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Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 29-10-2003 19:59
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Trying something different Get a bigger avatar today!

So I tried a game as Feudal last night. It's been a long time, and since it worked out number wise I also decided to try Repulsive, since I heard many of you often use it.

How do you get by? I always trade for the techs I can't research, but want, like Heavy Armor and missile base, plus many others.

Without planetary defences the antarans hammered me. Interesting note, if you defeat them I guess they don't come back very often. If they win they come back like every year stronger.

Gilgamensch is offline Gilgamensch
King
France
Jun 2002
time: 06:31
  Old Post 29-10-2003 20:15
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quote:

Without planetary defences the antarans hammered me. Interesting note, if you defeat them I guess they don't come back very often. If they win they come back like every year stronger.


Yes, that's right. I think it is every survived attack one more ship, and after 5 survivals the ship is being upgraded in size...........

For the tech's:
SPYING, the only way..........

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 29-10-2003 22:04
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When I play fuedal the game is over before they can even come to attack. I have no need of any tech and do no research at all.
No spying as no one will have much tech and will be dead before turn 75-80.
In a game with other types of race the Anties usually do not come for me in the first few attacks as I am not not the big shot.
When they finally come it is too late, I will have enough defense to stop them.
I am use to not trading or making any deals, so Rep is basically free for me, except I will probably not get a Megawealth early.
I like it as a sort of handicap, no trades, no extortion. It is too easy to build up a small fleet and make the AI give you systems and tech and cash. So I prevent myself from taking advantage of those exploits. Advance tech start are the worse, you refit the two BB and immediately extort a few races. That is just too easy.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 29-10-2003 22:36
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I must have too high of standards for ships because I didn't go out attacking right away. I like to have a minimum standard of ship before I do anything.

I never extort because I don't think of doing that anyway.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:31
  Old Post 30-10-2003 00:32
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with feudal and longer term games I generally go with lithovore so as to have 2x as many people researching to counter the loss.

Lith/Tol or lith/creative are both fairly good with feudal, but they stand on their own merits in any event. creative/lith/feudal is really good because ship building tends to be a problem with creative races.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 30-10-2003 00:47
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I went with warlord/tol/++ind in my race, although next time I might alter that slightly.

Usually I have no problem filling up and exceeding my command points, so the extra speed of ship building in feudal would go to waste. That's why I went warlord so I could afford a bunch of weaker ships, since I could build them faster!

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:31
  Old Post 30-10-2003 03:22
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with creative you will find problems producing, lithovore and feudal deal with that. So thats a fairly good creative race.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 30-10-2003 03:42
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With Creative I usually go lowg/-10 GC/-10 Spy and subterranean and some combination of +'s or HW improvements for the last 6.

I have never had problems producing with that.

Although feudal/creative might be interesting. I'll have to try that, the extra tech might help make up for the slow researching. I could take repulsive too. Hmm.

I don't play lith very often. I'll have to try that again soon too.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 30-10-2003 05:32
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Feudal gets research reduced by 50%, that is hard to offset. Given a creative race is not truely a research race you will need lots of planets and pop to offset it. They are meant to be a war like race and that is why Warlord and TransD is so good for them.
Add in Omni/Tele and RHW and then play with normal tech and you can start to grab planets very soon.

Sound like a fun game Garth, I have so many new games right now I can't get to Moo right now. C3C next week on top of that.
Just starting a Deity PTW game while trying to play Warlords IV and Disciples II addons. Oh, not to mention the Demo game of Moo2 we have going. I also want to go back and resvist Moo3 now that I have the patch.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:31
  Old Post 30-10-2003 06:20
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"Feudal gets research reduced by 50%, that is hard to offset."
yea thats why I also pick lithovore with feudal. Lithovore helps with production and research since you lose 1/2 research to feudal but have 2x as many people researching at first, and lose 1/2 production to pollution but have 2x as many people there as well + 1/3 and 2/3 off ships.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 30-10-2003 20:04
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Success. I ended up taking creative/sub/+1 Ind/+50% growth to offset the feudal/repulsive.

It's not done yet, but it's over. Some tough times, 'Coids attacked me before turn 70 (normal start). Missile base saved my colony but it took me a long time to be able to break the seige.

