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dexters
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Vancouver, Canada
Nov 2001 time: 05:31
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I want to say that I come in and out Civ wise. I get busy, so the game gets dropped. But for the past two years, I've always warmed up to the game every 3 months or so, just in time for my semester breaks, and I can say that I'm looking forward to Conquests.
But... I can't help but feel unfulfilled.
Let me explain. Conquests, for all its strengths, seems to me to be more about being an elaborate mod than an expansion pack. What I've been looking forward to ever since the 2001 Civ III was an expansion on the core engine (PTW's net play doesn't really count since it barely worked and it doesn't add to the 1p game). New units are nice. New civs are even nicer. Technologies are good, but they are not gameplay additions. If gameplay is the soup base, units, techs and civs are like the stuff (mushrooms, spices) you put into a soup.
I think I speak for many, if not most, if I say I wanted to see real gameplay additions.
-New diplomacy options (i'm sorry, but locked alliances isn't really a diplomacy option. it's a game setting).
-New methods or organizing your civ. How about a "real" internet, which can be built like roads. Have workers run around laying fibre optics line to connect your cities, and this would in turn open a new method to wage war. Enemy hackers? new spying?
And what really ripped my heart out was when I check the price. Amazon.ca is selling the game for $50. Mind you, Infogrames (Atari) released Civ III for $40 cdn. Why are we paying so much for an XP?
This leads to my comment. I'd like to see a 3rd expansion. I don't need new civs, or new techs. Just new features. Real features I can sink my teeth into. Atari can make this a budget title and release it next year, but I think whoever is doing the market research there has either missed the whole "we want new features" demographic or has simply ignored people like me.
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dexters
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Vancouver, Canada
Nov 2001 time: 05:31
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quote: Originally posted by Jaguar Warrior
I doubt we'll see a 3rd expansion. CivII only spawned two, and very few games have enough momentum to spawn three. By late 2004 the civ3 engine and graphics will be three years old, and that is likely the earliest they could create a third expansion pack. I think it is more likely that Civilization IV development will begin within a year of the Conquests release.
I think a lot more could be added to the game. Hell, I'd pay for two more expansion packs, even if they only added a few graphics and modding abilites. However, I think starting anew will be a good thing. There's a lot of hard-coded stuff in Civ that should be moddable, and the only way for that to happen is for there to be a sequel. |
I think deep down, I know it's not happening, but I can't help but really feel disappointed how unlike other xps out there, Firaxis seems to be more interested adding fluff elements than going back into the game to add real features.
I just got Sim City Rush Hour XP, it was real cheap and it actually expanded on the game by adding new things to build and new transportation features, which is to sim city as new diplomacy and political/economic features is to Civ.
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Sheik
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SMAC2 first, then Civ 4 would be the ideal.
As for a third Civ3 xp, that would be a bad idea. Although it is nice to keep getting new things there are just so many changes that the community has asked for that could only be implemented in a new game.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:31
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To be frank, I think the most likely time for XP's to have died out would have been after the rather lukewarm reception recieved by PtW. With C3:C, I think we are gonna get vast numbers of people-both 'ordinary' game players and 'fanatics' like ourselves-buying it. This would give Firaxis AND Atari/BA games a massive incentive for putting together a third XP !!! I can even see the name for it: Civ3: Diplomacy (or C3: D) In it, Diplomacy would be enhanced, with a whole host of new agreements, such as Protectorates, Banned Resources, Unit Trading and variable length agreements, as well as an expanded role for the UN in diplomacy and!! In addition, I could see such the game also introducing variable maintainance costs for different units; 'Operational Ranges' for units in enemy territory; a Naval Base terrain improvement, as well as 'rebasing' for naval units (to help naval units to better compete with land units after the railroad); Wonders which improve reputation and/or reduce the effects of Reputation Hits; Civil Wars and 'The Senate' (as game options); and a few new scenarios where diplomacy is MORE important than outright conquest, such as: 'The Late Colonial Era' (focusing on Africa, South and Central America, and South East Asia), 'The Cold War Era' and 'The Silk Road'!!
