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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Monty Python > Turn 46 - 1950 B.C.
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Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:31
  Old Post 27-10-2003 05:13
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#1 Report this post to a moderator
Turn 46 - 1950 B.C. Support Apolyton, buy Galactic Civilizations: Deluxe Edition

CoD founded Silesia south of their capital, on a hill near the jungle.

Bob mines. Mike and Dennis irrigate.

Robin goes 2. One more move south, and he is done scouting, can be a city guard then.

Launcelot goes 3, on a hill. Not much new.

Bedevere goes 2, more jungle, more Spices, no Monkey.

Rearranged laborers; C and CX will grow next turn. Barracks in CA in 3 turns. Our C.O.WAR.D. can think meanwhile, what types of units he wants. CA makes 6 shields at size 3 and 4 at size 2. Could build vet warriors and alter one laborer between a mine and the lake (commerce). Settler ready in 5 turns.

That was one boring turn.

DaveMcW is offline DaveMcW
Prince

Aug 2002
time: 00:31
  Old Post 28-10-2003 01:48
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Support Apolyton, buy Call to Power 2

I think we should build 2 veteran warriors to garrison CA. These could quickly be upgraded to swordmen if needed.

After that I recommend spearmen, which are more flexible long-term. Extra veteran warriors are useless if we don't have the gold to upgrade them.

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