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Ninja Kid is offline Ninja Kid
Chieftain
Bavarian, Passau
Jul 2003
time: 06:31
  Old Post 08-11-2003 20:31
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#1 Report this post to a moderator
What does our cities build Increase the size of your Attachments

So, here the first calculations, beginning with our capital:

Please recalculate it and give respose to it.

code:
Turn Year Foot+ Prod+ Comm+ Pop Fs Const. Ps Reseach Rs Gs 52 1725 3 3 6 2 19 10 6 10% 191 53 1700 1 5 6 3 20 JW 11 200 54 1675 2 5 7 2 30 5 55 1650 2 5 7 4 10 56 1625 2 5 7 6 15 57 1600 2 5 7 8 20 58 1575 2 5 7 10 25 59 1550 2 5 7 1 12 Settler 30 60 1525 2 2 4 14 30 2 61 1500 2 2 4 16 4 62 1475 2 2 4 18 6 63 1450 3 3 6 2 21 9 64 1425 3 2 4 3 11 65 1400 3 2 4 6 13 66 1375 3 2 4 9 15 67 1350 3 2 4 12 17 68 1325 3 2 4 15 19 69 1300 3 2 4 18 21 70 1275 3 2 4 3 21 23 71 1250 2 5 7 2 28 72 1225 3 2 7 1 5 Settler 30 73 1200 2 2 4 7 ??? 2 74 1175 2 2 4 9 4 75 1150 2 2 4 11 6 76 1125 2 2 4 13 8 77 1100 2 2 4 15 10 78 1075 2 2 4 17 12 79 1050 2 2 4 19 14 80 1025 3 3 6 2 22 17 81 1000 3 3 6 3 20 82 975 3 3 6 6 23 83 950 3 3 6 9 26 84 925 3 3 6 12 29 85 900 3 3 6 15 32


And so it will be with a granary:

code:
Turn Year Foot+ Prod+ Comm+ Pop Fs Const. Ps Reseach Rs Gs 52 1725 3 3 6 2 19 10 6 10% 191 53 1700 1 5 6 3 20 JW 11 200 54 1675 2 5 7 2 60 5 55 1650 2 5 7 4 10 56 1625 2 5 7 6 15 57 1600 2 5 7 8 20 58 1575 2 5 7 10 25 59 1550 2 5 7 12 30 60 1525 2 5 7 14 35 61 1500 2 5 7 16 40 62 1475 2 5 7 18 45 63 1450 2 5 7 4 20 50 64 1425 3 5 9 3 55 65 1400 3 5 9 6 Granary 60 66 1375 3 5 9 9 30 5 67 1350 3 5 9 12 10 68 1325 3 5 9 15 15 69 1300 3 5 9 18 20 70 1275 3 5 9 5 21 25 71 1250 2 5 7 3 2 Settler 30 72 1225 2 5 7 4 30 5 73 1200 2 5 7 6 10 74 1175 2 5 7 8 15 75 1150 2 5 7 4 10 20 76 1125 2 5 7 2 25 77 1100 2 5 7 2 4 Settler 30 78 1075 3 3 6 7 ??? 3 79 1050 3 3 7 3 10 6 80 1025 2 5 7 2 11 81 1000 2 5 7 4 16 82 975 2 5 7 6 21 83 950 2 5 7 8 26 84 925 2 5 7 4 10 31 85 900 3 5 9 3 36

