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JesseSmith is offline JesseSmith
Firaxis Games

Jun 2003
time: 05:31
  Old Post 03-11-2003 02:40
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C3C - Epic Game Units Support Apolyton or Terrorists Win

Just the NEW units to the Epic Game

Unit Type Cost A.D.M B.R.RF A-A Tech/Wonder
Ancient Cav. Cav. Wonder 3.2.2 Zeus
Crusader Foot Wonder 5.3.1 Knights Temp
Trebuchet Artillery 30 0.0.1 6.1.1 Engineer
Cruiser Naval 160 15.10.6 7.1.2 1 Combust
Curragh Naval 15 1.1.2 0 Trans Cap Alphabet
TOW Infantry Foot 120 12.14.1 6.0.1 Rocketry
Flak Anti-Air 70 1.6.1 2 Flight
Mobile SAM Anti-Air 100 1.6.2 4 Rocketry

Sumeria's Enkidu Warrior
Cost: 10, 1.2.1, Upgrades to Pikeman

Hittite's Three-Man Chariot
Cost: 30, 2.2.2, Upgrade: Knight, Req. The Wheel

Portugal's Carrack
Cost: 40, 2.2.4 (Cap 3), Upgrade: Galleon, Req. Astronomy

Byzantine's Dromon
Cost: 30, 2.1.3 (Cap 2), 2.1.2, Caravel, Req. Map Making, Lethal Sea Bombardment

Netherland's Swiss Mercenary
Cost: 30, 1.4.1, Upgrade: Musketeer, Req. Feudalism

Inca's Chasqui Scout
Cost: 20, 1.1.2, Upgrade: Explorer, Ignore Hill/Mountain

Maya's Javelin Thrower
Cost: 30, 2.2.1, Enslaves to Worker, Req. Warrior Code


Jesse
Firaxis Games
C3C, Producer

Last edited by JesseSmith on 03-11-2003 at 07:49

Kaos XIII is offline Kaos XIII
Warlord
beautiful coastal city of... Que te Importa
May 2003
time: 00:31
  Old Post 03-11-2003 03:37 Visit Kaos XIII's homepage!
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Thanks Jesse!

The Cruiser is the one that I hadn't heard of before. And I'm glad it's back, from CivII.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 03-11-2003 04:14
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New units, yum.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:31
  Old Post 03-11-2003 04:35
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Re: C3C - Epic Game Units Inflate your Upload Space

quote:
Originally posted by JesseSmith
Curragh Naval 15 1.1.2 0 Trans Cap Alphabet


What do you guys think about Seafaring now?!


Dominae

G'Kar is offline G'Kar
Prince
St. Louis, USA
Aug 2003
time: 23:31
  Old Post 03-11-2003 04:47 Visit G'Kar's homepage!
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The cruiser sounds awesome, but I wonder with ADM of 15.10.6 will the stats of the battleship be changed?

G'Kar is offline G'Kar
Prince
St. Louis, USA
Aug 2003
time: 23:31
  Old Post 03-11-2003 04:49 Visit G'Kar's homepage!
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Oh, and what about screenshots? Will we get any of those for the new epic units?

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:31
  Old Post 03-11-2003 05:09
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quote:
Originally posted by Defcon5
The cruiser sounds awesome, but I wonder with ADM of 15.10.6 will the stats of the battleship be changed?

Other than AA why should they? All the cruiser stats are midway between Destroyer and Battleship.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:31
  Old Post 03-11-2003 05:14
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Jesse shared the government stats over at CFC:
C3C - Government Breakdown

publius is offline publius
Settler

May 2002
time: 05:31
  Old Post 03-11-2003 05:38
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that's only 8 new units... maybe jesse forgot the modern paratrooper?

JesseSmith is offline JesseSmith
Firaxis Games

Jun 2003
time: 05:31
  Old Post 03-11-2003 05:48
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I left out the modern paratrooper out since I consider it more of an expanded unit (it uses the original paratrooper's art work) while the WWII paratrooper uses new artwork. Here's their stats

Paratrooper Costs: 90, 4.9.1, Op: 6, Advanced Flight, ZOC
Mod. Para. Costs: 110, 6.11.1, Op 8, Synthetic Fibers, ZOC

Here's the list of changes to the Civ3/PTW Epic Game Units.

