded with strategies, information, and discoveries, read on! Many ways to improve your play and have even more fun.
I love exploration, seeing the black haze clear as my ships and explorers roam about in search of loot and good city spots. I have a habit of making my cities very livable, as well. Fat coffers and happy citizens tend to be my goal.
Actually building city improvements draws chides from many players, as the most effective way to a high score involves behavior more appropriate for rabid, aggressive rodents...
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"There is no fortress impregnable to an ass laden with gold."
-Philip of Macedon
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Eyn
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Lyon, FRANCE
Jan 2000 time: 05:12
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5 years and i still play Civ2 !!
Customized scenarios thats THE great power of Civ2
Complex but easy (perfect city screen: 1 screen and we can see all city infos)
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East Street Trader
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London, United Kingdom
Jun 2000 time: 05:12
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Welcome, Mary-Ann. I find it hard to think that anyone who likes Civ could fail to enjoy Apolyton.
The only complaint you sometimes hear is that the time taken up chatting on the boards is time lost for playing the game. (Curiously never heard anyone moan that it cut further into the time available for washing the dishes or mowing the lawn!).
Yes, you have arrived just when the boards have been given a new look. It's going to take me a few days to get used to the new look. First impressions favourable though.
To answer your question, I think what I first liked was the basic concept of the game. The idea of basing a game on the way human civilisation has developed is a novel one and it was fun, while still new to the game, to see the way different aspects of mankind's advance had been built in.
Afdter that becomes familiar, though, it is the variety of the strategic and tactical approaches which the game allows which keep me playing. I am forever thinking of, or seeing discussed here, some slightly different approach (some not so slightly) to any I have yet tried and I find I have to play half a dozen games or more in that particular style before I can see whether it works well and how it compares to other approaches.
With other games there often comes a moment when you feel that you have hit on an approach which is sufficiently succesful that there is just no interest left in trying something different.
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Howitzer Al
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Dallas, TX
May 2001 time: 23:12
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The seemingly infinite dimension in the game. My first game, on Chieftain, was basically:
Hmmm.... what looks good to build now.
Let's move my warrior guy this way.
What the heck are all those symbols in the city window? Tax, luxury, waste? What's that?
(reading the manual)How the heck does this trade stuff work? Nevermind, I'll probably never use it anyway .
And it was still fun!
Now on diety, so many subtleties come into play, and it's even more fun! And I've been playing for years now. Haven't even gotten into the scenerios, MP, or ICS. (gave OCC a try a couple of times, but I prefer blasting away with howitzers )
It's dozens of games for the price of one!
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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