Ninja Kid is offline Ninja Kid
Chieftain
Bavarian, Passau
Jul 2003
time: 06:31
  Old Post 08-11-2003 21:02
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Calculation of city #2

code:
Turn Year Foot+ Prod+ Comm+ Pop Fs Const. Ps 52 1725 2 2 2 2 12 10 2 53 1700 2 2 2 14 4 54 1675 2 2 2 16 6 55 1650 2 2 2 18 8 56 1625 2 2 2 2 20 Worker 10 57 1600 2 2 2 2 30 2 58 1575 2 2 2 4 4 59 1550 2 2 2 6 6 60 1525 2 2 2 8 8 61 1500 2 2 2 10 10 62 1475 2 2 2 12 12 63 1450 2 2 2 14 14 64 1425 2 2 2 16 16 65 1400 2 2 2 18 18 66 1375 2 2 2 3 20 20 67 1350 2 4 2 22 24 68 1325 2 4 2 24 28 69 1300 2 2 2 1 26 Settler 30 70 1275 2 2 2 2 ??? 2 71 1250 2 2 2 4 4 72 1225 2 2 2 6 6 73 1200 2 2 2 8 8 74 1175 2 2 2 10 10 75 1150 2 2 2 12 12 76 1125 2 2 2 14 14 77 1100 2 2 2 16 16 78 1075 2 2 2 18 18 79 1050 2 2 2 2 20 20 80 1025 2 3 2 2 23 81 1000 2 3 2 4 26 82 975 2 3 2 6 29 83 950 2 3 2 8 32 84 925 2 3 2 10 35 85 900 2 3 2 12 38

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:31
  Old Post 09-11-2003 01:37
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Alternate calculation for capital

code:
Turn Year Foot+ Prod+ Comm+ Pop Fs Const. Ps Reseach Rs Gs 53 1700 4 3 7 3 20/0 JW 11/0 54 1675 4 3 7 4 30 3 55 1650 4 3 7 8 6 56 1625 4 3 7 12 9 57 1600 4 3(5) 7 16 12 58 1575 5 3 9 4 20/0 17 59 1550 5 3 9 5 20 60 1525 5 3 9 10 23 61 1500 5 3(5) 9 15 26 62 1475 4 3 7 3 20/0 settler 31/0 63 1450 4 3 7 4 30 3 64 1425 4 3 7 8 6 65 1400 4 3 7 12 9 66 1375 4 3(5) 7 16 12 67 1350 5 3 9 4 20/0 17 68 1325 5 3 9 5 20 69 1300 5 3 9 10 23 70 1275 5 3(5) 9 15 26 71 1250 4 3 7 3 20/0 settler 31/0 72 1225 4 3 7 4 30 3 73 1200 4 3 7 8 6 74 1175 4 3 7 12 9 75 1150 4 3(5) 7 16 12 76 1125 5 3 9 4 20/0 17 77 1100 5 3 9 5 20 78 1075 5 3 9 10 23 79 1050 5 3(5) 9 15 26 80 1025 4 3 7 3 20/0 settler 31/0 81 1000 4 3 7 4 30 3 82 975 4 3 7 8 6 83 950 4 3 7 12 9 84 925 4 3(5) 7 16 12 85 900 5 3 9 20/0 17

Ninja Kid is offline Ninja Kid
Chieftain
Bavarian, Passau
Jul 2003
time: 06:31
  Old Post 09-11-2003 01:52
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Fine work

Your calculation for our capital is better, we should take it.

When we going this way, in the same time, we should return our JWs to protect the settler convoy

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:31
  Old Post 11-11-2003 19:17
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Have switched the 2nd city to follow your orders.

It is now building a worker instead of JW.

Capital is following the post above.

Ninja Kid is offline Ninja Kid
Chieftain
Bavarian, Passau
Jul 2003
time: 06:31
  Old Post 11-11-2003 20:16
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That's good, OPD

Now we should make a "production list" for city #3.