Once I could push them back it was nice because they were also +1 industry which made their people very nice workers for my empire.

Then the Mrrshans and Bulrathis attacked me at the same time, Mrrshans hit a few colonies of mine but lost their colony that gave them the range to hit me any more. They both had missile base and fighter garrison, so it took time to slog through the bulrathi, but that's where I stopped last night. I think I have like 50% of the galaxy pop.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 30-10-2003 22:02
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I hate those blockades. Now you can give them their payback.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 30-10-2003 23:40
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That blockade was funny because I had a missile cruiser built but it couldn't kill their battleship. So I'd attack each turn and do a little damage then retreat. It would leave eventually then come back.

Finally it came back with reinforcements that I couldn't even try to fight until I had a better ship.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 30-10-2003 23:52
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Yeah, that is the down side of a creative race if they have early hostilities. They can not muster up a fleet to defend for soooo long and will often be fried if they are hit before they get up missile bases.
That is why a huge map is their best friend.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 31-10-2003 01:20
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I don't understand why you guys keep saying creative is slower at building, is it because as an alternative you'd take Uni or some kind of production bonus?

Because there isn't anything inherant in creative that would be slow in fact with extra morale buildings and pollution control it would seem to be better.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 31-10-2003 01:53
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That reminds me, tell me what you think of Moo3 with the new patch. I have had no interest in revisiting that because I couldn't imagine what they could do in a patch that would fix all it's problems.

Plus C3C too, since I don't often check that board. I did revist that recently with the latest patch at the time, and wasn't that impressed.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 31-10-2003 02:03
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I have the patch applied, but have not gotten in any games. I really enjoyed seeing the massive fleet battles, but was not happy that I could not really do anything to influence them, once they started.
I did not enjoy all the problems with trying to make the items, I wanted. I understand that they may have nuked the never ending combat units. So I do not expect it to be great, but I am hoping that it will be fun to play once in awhile, don't know if ti will.
Since I am a big Civ nut, you probably should not listen to me about C3C. I am just starting what will be the last PTW game on an island only map at deity as Japan. I mostly play emperor, so it will not be a cake walk.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 31-10-2003 03:25
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I might be interested in your CIV3 thoughts as I didn't hate the game as I did Moo3, I just found it was too long and got way too tedious with the workers in the late game, especially cleaning pollution.

I did some looking and the scenarios look interesting!

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 31-10-2003 03:50
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Yeah, if you want to get the most from your empire you have to manage those workers and make lots of them. In order to out tech the AI at emperor, I need to maximize my tiles.
The pollution is a breeze for me. I will be getting my RR up about then. Once that is up, I will have a stack of workers that will just jump on any pollution and clean in one turn. After you get Mass Trans, it gets easier and then recyling, it becomes very minor.
Any I prepaid, so I will have it by the 5th.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:31
  Old Post 31-10-2003 04:16
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Did they take the cap off of the research time limit?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 31-10-2003 05:02
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quote:
Originally posted by Whoha
Did they take the cap off of the research time limit?


No, min is 4 turns and max is 40 in std PTW game.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:31
  Old Post 31-10-2003 06:49
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Did they end the ai practice of them all giving techs to each other?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 31-10-2003 09:54
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No, they need the help.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 31-10-2003 19:55
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I'll have to experiement with the stack of workers, when I tried that I could move them as a stack, but when I selected clean pollution only one of the workers did it.

Started the lith/feudal game last night got far enough to remember why I don't play lith very often, man that's sweet.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 31-10-2003 21:41
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Lith means never worring about a blockade.

You could use the only clean pollution button, so long as you do not have any neighbors. If you have any civs near, the dumb AI will send workers into harms way. So I just never automate workers. I will fort them out in the open in big stacks, so I can find them when needed. The AI will put them in your cities and then it is a real pain to find them and use them.

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:31
  Old Post 31-10-2003 22:18
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Lith means I don't need soil enrichment early and can grab any planets I want too!

Even without automation, I had a stack of about 8 and I'd move it to the spot, but when I did the clean pollution it would only assign one of the workers to do it, and I'd have to manually go through the stack to get the other 7 cleaning.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 01-11-2003 02:22
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I always do it manually, so I never even noticed. I don't trust the AI to do anything at all.

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