All
• Healing in enemy territory (healing amount is increased with the Small Wonder - Battlefield Medicine)

Land
• Armies –Increased combat effectiveness, greater healing capabilities, pillage w/o move cost, +1 movement, ZOC, Blitz, Radar
• Archer upgrade tree - Defensive 1st Strike
o Archer, Bowman, Longbowman, Musketeer, Guerilla, TOW Infantry
• Marine – Cost: 12, Attack: 12, No ZOC
• Explorers requires Astronomy instead of Navigation

Naval
• Caravel – Move: 4
• Frigate – Move: 5, Bombard: (3/1/2)
• Privateer – Move: 5, Enslavement: Privateer
• Ironclads – 5(6)/6/3, Upgrades to Destroyer
• Transport – Move: 6, Defense: 2, Capacity: 6
• Destroyer – Move: 8, Air Defense: 1, Detect Invisible
• Battleship – Move: 5, Air Defense: 2
• AEGIS Cruiser – Move: 7, Air Defense: 3, Detect Invisible, Radar
• Carrier – Move: 7, Air Defense: 1
• Nuclear Submarines – Stealth Attack, Detect Invisible
• Submarines – Stealth Attack, Detect Invisible

Air
• Helicopter – Op Range: 6, Capacity: 3, Defense: 2
• Fighter – Op Range: 6, Bombard: 3, Lethal Sea
• Bomber – Op Range: 10, Bombard: 10, Lethal Sea/Land
• Jet Fighter – Op Range: 9, Bombard: 3, Lethal Sea
• Stealth Fighter – Op Range: 12, Defense: 6, Bombard: 6, Lethal Sea/Land
• Stealth Bomber – Op Range: 16, Defense: 5, Bombard: 18, Lethal Sea/Land

Bombard
• Radar Artillery – Move: 2, Range: 2
• Cruise Missile – Bombard Range: 4
• Tactical Nuke – Bombard Range: 6

Unique
• Bowman – Defensive 1st Strike
• Conquistadors – Requires Astronomy instead of Navigation
• War Elephant - +1 HP
• Cossack – 6/3/3, Blitz, Cost: 90
• Keshik – Ignores Hill movement costs
• Gallic Swordsman – Cost: 40
• Musketeer – Defensive 1st Strike
• Man-O-War – Bombard: 4, Attack: 5, Enslavement
• H’wacha – Bombard: 8, Lethal Sea/Land
• F-15 – Lethal Sea/Land
• Jaguar Warrior – Cost: 15

FYI, Defensive 1st Strike is when a unit gets to attack 1st when Defending (ie: catapults in a defending stack)

Last edited by JesseSmith on 03-11-2003 at 07:48

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:31
  Old Post 03-11-2003 06:09
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Wow, lots of great stuff there. Can't wait until tuesday. grrr.

to increased naval moves

the archer first strike will be very interesting to see in effect.

publius is offline publius
Settler

May 2002
time: 05:31
  Old Post 03-11-2003 06:14
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wow... thanks!

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:31
  Old Post 03-11-2003 06:34 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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This is quite promising! I count many improvements...

I specifically like the upgrade of ironclad to destroyer.

Thanks for the info!

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:31
  Old Post 03-11-2003 06:38
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Jessie,


so units can now cost 5, 15, 25 etc? neat little change

can you tell us how A-A works?

grappleman is offline grappleman
Chieftain
Phoenix Ny
Oct 2003
time: 05:31
  Old Post 03-11-2003 07:02
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sorry to sound dumb....but what exactly is "blitz", i saw that the cossack now has that ability. If someone could fill me in that would be great. Thanks.

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:31
  Old Post 03-11-2003 07:10
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a blitzing unit can attack many times in the same turn (such as tanks...)

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:31
  Old Post 03-11-2003 07:15
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"blitz": multiple attacks in one move (each costing at least one movement point).