That's a little bit hard with one shield in production

Ninja Kid is offline Ninja Kid
Chieftain
Bavarian, Passau
Jul 2003
time: 06:31
  Old Post 23-11-2003 20:31
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Update of our »City Calculations«

City #1 - Capital

code:
Turn Year Foot+ Prod+ Pop Fs Const. Ps 59 1550 5 3 5 20 60 1525 5 5 10 25 61 1500 5 3 15 28 62 1475 5 5 3 20 Settler 33 63 1450 4 3 4 30 3 64 1425 4 3 8 6 65 1400 4 3 12 9 66 1375 4 3 16 12 67 1350 5 5 4 21 17 68 1325 5 3 5 20 69 1300 5 3 10 23 70 1275 5 3 15 26 71 1250 5 5 3 20 Settler 31 72 1225 5 3 5 30 3 73 1200 5 3 10 6 74 1175 5 3 15 9 75 1150 5 3 4 20 12 76 1125 5 3 5 15 77 1100 5 3 10 18 78 1075 5 3 15 21 79 1050 5 5 5 20 26 80 1025 5 5 3 25 Settler 31 81 1000 5 3 5 30 3 82 975 5 3 10 6 83 950 5 3 15 9 84 925 5 3 4 20 12 85 900 5 3 5 15 86 875 5 3 10 18 87 850 5 3 15 21 88 825 5 5 5 20 26 89 800 5 5 3 25 Settler 31 90 775 5 3 5 30 3 91 750 5 3 10 6 92 730 5 3 15 9 93 710 5 3 4 20 12 94 690 5 3 5 15 95 670 5 3 10 18 96 650 5 3 15 21 97 630 5 5 20 26 98 610 5 5 3 5 Settler 31 99 590 5 3 10 ??? 3 100 570 5 3 15 6 101 550 5 3 4 20 9 102 530 5 3 5 12 103 510 5 3 10 15


So, our capital is the settler »output«

Oder wie sage ihr?

Our capital is the settler pump

Ninja Kid is offline Ninja Kid
Chieftain
Bavarian, Passau
Jul 2003
time: 06:31
  Old Post 23-11-2003 20:41
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We have barracks in our City #2 and we need defender for our new settlers and citys

code:
Turn Year Foot+ Prod+ Pop Fs Const. Ps 59 1550 2 2 2 6 20 6 60 1525 2 3 8 9 61 1500 2 3 10 12 62 1475 2 3 12 15 63 1450 2 3 14 18 64 1425 2 3 16 Spearman 21 65 1400 2 3 18 20 3 66 1375 2 3 3 20 6 67 1350 2 3 2 9 68 1325 2 3 4 12 69 1300 2 3 6 15 70 1275 2 3 8 18 71 1250 2 3 10 Spearman 21 72 1225 2 3 12 20 3 73 1200 2 3 14 6 74 1175 2 3 16 9 75 1150 2 3 18 12 76 1125 3 3 4 21 15 77 1100 3 3 3 18 78 1075 3 3 6 Spearman 21 79 1050 3 3 9 20 3 80 1025 3 3 12 6 81 1000 3 3 15 9 82 975 3 4 18 13 83 950 3 4 5 21 17 84 925 3 4 3 Spearman 21 85 900 3 4 6 20 4 86 875 3 4 9 8 87 850 3 4 12 12 88 825 3 4 15 16 89 800 3 4 18 Spearman 20 90 775 3 4 6 21 20 4 91 750 3 4 3 8 92 730 3 4 6 12



Our capital make much settlers, here we should produce the units to protect them.

Ninja Kid is offline Ninja Kid
Chieftain
Bavarian, Passau
Jul 2003
time: 06:31
  Old Post 23-11-2003 20:55
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Inflate your Upload Space

City3:

We can do like this:

code:
Turn Year Foot+ Prod+ Pop Fs Const. Ps 59 1550 2 2 2 4 10 2 60 1525 2 2 6 4 61 1500 2 2 8 6 62 1475 2 2 10 8 63 1450 2 2 12 JW 10 64 1425 2 2 14 20 2 65 1400 2 2 16 4 66 1375 2 2 18 6 67 1350 2 4 3 20 10 68 1325 1 4 1 14 69 1300 1 4 2 18 70 1275 1 4 3 Barracks 22 71 1250 1 4 4 20 4 72 1225 1 4 5 8 73 1200 1 4 6 12 74 1175 1 4 7 16 75 1150 1 4 8 Archer 20 76 1125 1 4 9 20 4 77 1100 1 4 10 8 78 1075 1 4 11 12 79 1050 1 4 12 16 80 1025 1 4 13 Archer 20 81 1000 1 4 14 20 4 82 975 1 4 15 8 83 950 1 4 16 12 84 925 1 4 17 16 85 900 1 4 18 Archer 20 86 875 1 4 19 20 4 87 850 1 4 4 20 8 88 825 2 4 2 12 89 800 2 4 4 16 90 775 2 4 6 Archer 20 91 750 2 4 8 24 92 730 2 4 10 28



