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Kloreep

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of the pillow
Jun 2002 time: 00:31
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Looking at the situation, I'd like to settle the furs next, then the horses after that, then spices, and then the chokepoint fourth. Perhaps even fifth if we can get irrigation down to those plains resources soon.
The furs gives us production. We can always use production, and the furs site should be able to get up to 5spt, enough to build a 20-shield unit every 4 turns. With this site up and running at 5 spt and Buffet at 10 spt, we shouldn't need another barracks for a while; our other cities can focus on workers, temples, and perhaps a catapult or settler here or there.
If Planter proceeds to road a path S, SW, and S again to the horse, the 1425 settler from Chow would be nicely timed to arrive in the area just as the horse road was completed. The spices settler would overshoot the worker just slightly, but spices will help us grow to size 6 (and, in combination with an eventual incense hookup, reduce reliance on MP).
That the south open to the fourth settler. By the time that settler is completed, we can road all the way S-S-SE-S-S-S to just NE of the chokepoint site. With the road, reinforcements can be much quicker to arrive should someone attack. (And those reinforcements might even include a horse or two.)
We need the road to the chokepoint to even consider iron connection anyway. However, this order does leave the area S of our core open to other's exploration.
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