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Fromafar
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User interface option: close message boxes automatically when clicking the eyepoint.
A line CloseOnEyepoint=No will be added to userprofile.txt when you start a game with the modified source. You have to change No to Yes to activate this option. There is no in-game screen to change this setting.
[Edit: link removed. The source is included in source12112003.zip.]
Last edited by Fromafar on 13-12-2003 at 00:59
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Fromafar
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Bug fixes:
ArmyEvent.cpp: do not cause an Assert failure - in the debug version - when slaves revolt and capture a city.
WrlImprove.cpp: replaced Shield references with Food ones in the food functions.
Governor.cpp: removed an AI mental block which prevented it from placing gold improvements on forest tiles. Unfortunately, this is not a very general solution: it will not work for water tiles.
Bug fix: correct movement costs for ships above tunnels, based on suggestions by NelsonAndBronte as described here.
[Edit: link removed. The source has been included in source12112003.zip.]
Last edited by Fromafar on 13-12-2003 at 01:10
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kaan
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Aarhus
Mar 2001 time: 05:31
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well i collected the new files for a build and i might as well post the file here.
I have added one thing: The disclaimer picture Locutus made for the start screen.
here it is:
Edit: File removed, grab the one posted below.
hope its usefull
klaus
Last edited by kaan on 15-12-2003 at 04:21
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Pedrunn
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of Natal, Brazil
Jul 2001 time: 02:31
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When i load the game I get the message:
"Const.txt line 225: Error
Expected Keyword POWER_POINTS_TO_MATERIALS not found"
Note: The keyword is in line 227
Last edited by Pedrunn on 11-12-2003 at 08:31
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kaan
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Aarhus
Mar 2001 time: 05:31
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try to comment line 226 out with a # and try again
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kaan
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Aarhus
Mar 2001 time: 05:31
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i made some corrections:
martins corrected ldl_str.txt for the english language has been added.
Locutus disclaimer picture is now in the correct folder.
I have added the last update made by Fromafar.
Edit: File removed, grab the one posted below.
Klaus
Last edited by kaan on 15-12-2003 at 04:22
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Fromafar
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Bug fix/user interface improvement:
Prevents triggering - and forcing you to click away - the intimidating message about having to sell city improvements when you rushbuy to a low gold level in an otherwise sound economy.
[Edit: link removed. The source has been included in source2003121401.zip.]
Last edited by Fromafar on 16-12-2003 at 01:06
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Fromafar
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Some small updates for the Alexander scenario: text files only - no code.
const.txt: added MAX_MATCH_LIST_CYCLES (set to 6 - the original game's setting). Only for use with the modified Apolyton code.
Great_Library.txt: corrected an invalid reference to make the information display for the Horseman.
[Edit: link removed. The source has been included in source2003121401.zip.]
Last edited by Fromafar on 16-12-2003 at 01:05
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kaan
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Aarhus
Mar 2001 time: 05:31
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Fresh zip for DL
The text files included has been updated to align with ctp2 v1.11 and I suggest that alle future updates to text files should be derived from v1.11
Changes include:
Fromafar: the two files above
Kaan:
\ctp2_data\default\uidata\keymap.txt updated to align with 1.11
\ctp2_data\english\gamedata\add_str.txt updated to align with 1.11
Edit: source2003121401.zip removed, use latest version.
Klaus
Edit: removed tileimp.txt from the list
Last edited by kaan on 04-07-2004 at 03:34
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Fromafar
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For completeness: another const.txt - this time from the Magnificent Samurai scenario - with added MAX_MATCH_LIST_CYCLES.
[Edit: link removed, included in 2003-12-23 source]
Last edited by Fromafar on 31-01-2004 at 03:35
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Maquiladora
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What texts do you mean Martin?
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Fromafar
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Possible crash fix: do not use cpuinf32.dll to examine the CPU.
[Edit: link removed, included in 2003-12-23 source]
OT: Is there a preference somewhere to switch off the automatic (re)parsing of URLs by default? kaan, I bet you would like that as well .
Last edited by Fromafar on 31-01-2004 at 03:36
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Fromafar
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User interface improvement/bug fixes:
- Have the great library start with something more useful than Advanced Infantry Tactics.
- Corrected a number of SLIC functions that used calls with inappropriate arguments.
- Clear the great library data between players for hotseat games.
OT: That's right. Get rid of it by default. So, when you e.g. add something small to your post like
quote: Originally posted by kaan
Edit: removed tileimp.txt from the list |
you won't get a broken link to the original ZIP file .
[Edit: link removed, included in 2003-12-23 source]
Last edited by Fromafar on 31-01-2004 at 03:37
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Fromafar
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quote: Originally posted by me
User interface option: [...] There is no in-game screen to change this setting.
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When playtesting, I opened the Advanced Options menu, and discovered these strange new options CloseOnEyepoint and ShowExpensive at the end of the list. The CloseOnEyepoint one was even working correctly .
Some small code improvements to make the ShowExpensive option work as well, and ldl_str.txt (German and English) versions with added text strings. Maybe some native speakers can have a look at those, and improve the texts when needed.
[Edit: link removed, included in 2003-12-23 source]
Last edited by Fromafar on 31-01-2004 at 03:40
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Fromafar
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Bug fix: repaired some memory leaks related to the load/save file window.
[Edit link removed: replaced with a new version]
Last edited by Fromafar on 21-12-2003 at 03:44
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Fromafar
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Bug fix: repaired some memory leaks in the City window, and cleaned up some list handling.
[Edit: link removed, included in 2003-12-23 source]
Last edited by Fromafar on 31-01-2004 at 03:41
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