 |
|  |
 |
|
pvzh
|
 |
Canada
Aug 2002 time: 01:31
|
|
Today I first time looked through Conquest Info on civ3.com (I know it is kind of late) and I realized that Incas UU is quite worthless.
Incas have Chasqui Scout: 1/1/2 which is armed version of the scout and moves across hill/mountains at cost 1. Looks great so far, but...
a. Inca starts with regular scout;
b. it costs 20!
c. it does not upgrade to anything millitary worhtwhile, explorers? (unless they changed normal upgrade path).
(a), (b), and (c) makes this Chasqui Scout worthless for the purpose it was designed!
If Incas can build normal scouts then it is a better option because putting out 2,3,4 or more additional scouts (depends on map settings) is paramount, so 20 shields cost does not cut in). Thus, these Chasquies will not be built for scouting -- too expensive.
On the other hand, if Incas can build only Chasqui then they are in serious disadvantage compare to other expansionists: they cannot field as many scouts ASAP and will be lagging behind with goody hut popping.
Another draw back of Chasqui is accidental GA if somebody (excluding barbarians) attacked it and lost.
As it now the only use of it is to build one around middle age to trigger GA on some redlined Archer or Longbowman.
My suggestions:
1. Incas have to start with Chasqui (not regular scout).
2. Chasqui should cost 10.
Cost 10 is not the great advantage: the do not upgrades to swordsmen like Aztecs Warriors, so rushing somebody with them or building them for military purpose is somewaht pointless.
As goodie huts are explored, Chasqui could hunt barbarians and their camps, so here they should cost 10 because attacking something with unit 1/1/2 at price 20 is rather stupid. Warriors and archers could do that better and elites could be used for GL later without fear of unwanted GA.
A more radical approach is to give them +1 to movement: 0/0/3 at normal cost and no terrain discounts (it might be too good if combined).
The bottom line: Scouts should never costs more that 10, othrewise they are not worth they price.
|
|
|  |
 |
|
Fosse
|
|
U.S.A.
Mar 2002 time: 23:31
|
|
Chariots also upgrade, making them much more valuable.
I think the Incan scouth should simply replace their regular scout, cost ten, and upgrade to explorer. It would basically be a jaguar warrior instead of a scout.
|
|
|  |
 |
|  |
 |
|
Fosse
|
|
U.S.A.
Mar 2002 time: 23:31
|
|
quote: Originally posted by WarpStorm
It is obvious that you don't play MP games. |
My friends and I play Hotseat and LAN games all of the time., thanks.
Again, the odds of one of us beelining directly to an opponant's city from turn 1 are incredibly low. That's why I said it's really not a problem for humans.
I'd rather take that small risk and have a good UU when I play the Incas.
|
|
|  |
 |
|
Dominae
|
|
No civ should start the game with an Attack unit (especially not one with high movement).
That said, the Chasqui Scout does indeed suck.
Dominae
|
|
|  |
 |
|
RobC
|
|
I think I voted for 0/1/1 ATAR too...
|
|
|  |
 |
|  |
 |
|
UnityScoutChopper
|
 |
Brno, Czech Republic
Oct 2000 time: 06:31
|
|
Yes, Chariot-to-Horseman works too, the only disadvantage being that you have to deliberately delay your acquisition of horseback riding to get the greatest advantage from it, and in some cases, to get any advantage from it at all.
If you are an expansionist (like, say, um... the Iroquois), it can be hard to avoid "accidentally" getting HB, and some players even use the exploit of researching 39 turns of HB and then going to 0% science to precisely control when they reach HB. Never done it myself; while I'm hardly the one to avoid exploits per se, this one doesn't pass my lameness filter.
USC
|
|
|  |
 |
|
Dominae
|
|
quote: Originally posted by Willem
No you can't, Scouts can't pillage.
|
Scouts can pillage.
Time to dust off some of those Expansionist civs!
Dominae
|
|
|  |
All times are GMT. The time now is 05:31. Apolyton Time is 00:31. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|