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mimi
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Where Moose are Meat
Feb 2002 time: 01:31
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Ok... is it just me or does the AI usually get most of the techs researched first in the first era and usually the second? Is it possible to compete with the AI in research? I never tried 'cause I thought I understood that I don't have a chance of out researching the AI unless I pick a tech the AI didn't go for...
Does the AI also get the same odds on a SGL as we do? Is the AI gonna use them primarily as wonderbuilders?
If so, is there some "technique" I'm not aware of that will allow me to keep up in research? 'cause, if not, I don't know how I'll get any of the early wonders?
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Jack_www
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Well I have found the expansionist trait help get a lot of the early techs for free. And now with how you cant trade maps to much latter and contacts, this will help even more to get ahead tech wise early in the game.
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Yahweh Sabaoth
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The Heavens
Dec 2002 time: 05:31
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As this thread is in the Conquests, and not the Strategy, forum, I'd like to throw in my 2 cents and say that developing a tech lead now seems much easier than it once was, in the ancient era at least.
OK, maybe you don't want to compete with everyone for Iron Working or Horseback Riding. But it seems like a clever (and not totally unfortunately) player might be first now to MapMaking, for example, and certainly to Philosophy - out of 4 short-lived trial games, I've gotten Philosophy first 3 times, and not by playing a scientific civ - merely by sending my little boaties everywhere or plowing the fields and REXing like mad.
In fact, my gut feeling is that Seafaring and Agricultural might be TOO POWERFUL in terms of getting ahead in tech and will eventually be toned down.
But you shouldn't listen to me, you should listen to the experts. Once they recieve their copies of C3C that is. 
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