JesseSmith is offline JesseSmith
Firaxis Games

Jun 2003
time: 05:31
  Old Post 03-11-2003 07:20
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Good eye Korn!

Units no longer cost multiples of 10. So if a unit is set in the editor to cost 24 then it is 24 shields, not 240! This was a must for the modding community!

I'll be doing a post on A-A shortly!

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:31
  Old Post 03-11-2003 07:26
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Lose 30 kilos (of popups)

Jessie

wow!!!!! that's an awesome change! does it apply for buildings as well?

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:31
  Old Post 03-11-2003 07:38
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quote:
Inca's Chasqui Scout
Cost: 20, 1.1.2, Upgrade: Conquistador, Ignore Hill/Mountain


Huh?

quote:
Netherland's Swiss Mercenary
Cost: 30, 1.4.1, Upgrade: Musketeer, Req. Feudalism


Upgrades to Musketeer?

This sounds bad for Swiss Mercs (although you'd have to excuse me when I'm slow to connecting my saltpeter )

JesseSmith is offline JesseSmith
Firaxis Games

Jun 2003
time: 05:31
  Old Post 03-11-2003 07:48
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Korn: Unfortunately not...

Conquistador is a mistake - they upgrade to Explorers.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:31
  Old Post 03-11-2003 08:18
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#22 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by JesseSmith
Units no longer cost multiples of 10. So if a unit is set in the editor to cost 24 then it is 24 shields, not 240! This was a must for the modding community!


wow, that is great

grappleman is offline grappleman
Chieftain
Phoenix Ny
Oct 2003
time: 05:31
  Old Post 03-11-2003 08:54
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thanks for the explanation of blitz, it was actually something i knew, i just never knew the proper terminology.

Kaos XIII is offline Kaos XIII
Warlord
beautiful coastal city of... Que te Importa
May 2003
time: 00:31
  Old Post 03-11-2003 09:32 Visit Kaos XIII's homepage!
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The blitz for Cossack is a BIG-TIME improvement for them.

Lethal land /sea is cool, now that we have A-A defense for land and naval units.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 03-11-2003 09:39
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Now I may have to actually build an F-15.

G'Kar is offline G'Kar
Prince
St. Louis, USA
Aug 2003
time: 23:31
  Old Post 03-11-2003 10:16 Visit G'Kar's homepage!
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Dude, this is awesome (I've been saying that a lot lately about Conquests).

The new naval stats are a huge improvement, especially the addition of anti-air capabilities and stealth attack to submarines... but of course this is going to make protecting transports much harder ...you'll probably have to send a couple of your subs along with your transports.

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:31
  Old Post 03-11-2003 10:21
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So Jesse, given that it IS now possible to give units a cost in increments of single units, instead of increments of 10, is there ANY possibility AT ALL that you guys might introduce a similar ability, for improvements, into a future patch (or XP )? I'm sure Korn, and all the other fantastic modders out there (whose ranks I soon hope to join ) would find this to also be an absolute MUST !!
Still, though, thanks for ALL the fantastic info, Jesse, on this and the governments, and exploration/trade, editor flags.....!! I have to be careful NOT to drool on my keyboard !!

Yours,
Aussie_Lurker.

Novaya Havoc is offline Novaya Havoc
Settler
USA
Oct 2002
time: 00:31
  Old Post 03-11-2003 11:08 Visit Novaya Havoc's homepage!
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#28 Report this post to a moderator
Got spare money?

Blitzing Cossack! YES! This is great; it finally pulls the Cossack ahead of that damned Sipahi, as it should be.

-Ben

RobC is offline RobC
Warlord

Aug 2001
time: 21:31
  Old Post 03-11-2003 12:40 Visit RobC's homepage!
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#29 Report this post to a moderator
Increase the size of your Attachments

Jes, you forgot the +1HP for Ancient Cav

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:31
  Old Post 03-11-2003 13:02
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Hmm.. this stuff is interesting. I've still been on the line about playing Civ3 anymore, but with this xpack, I may just have to.

 
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