Maybe it could be better to give more »Foot« - but tha is a possibility

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:31
  Old Post 24-11-2003 02:10
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hmmmmn I think we have a serious difference of opinions here.

I see no need for any millitary at all at this point in the game. The key to being powerful later on in the game is concentrating completely on growth early in the game. That is what Gathering Storm did in the PTWDG1, it is what all the other teams are doing and it is what we should do.

I am busy ATM but will post more later.

Ninja Kid is offline Ninja Kid
Chieftain
Bavarian, Passau
Jul 2003
time: 06:31
  Old Post 24-11-2003 02:20
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quote:
Originally posted by OPD
hmmmmn I think we have a serious difference of opinions here.

I think, not really OPD

C#2 should build defenders for our new cities, imho, that's ok.
C#3 can also get more »foot« and we build worker, settler (20 Unit), worker and so on...

The production line of C#3 is not fixed, but my posting shows a (one) way

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:31
  Old Post 24-11-2003 17:21
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Avatar Enlargement: We've got the solution

quote:
Originally posted by OPD
I see no need for any millitary at all at this point in the game.



Actually I think I'm wrong here, it is obvious that there is a threat to our survival. Hmmm pretend I didn't say any of that.

The 2nd city producing spearmen looks very good.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:31
  Old Post 24-11-2003 17:50
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Tired of ads?

code:
Turn Year Foot+ Prod+ Pop Fs Const. Ps 59 1550 2 2 2 4 10 2 60 1525 2 2 6 4 61 1500 2 2 8 6 62 1475 2 2 10 8 63 1450 2 2 12 JW 10 64 1425 2 2 14 10 2 65 1400 2 2 16 4 66 1375 2 2 18 6 67 1350 2 4 3 20 JW 10 68 1325 4 2 4 10 2 69 1300 4 2 8 4 70 1275 4 2 12 6 71 1250 4 2 16 8 72 1225 4 2 20 Worker 10 73 1200 4 2 4 10 2 74 1175 4 2 8 4 75 1150 4 2 12 6 76 1125 4 2 16 8 77 1100 4 2 20 Worker 10 78 1075 4 2 4 10 2 79 1050 4 2 8 4 80 1025 4 2 12 6 81 1000 4 2 16 8 82 975 4 2 20 Worker 10 83 950 4 2 4 10 2 84 925 4 2 8 4 85 900 4 2 12 6 86 875 4 2 16 8 87 850 4 2 20 Worker 10 88 825 4 2 4 10 2 89 800 4 2 8 4 90 775 4 2 12 6 91 750 4 2 16 8 92 730 4 2 20 Worker 10


This would require the use of both irrigated flood plains and would need the worker near 3rd city to irrigate the plains tile SW,SW of 2nd city once it has roaded the tile it is currently on.

Turn 67 I'm usure about as it would be hard to predict where the city govenor would place the labourer but that would be easy to rectify and would at worst mean a delay of 1 turn.

Ninja Kid is offline Ninja Kid
Chieftain
Bavarian, Passau
Jul 2003
time: 06:31
  Old Post 24-11-2003 18:02
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Yes, that's it.

Now we have the production for our 3 cities.

About turn 67:
You can »say« the city governor what he should do, if the city pop up.

So, C#3 governor should be adjust to get more shields.
The governor do nothing till the city pop up and the calculations is right

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