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Fosse
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U.S.A.
Mar 2002 time: 23:31
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quote: Originally posted by WarpStorm
If I designed the unit, I think I'd have made it 0/0/1 ATR 10 shields (and still may once I start modding Conquests). This means that they can't get a GA with it, but it'd be a great scout. |
That would work for me. The GA bit is a stinker... but it would play to the Incan's advantage not having a GA so early.
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Fried-Psitalon
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Not just another pretty face.
Dec 2002 time: 00:31
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In testing the "Start with a chasqui" situation someone suggested above, you can reliably kill your one opponent of eight in MP despite best possible play on their part about 40 percent of the time, actually.
About half of those were outright empty-town snap ups - remember, the Chasqui can move on mountains as though they are flatland, meaning the chance of them passing by you and not knowing it is pretty low. The other half of the time, sure, JoeVictim got a warrior, and it died.
Respectfully, I suspect that you and your friends playing LAN games may have some gentlemen's rules, or a certain nature to your play, which is a bit different than the norm. No civ should *ever* start with a kill-capable unit.
Now, having said all of that, I agree that the Chasqui is overpriced and needs work. Personally, I like the 0/1/1 ATAR form as well.
Last edited by Fried-Psitalon on 31-10-2003 at 00:31
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