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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Sunshine > Do you ever wonder?
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HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:31
  Old Post 05-11-2003 19:56 Visit HarryH's homepage!
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Do you ever wonder? Support Apolyton, buy Call to Power 2

In the Next Tech discussion thread BF brought up the idea of going for the Great Library. Although we disagree about that particular wonder, we already have the knowledge of how to build three wonders and more will be available soon. We need to discuss whether or not we want to try for any wonders.

The best candidate for wonders is Suntanland. With the river available it can continue to grow during the long period it will take to build the wonder. Being on the coast it has the ability to build all of the available wonders, so if we do not get one we were trying for there are others available to switch to.

Another options is the next city we will found in a few turns next to the cow. It will also be on the coast. The cow will provide food for growth as well as shields. We could mine a couple of the plains so that when the city gets as large as it can without happiness problems we can move the laborers to the mined plains for additional shields.

It will probably take Sunshinia 35 to 70 turns to build a wonder, depending on which one we build. The disadvantage we have it no luxuries. This will limit the number of laborers a city can have. It would be nice to build a temple first, but that will take time. Building a bigger wonder will impact our growth as we are currently building a granary in Sunshinia to promote growth for more settlers and workers. Using the cow city will not impact our growth very much, if at all. I was planning on building a barracks in the new city but I can can another settler out of Sunshinia after the horsemen so the delay in getting a second barracks completed could be as little as 7 turns.

So, let's discuss whether or not we want to start a wonder, not which wonder to build, and where. I like the idea of starting a wonder in the cow city.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:31
  Old Post 06-11-2003 00:00
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Cow city works for me.

If we were to build a wonder, we don't want to waste sheilds on barracks or granaries. We just need some military police in the wonder building city. A temple would be nice (if we were religious) but it takes too long.

I'm more than happy with the notion of Cow City for Wonder building. We'll let our other cities continue to contribute to our SEX plans.

--Togas

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 06-11-2003 00:08
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The cow city would be fine for a wonder.

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:31
  Old Post 06-11-2003 01:21 Visit HarryH's homepage!
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OK, when the city is founded I will start a palace pre-build for a wonder. After we get a bunch of shields stockpiled we can decide which wonder to shoot for.

Vander is offline Vander
Prince
Privateering in Idaho
May 2003
time: 22:31
  Old Post 06-11-2003 02:45
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I would like to see the Collossus. I don't the the GL is viable given the amount of trading we are doing. I don't the the Oracle has too long of a life, and the commerce from the C is enticing.

Wooglin is offline Wooglin
Chieftain

Jul 2002
time: 00:31
  Old Post 06-11-2003 03:04
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I agree with Cow City.

--Woog

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:31
  Old Post 06-11-2003 03:19
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Inflate your Upload Space

Let's get that palace prebuild started

We just need to ensure that other cities send warriors to Cow City for military police.

--Togas

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