 |
|
Ninja Kid
|
|
Bavarian, Passau
Jul 2003 time: 06:31
|
|
quote: Originally posted by OPD
The work force in the capital needs to be altered next turn. It should work the 2 mined tiles and none of the irrigated FP's so that it grows and builds the JW in 1 turn.
|
I agree.
A suggestion to out capital city:
We should take 5 resources and build a granary quickly.
We build a granary in 12 turns, meanwhile the pop is going to 5!
Then our capital city a is very good settler output...
...for example -> settler, worker, 10 or 20 resource unit and settler again - and so on...
What do you thinking about?
|
|
|  |
 |
|
Ninja Kid
|
|
Bavarian, Passau
Jul 2003 time: 06:31
|
|
A suggestion to »Thankyou«
Changing production to worker (5 turns)
»Thankyou« grows in 5 turns too and can going on with pop 2 with 2 food and 2 resource again.
|
|
|  |
 |
|
OPD
|
 |
Birmingham UK
Jun 2002 time: 05:31
|
|
quote: Originally posted by Ninja Kid
I agree.
A suggestion to out capital city:
We should take 5 resources and build a granary quickly.
We build a granary in 12 turns, meanwhile the pop is going to 5!
Then our capital city a is very good settler output...
...for example -> settler, worker, 10 or 20 resource unit and settler again - and so on...
What do you thinking about? |
Interesting.
I've been looking into the capital, at the moment it is poised to be a 9 turn settler pump at size 3/4.
For a while I've thought it would be a good idea to have it at size 5 to have 4 excess growth and 5 sheilds per turn.
Unless I'm mistaken the quickest it could build a granary and be at size 5 would be 14 turns. Building the granary on the 13th and growing to 5 on the 14th.
It can then build a settler every 6 turns (perhaps even every 5 turns).
If it were to just produce settlers, it would mean 1 less settler in the short term but more in the long term. Here is how long it would take to build settlers.
No gran - 9turns, 18, 27, 36, 45
Granary - 20turns, 26, 32, 38, 44
If we were to build a granary in the capital I think we would have to build a stlr in the 2nd city straight away. To make up for the less expansion in the short term.
I'm also worried by how far into the game we are, it's 1750 and we haven't expanded that much, we are likely to be quite far behind typical expansion rates.
|
|
|  |
 |
|  |
 |
|  |
 |
|
Ninja Kid
|
|
Bavarian, Passau
Jul 2003 time: 06:31
|
|
I'm a great fan of pre planning turns.
In the moment is it so, that we only decide what's going on with our JW's.
That's ok, so we have to react to the barb moves 
I think it will be a good decision for the future, we pre planned all.
Our weakest point is the micromanagement.
We are only 7. in productivity - that's not good...
...and we can change it.
So I will ask the rest of the team:
I can make a pre planning of micromanagement, means:
1) What are the city build for the next 20 turns
2) What are the worker have to to, that our three citys can make the procucivity they realy can do.
Team, what do you say about this offer?
Last edited by Ninja Kid on 06-11-2003 at 17:02
|
|
|  |
 |
|  |
 |
|
Ninja Kid
|
|
Bavarian, Passau
Jul 2003 time: 06:31
|
|
Thank you OPD 
All what you are write down is correct.
When we calculate the next 20 turns, so everybody should say, what he want.
Granary was only a idea, while my first look into the game 
What I exactly mean is:
1) The team say, what we should build in the future
2) On the basic we can calulate AND write it down, from witch city square the profit should be taken.
(Auf dieser Basis wird ein Plan erstellen, von welchem Stadtfeld der Ertrag genommen wird. Das hat den Vorteil, das der Zugführer immer weiß, was aktuell zu tun ist um nicht unnötig Ressourcen zu verschwenden.)
3) On this basic, we can calculate what the worker have to do.
|
|
|  |
 |
|
Ninja Kid
|
|
Bavarian, Passau
Jul 2003 time: 06:31
|
|
bongo, please give me a chance to show into the save.
I hope you have forwarded to my addy.
I'm sitting here in my office, I will at home about 1900, then I can make better informations to the current situation.
|
|
|  |
All times are GMT. The time now is 05:31. Apolyton Time is 00:31. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|