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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:31
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THE NORTH
Our northern Galleys are all fine. Reminder: that's 12 Knights and 4 Pikes.
Q: GoW or ND?
Also, with only 106 gold, I'd like to upgrade a Warrior (60g) and a Spear (20g) in Beta... this will give us a slowmover attack force of 7 MedInf and 3 Pike for Bob reinforcement
On a further note to the above, that means only 5 Galleys will be needed for the immediate reinforcement... where the other 3?
THE SOUTH
The Pike at Alamo 63 healed to 4/4. We have 12 Knights there as well, true fortified.
We have 4 Knights at Pamp6 and 4 Knights and the Cat in Sirocco. I'd like to consolidate all 8 of these Knights at Pamp6 this turn, and then get them to Alamo8 next turn... which also means that I don;t really want to attack Alamo for TWO MORE TURNS. The good news is that GoW does not have a good protected place from which to Cat pelt us.
Our slowmovers at FLib1 were indeed wiped out... as I described in the first post, that attempt to cross the desert valley was foolhardy.
We have 2 Pikes and 1 MedInf on each of FLib, FLib3, and Flib6. We have 2 Pikes, 2 MedInf, and 2 Cats at FLib63.
We will have 3 Galleys ready for loading of 6 Knights at OG77 (I'd like to keep'em together.
We have 3 Galleys (4/4, 4/4, 3/3) ready to deal with ND's 3 (4/5, 3/3, 3/3).
Where are the Ansars?
ALLIES
RP needs to get those friggin' Workers out of the way at Barc7, and get that Pike somewhere useful.
Do we know their remaining forces, esp. in Pamp? Can someone ask them please?
DIPLOMACY
Sorry, I've been really busy... can I get some help trying to cut a deal with GoW?
ECONOMY AND SCIENCE
So, I guess I wasted 1 turn of research on Astro. I can switch to Invention in 7 turns at the same research rate.
Last edited by Theseus on 02-11-2003 at 03:37
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:31
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HAVING COMPLETED PRODUCTION:
Along the way, I either fortified or skipped outstanding units waiting for order... here's the rest:
THE NORTH
First off, I slid around Spears to get an extra 1 into Beta... this is to have a 10 unit force ready as reinforcements for Bob, leaving Wittlich empty, wittch is fine ( ). I upgrade 2 Spear and a Warrior at a cost of 100g.
I move 1 of the Pike Galleys north... the mountain at YK332 is clear! I unload the whole Northern Expeditionary Force there.
The Galleys all have 2 movement left... an Elite heads north... 2 vets head south, with slightly different scouting patterns... 5 reg Galleys are tasked for the reinforcements.
THE SOUTH
Galleys first: I don't want to see an ND landing on the hills at Barc14... so I'm consolidating our 3 Galleys at Barc11... this is not optimal, as I'd rather pull out of their reach... but if ND actually IS trying a landing, this will be a deterrent.
I move the 4 Knights from Sirocco to join the 4 Knights at Pamp6, and fortify. They cannot be seen by ND or GoW, I think... next move they go to Pamp41.
BTW, evidently our 2 Knights that used to be at Essigbar9 are long gone.
I move the Pike in Toledo to the mountain pass at Toledo12.
I move the Cat in Sirocco to NM4.
I move 1 of 2 Pikes at Barc4 to Barc 411.
I load 6 Knights at OG77.
MOTHER****ER I HIT THE WRONG KEY AND HAVE TO RE-PLAY!!!
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