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Fromafar
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Revision 334
Extended support for multiple "ctp2_data" directories, and made it accessible through userprofile.txt.
modified ctp2_code/ctp/civ3_main.cpp
modified ctp2_code/ctp/civapp.cpp
modified ctp2_code/gfx/spritesys/SpriteGroupList.cpp
modified ctp2_code/gs/database/profileDB.cpp
modified ctp2_code/gs/database/profileDB.h
modified ctp2_code/gs/fileio/CivPaths.cpp
modified ctp2_code/gs/fileio/CivPaths.h
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Fromafar
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Revision 335 Miscellaneous
deleted ctp2_code/ctp/ctp2_rsrc/civ3.aps - generated by compiler
deleted ctp2_code/ctp/userprofile.txt - generated by executable
modified ctp2_code/gs/gameobj/CityData.cpp - removed ACTIVISION_ORIGINAL block
modified ctp2_code/ctp/c3.h - removed ACTIVISION_ORIGINAL reference from comment block
modified ctp2_code/gs/slic/sliccmd.cpp - repaired memory leak
modified ctp2_code/ui/interface/CauseAndEffectTab.cpp - AOM compatibility restored
modified ctp2_code/ui/interface/citywindow.cpp - AOM compatibility restored
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Fromafar
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Revision 338
Crash fixes
modified ctp2_code/ctp/civapp.cpp
modified ctp2_code/ctp/ctp2_utils/pointerlist.h
modified ctp2_code/gs/slic/SlicEngine.cpp
modified ctp2_code/gs/slic/SlicEngine.h
modified ctp2_code/gs/slic/SlicSegment.cpp
modified ctp2_code/ui/aui_directx/aui_directui.cpp
modified ctp2_code/ui/aui_directx/aui_directui.h
Small changes
Allow string literals to be used as parameter
modified ctp2_code/ui/interface/progresswindow.cpp
modified ctp2_code/ui/interface/progresswindow.h
Updated some "continental" English phrases.
modified ctp2_data/english/gamedata/Great_Library.txt
Not a code file (copy from ctp2_code when releasing)
deleted ctp2_program/ctp/anet.inf
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:31
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r339
..\ctp2_code\gfx\spritesys\UnitActor.cpp
..\ctp2_code\gfx\spritesys\UnitActor.h
..\ctp2_code\gfx\spritesys\Director.cpp
..\ctp2_code\gfx\tilesys\TileDraw.cpp
..\ctp2_code\gfx\tilesys\TileHighlight.cpp
..\ctp2_code\gs\gameobj\ArmyData.cpp
..\ctp2_code\gs\gameobj\unit.cpp
..\ctp2_code\gs\gameobj\unit.h
..\ctp2_code\gs\gameobj\UnitData.cpp
..\ctp2_code\gs\gameobj\UnitData.h
..\ctp2_code\gs\gameobj\citydata.cpp
..\ctp2_code\gs\gameobj\citydata.h
..\ctp2_code\ai\ctpai.cpp
..\ctp2_code\ai\ctpai.h
1) Show the number of turns until a city next grows a pop. I think you'll find that you really get attached to this quite quickly.
2) Implemented Immobile units. These are like the militia units from the mods. I haven't changed units.txt because there aren't any likely candidates in the vanilla game.
3) Implemented Bombarding from range. This extends the 'fire and forget' technique from the original code. (The white dotted line is the projectile's path.)
