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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > SMAC/X Problem, CPU not supported
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laurentius is offline laurentius
King
Helsinki, Finland
Jun 2001
time: 07:31
Question  Old Post 27-10-2003 13:32
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#1 Report this post to a moderator
SMAC/X Problem, CPU not supported Remove this text

Hello People,

I installed Smac/x to my new computer yesterday. I did the complete install and it went fine without any problems at all.

I then tried to launch the game. It started to play the firaxis video and started loading the game, just before the opening movie was about to start it flashed me with a warning "CPU not supported, may work or may not" or something like that. Then the program just died in front of my eyes, it was horroble. Is there anything I can do?

My CPU is Pentium4 - M, 2.66 GHz
512 DDR, Geforce4 4200 Go

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:31
  Old Post 27-10-2003 14:24
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#2 Report this post to a moderator
Support Apolyton buy from Amazon

This answer really should be in a sticky somewhere

Here it is again.

Add this line to alphacentauri.ini

Forceoldvoxelalgorithms=1

Then it should work. If not, check you have the latest patch, and that I've spelt it right above

Have fun

-Jam

laurentius is offline laurentius
King
Helsinki, Finland
Jun 2001
time: 07:31
  Old Post 27-10-2003 15:02
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#3 Report this post to a moderator
Lose 30 kilos (of popups)

Thanks very much Jamski!

Yeah I now found the same exact thread on page 2..sorry guys for my ignorance

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:31
  Old Post 27-10-2003 15:50
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#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Like I said - this really SHOULD be a sticky, but it ain't.

Happy SMACing Laurentius.

-Jam

laurentius is offline laurentius
King
Helsinki, Finland
Jun 2001
time: 07:31
  Old Post 27-10-2003 17:38
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Support Apolyton, buy Civilization: The Boardgame

I will do that Sir! ASAP Sir!

oh btw is there anykind of mod-swapper to swap between the alternative faction?

laurentius is offline laurentius
King
Helsinki, Finland
Jun 2001
time: 07:31
  Old Post 28-10-2003 12:28
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#6 Report this post to a moderator
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MY GOD THIS IS FAST!

The AI turns took sometimes 10 minutes to count with my old CPU. Now theyre over in like 20 seconds. Its a bit too fast actually, because I have all the fast moving options on and cant really see AI moving anything...the enemy units just appear and disappear

And the game grafix look a little more crappy now, because the resolution is so low. D'you know if there's anyway to increase the reso?

gwillybj is offline gwillybj
Prince
Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001
time: 00:31
  Old Post 03-11-2003 08:35
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Full PM-box? Change here!

I'm glad you commented on the faster turn speed, because I was thinking of starting a thread on that topic. Is that a common experience?
When I get a new PC — soon, I hope — I will be leaping from a 266MHz AMD K6 to not less than (zoom zoom) 2GHz (3GHz if the price is right). Will I, too, see those 10-to-20-minute waits become 10-to-20-second blurs ?
I've always left fast movement off. Since everything happens so much faster, have you considered turning off those options? You might be surprised to learn what you've been missing, particularly among the natives.

To set the resolution to 1024, open alpha.txt or alphax.txt in Notepad and add this line anywhere under the [Alpha Centauri] heading:
Video Mode=1024
then save and exit. Remember you won't see (Linked) beside your Network Nodes when examining your bases {F4}.

I tried the 1024 resolution a couple of times and absolutely hated it. I've been gaming since Pong, and still play on my Commodore64 (including Empire and Under Fire), so the 800x600 graphics that younger (or newer) (or pickier) gamers might consider blocky don't bother me one bit.

I'm curious why the graphics would look different? Is there a lot of difference from one graphics card to another (and taking the monitor into account if different) when displaying the same image at the same resolution, especially an image as comparatively simple as SMAC's?

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