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Gordharg
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I apparently was a bit uncler. What I meant is that I am using the latest version of your program (I think). I could not find the version of my Civ3 but the publishers website (www.civ3.com) do not have any patches for this game so presumably it is the latest version.
Thanks!
Bjorn
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Gordharg
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Thanks. Was looking in all the wrong places (like in the readme) for version number, and of course mine was outdated (1.07f). Downloading the patch for the current version and hope that solves the problem.
Again thanks!
Bjorn
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GrendelS
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Europe
Nov 2001 time: 05:31
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I'm getting loads on errors on startup,
during modification of cities (can't browser through them at all since after deselecting a city it crashes every time) and clicking some of the tabs:
Error: Invalid property array index (381) in C3MT::frmSaveEdit.frm Line 2968
Error: (0) in ::frmSaveEdit.frm Line 0
Error: Resume without error (20) in C3MT::frmSaveEdit.frm Line 431
Error: Resume without error (20) in C3MT::frmSaveEdit.frm Line 431
hth
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learethak
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I get multiple errors with the new version 1.11.7. (Didn't have these problems with 1.11.6)
Playing PTW version, patched to 1.29 on an XP sp2 machine.
When loading a saved game in the editor it says:
"LinkedScenario System - Error
Error - Invalid Property Value (380) in C3MT ::frmSaveEdit.frm line 2951"
If you click ignore it says:
"LinkedScenario System - Error
Error - Invalid Property Value (381) in C3MT ::frmSaveEdit.frm line 2968"
Clicking on abort gives the message:
"LinkedScenario System - Error
Error: (0) in ::frmSaveEdit.frm line 0"
It then appears to load the save game (if you click abort again.)
In at least one attempt of use it crashed, I didn't cath the error message but attached is the log.
*edit* Oh, and it may appear to allow you to add units and save properly, but actually loading the edited save game causes and I/O error in Civ, and strangeness that includes my capital disappearing.
Now I have to figure out to find the previous version so I can actually use it.
*edit part Deux* Please ignore that fact that I magically jump ahead to version 1.11.8. It's 1.11.7 that I'm having trouble with.
Last edited by learethak on 21-07-2005 at 02:58
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GrendelS
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Europe
Nov 2001 time: 05:31
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Hi,
one addition: I found out in which case the editor crashes for sure... if I edit a city without improvements and add one that didn't exist before and then click to choose another city, it certainly crashes. I can save and reopen that save though and then select another city, in that case it'll be o.k.
Btw, I guess units with red letters designated artificially created units?
ciao
Grendel
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E_T
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Orlando, Florida
Mar 2001 time: 00:31
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Getting errors while loading saves and editing Filters. I was able to capture 2 session logs, before they were deleted, with my Total (orginally Windows) Commander Program running at same time (copied to separete folder), before fully exiting program.
I hope that will help figure out what is wrong. I also edited the session 8 file, with comments. Sometimes, you get different errors, depending on whether you hit Abort or Ignore.
I also have newer versions of the 3 OCX files, so I'm including them in a follow up post, incase that might be part of the problem.
The Zip file contains 3 C3C 1.22 SP save files, all same game. One saved at start, one at 330BC and one created by C3MT. Also has the 2 session Logs.
E_T
Attachment: c3mt error logs & save files.zip
This has been downloaded 2 time(s).
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Porkster
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I have a new pc and have been wanting to use the C3MT on it but I can't...well not the feature I'm wanting to use the most anyway. Now C3MT worked fine on my other pc.
I'm using the Save Game Editor. When I load a saved game I get an error box saying this;
LinkedScenario System - Error
Error: Invalid property array index (381) in C3MT::frmSaveEdit.frm Line 2968
Abort - Retry - Ignore
----------------------------------------------------------
It keeps coming back if I click anything other than Abort. Once I click Abort I get a new error window saying this;
LinkedScenario System - Error
Error: (0) in ::frmSaveEdit.frm Line 0
Abort - Retry - Ignore
----------------------------------------------------------
When I click Abort it takes me to the Save Game Editor like it should. The only thing I see that isn't working is the area for Unit Statistics (global). And that's what I'm wanting to use the most.
Please help. If this is discussed on a forum already and I missed, I am sorry. I'm new to this site. I used cntrl F to search thru threads before posting.
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Porkster
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No it gives me the errors when I first load a saved game into the SG Editor. I can only get rid of the error box by clicking Abort. Though, if I click on anything under the Filters then it gives me the error boxes that go away by clicking Retry and then Ignore like you suggested.
What I'm after is the Unit Statistics (global) section so I can increase movement rate and stuff for the unit types. Right now it's not allowing me to even click on that section.
Something I thought of...my old pc uses Windows XP and my new one uses Windows XP Media Edition. Could this be the problem?
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Nitrotic
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I get the following errors, in the order specified, I abort each time.
Error: Invalid Property array index (380) in C3MT::frmSaveEdit.frm Line 2951
Error: Invalid Property array index (381) in C3MT::frmSaveEdit.frm Line 2968
Error: (0) in ::frmSaveEdit.frm Line 0
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DocBrown
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Hi Gramphos,
I've installed 1.11.7 and got some errors with the SGE when reading SAV files from CivIII 1.29f (german Win98SE). The error messages appear in german and translate to something like:
Invalid index for property (381) in C3MT::frmSaveEdit.frm Line 2968
(probably the same as Nitronic get)
I have installed exactly the Comct232 CAB that you recommended earlier in this thread but left the other OCX files untouched (since mine are newer and I don't want to break anything in my system).
However, the files do load eventually but the modified SAV files are corrupt i.e., Civ refuses to open them. Anything I can do about it?
Thanks, -DocBrown
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