Anyway, these are just a few ideas for any Firaxians who might be checking out this thread !!!
EDIT: Would also like to see variable strength nuclear weapons (via the editor), and the addition of other types of WMD.
Yours,
The_Aussie_Lurker.
Last edited by The_Aussie_Lurker on 03-11-2003 at 06:01
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:31
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I wish there would be a 3rd, but I'm not holding my breath. Though then again, I didn't think there would be a second.....I can't wait to get my hands on conquests. IThe Civ3 cycle has already given me immense enjoyment, yet there are so many areas that could still be shored up by another expansion.
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dexters
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Vancouver, Canada
Nov 2001 time: 05:31
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quote: Originally posted by The_Aussie_Lurker
To be frank, I think the most likely time for XP's to have died out would have been after the rather lukewarm reception recieved by PtW. With C3:C, I think we are gonna get vast numbers of people-both 'ordinary' game players and 'fanatics' like ourselves-buying it. This would give Firaxis AND Atari/BA games a massive incentive for putting together a third XP !!! I can even see the name for it: Civ3: Diplomacy (or C3: D) In it, Diplomacy would be enhanced, with a whole host of new agreements, such as Protectorates, Banned Resources, Unit Trading and variable length agreements, as well as an expanded role for the UN in diplomacy and!! In addition, I could see such the game also introducing variable maintainance costs for different units; 'Operational Ranges' for units in enemy territory; a Naval Base terrain improvement, as well as 'rebasing' for naval units (to help naval units to better compete with land units after the railroad); Wonders which improve reputation and/or reduce the effects of Reputation Hits; Civil Wars and 'The Senate' (as game options); and a few new scenarios where diplomacy is MORE important than outright conquest, such as: 'The Late Colonial Era' (focusing on Africa, South and Central America, and South East Asia), 'The Cold War Era' and 'The Silk Road'!!
Anyway, these are just a few ideas for any Firaxians who might be checking out this thread !!!
EDIT: Would also like to see variable strength nuclear weapons (via the editor), and the addition of other types of WMD.
Yours,
The_Aussie_Lurker. |
Holy shiat Aussie,
we're like totally on the same wavelength here diplo wise. I'd like to see everything you mentioned in there, plus multi-party alliances with variable lengths. 5, 10, 10, 20 turns.
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Gunter
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I think that since now we can be happy with Conquests,even if we still have to try it.
Said that,.. and talking about the future,it seems to me that nowdays it is a bit early to talk ,but if a Civ 4 will come I would like to have it done from the creator, SID.
Gunter
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Traelin
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Miami, FL, US
Nov 2001 time: 00:31
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quote: Originally posted by dexters
I think deep down, I know it's not happening, but I can't help but really feel disappointed how unlike other xps out there, Firaxis seems to be more interested adding fluff elements than going back into the game to add real features.
I just got Sim City Rush Hour XP, it was real cheap and it actually expanded on the game by adding new things to build and new transportation features, which is to sim city as new diplomacy and political/economic features is to Civ. |
dexters,
I have to say that I agree. I really do love this game, but I can't help but feel disappointed that we are now getting an XP that focuses mainly on Scenarios, rather than focusing on revamped diplomacy and an upgraded UN. If I had had my way, I would have delayed the release of Civ3 until it included MP, then released an XP focusing on diplomacy and other typical fluff, THEN released the Scenarios XP.
I dunno, IMHO so many more people would have enjoyed expanded diplomacy over Scenarios. We could have had both, but couldn't diplomacy have been upgraded at all?
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:31
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quote: Originally posted by asleepathewheel
I wish there would be a 3rd, but I'm not holding my breath. Though then again, I didn't think there would be a second.....I can't wait to get my hands on conquests. IThe Civ3 cycle has already given me immense enjoyment, yet there are so many areas that could still be shored up by another expansion. |
hi ,
well does any remember what happend when civ III got released , at first there was no talk about an XP , then it came , then there was no talk about a second one , then it came , .... so with a bit of luck we could see number three , .....
just keep thinking positive
have a nice day 
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