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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Partial Regencide
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Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:31
  Old Post 05-11-2003 05:57 Visit Saint Marcus's homepage!
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Partial Regencide Support Apolyton, buy Galactic Civilizations

For one of my scenarios, I want some civs to have king units. If they're killed, the civ disapears. However, I want other civs to have no king units that could trigger the civ's destruction.

Is this possible, or do all civs need to have king units?

Ozymandias is offline Ozymandias
Prince

Aug 2001
time: 00:31
  Old Post 08-11-2003 10:35
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Support Apolyton, buy Civilization III: Complete

I don't think it's possible, as "Regicide" is a victory condition for the entire scenario -- which I think implies that everybody gets a king.

-Oz

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:31
  Old Post 08-11-2003 18:12 Visit Saint Marcus's homepage!
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Suffering from ads?

alright, thanks. One can however, give one civ 3 kings, and one civ 2 kings (judging from the medieval scenario).

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:31
  Old Post 08-11-2003 20:12
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

In regicide, do you die if you lose all of your cities but you still have your king left? If so, create an island with X tiles, X being the number of civs you want to be "kingless". Stick it somewhere near the bottom of the map, out of the way. Surround it with a 1-tile thick ring of mountains, with at least a tile of water between the mountains and the island. The island is now unreachable. Put the kings there, and in the editor make those kings immobile.

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