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Fromafar
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Revision 342 Mod compatibility crash fixes
modified ctp2_code/gs/newdb/CTPDatabase.cpp
modified ctp2_code/ui/aui_common/aui_control.cpp
modified ctp2_code/ui/aui_common/aui_control.h
modified ctp2_code/ui/aui_common/aui_imagebase.cpp
modified ctp2_code/ui/aui_ctp2/ctp2_menubar.cpp
modified ctp2_code/ui/aui_ctp2/ctp2_menubar.h
modified ctp2_code/ui/interface/controlpanelwindow.cpp
modified ctp2_code/ui/interface/initialplayscreen.cpp
modified ctp2_code/ui/interface/NationalManagementDialog.cpp
About the const.txt files (for scenarios): the original Activision versions should work for quite some time now, so there is no reason to distribute the "insert MAX_MATCH_CYCLES 6 somewhere in the middle" versions any more. Actually, I intend to remove the temporary ugly patch that makes it possible to still use these versions. When you compare the const.txt versions with those of the original game, the only functional change is in the main one, where the caravan coefficient has been modified. But that is another problem (for Mods).
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Fromafar
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Revision 343 Added thread function names for the debug version
modified ctp2_code/ctp/civ3_main.cpp
modified ctp2_code/ctp/civ3_main.h
modified ctp2_code/ctp/debugtools/debug.c
modified ctp2_code/ctp/debugtools/debug.h
modified ctp2_code/net/io/net_thread.cpp
modified ctp2_code/ui/netshell/netfunc.cpp
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Fromafar
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Revision 344 Removed support for the deprecated middle-inserted MAX_MATCH_CYCLES
modified ctp2_code/gs/database/ConstDB.cpp
modified ctp2_data/default/gamedata/Const.txt
Restored the original Activision files
Scenarios/AlexanderTheGreat/scen0000/default/gamedata/Const.txt
Scenarios/MagnificentSamurai/scen0000/default/gamedata/Const.txt
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Fromafar
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Revision 347
Restored mod compatibility for the tribe selection screen.
modified ctp2_code/ui/interface/spnewgametribescreen.cpp
modified ctp2_code/ui/interface/spnewgametribescreen.h
Repaired memory leaks and (virtual) crashes.
modified ctp2_code/gfx/spritesys/Actor.cpp
modified ctp2_code/gfx/spritesys/Actor.h
modified ctp2_code/gfx/spritesys/spritefile.cpp
modified ctp2_code/gfx/spritesys/SpriteFile.h
modified ctp2_code/gfx/spritesys/SpriteGroupList.cpp
modified ctp2_code/gfx/spritesys/UnitActor.cpp
modified ctp2_code/gs/events/GameEventHook.cpp
modified ctp2_code/gs/events/GameEventHook.h
modified ctp2_code/gs/newdb/CTPDatabase.cpp
modified ctp2_code/gs/slic/SlicArray.cpp
Minor changes.
modified ctp2_code/robot/pathing/A_Star_Heuristic_Cost.cpp - removed some unused imports
modified ctp2_data/default/uidata/credits.txt - added FreeType library usage
modified ctp2_data/english/gamedata/Great_Library.txt - corrected Leviathan prerequisite
modified ctp2_data/english/uidata/layouts/spnewgamepopups.ldl - removed references to some non-existing files
modified ctp2_data/default/gamedata/Colors00.txt - swapped with colors03.txt, restoring the default blue colour
modified ctp2_data/default/gamedata/colors03.txt - swapped with colors00.txt
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ctplinuxfan
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Revision 349
- fixed includes for os/ subdirectories
- Added base autoconf system
- Added fixed version of sdl.m4 (fix: compile test-program with $CXX)
- lowered dependencies for Map-Plugins and dbgen
- portability fixes in mapgen
- portability fixes in gs/dbgen
- added makros generated by autoheader in config.h to
os/include/config_win32.h
- Headers added:
- ctp2_inttypes.h (Integer types definitions <- c3types.h, auitypes.h)
- noCOMBase.h (IUnknown interface as virtual class)
- Makefile targets added:
- bootstrap Create ./configure
- purge Delete files generated by autotools et al.
-> mapgen and gs/dbgen compile under linux
Changes merged in originally by Johannes Sixt:
- Map-Generator Plugins for linux
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ctplinuxfan
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Forgot this:
Revision 350
A etc/svn-config
- Client-Configuration for subversion with some auto-props enabled
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