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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Glory of War > 330 Orders
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Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:31
  Old Post 09-11-2003 08:56
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330 Orders Lose 30 kilos (of popups)

Here is the map of the Eastern cities. Please make suggestions for troop movements. Mainly concentrate on whether we move the pikes into Port Isolation and let the Riders Defend Yellowknife. Or do we send more pike into yellowknife. There are 12knights and 4pikes in the GS stack.

Also in the south 8 Knights moved just north of Alamo. I am planning on moving 6 riders to cover the mountain just to their west. That leaves 17 Riders in Alamo, facing 20 Knights.

Aggie

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:31
  Old Post 09-11-2003 10:44
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Re: 330 Orders Help yourself to an AD-FREE life

quote:
Originally posted by Aggie
Here is the map of the Eastern cities. Please make suggestions for troop movements. Mainly concentrate on whether we move the pikes into Port Isolation and let the Riders Defend Yellowknife. Or do we send more pike into yellowknife. There are 12knights and 4pikes in the GS stack.


I think we protect Yellowknife with whatever we got.
By the next turn around, we may have negotiated peace, which means that whatever offensive move they make, (other than attack yellowknife) would be a waste of time.

GS can only hurt us if they take Yellowknife before peace. Lets not give them any chance of doing it. So a minimum of 13 units in Yellowknife. I dont care what units.


The hill SE of Port Isolation can be covered by a worker.
Bring the Pike into the city.


quote:
Originally posted by Aggie
Also in the south 8 Knights moved just north of Alamo. I am planning on moving 6 riders to cover the mountain just to their west. That leaves 17 Riders in Alamo, facing 20 Knights.


This is to cover ND right ? To protect FortLoewenmut ?
And the cats will bomb those 6 GS knight ?

Ennet is offline Ennet
Warlord
Stockholm, Sweden
May 2002
time: 06:31
  Old Post 09-11-2003 19:34
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Re: Re: 330 Orders Support Apolyton, buy Civilization 2

quote:
Originally posted by Hot_Enamel
I think we protect Yellowknife with whatever we got.
By the next turn around, we may have negotiated peace, which means that whatever offensive move they make, (other than attack yellowknife) would be a waste of time.

GS can only hurt us if they take Yellowknife before peace. Lets not give them any chance of doing it. So a minimum of 13 units in Yellowknife. I dont care what units.


agreed

btw where's ND's troops located in the south?

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:31
  Old Post 10-11-2003 06:23
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Pile everything into yellowknife. Its the only place they can hurt us currently.

realpolitic is offline realpolitic
Prince
Rogue States of America
Mar 2002
time: 21:31
  Old Post 20-11-2003 06:59 Visit realpolitic's homepage!
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17 units sounds better than 13, as long as we're facing 20. FP's can almost double production & gold. However, we should use our catapults as part of the defense. I'd say 13 (riders+pikemen) + 9 catapults would defend as well as 17 (riders+pikemen).

If we haven't hooked up our saltpeter, this might be a great time to build pikemen.

One thing I've learned in Civ3, is many shortterm goals are more important than the longterm ones, so much so, If we havehooked up Saltpeter, it might behoove us to build a few musketmen. If we have to choose between upgrading them and defending, we should keep them in a defensive position until the crisis passes.

Last edited by realpolitic on 20-11-2003 at 07:16

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:31
  Old Post 20-11-2003 16:23
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Lets just remember that Port Isolation is by FAR a more important strategic location...or dtrategic I mean. With a close port city GS would be able to pile 3 units per turn per Galley. The build up there would be tremendous and quick. A road network is already there and I think the city is on a hill so it would be very difficult to take back if we lost it.

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:31
  Old Post 20-11-2003 16:25
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Ooops. I meant 2 units per turn per galley. That is still alot of units, and the way they have been talking, they have the units already built.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:31
  Old Post 20-11-2003 20:08
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Well, they have 12 units right? So the max we really need in one city to deny its capture is 13 (of course if we have 11 we still have a very good chance). How many units will (do) we have there this turn Aggie? (We are now in 340 AD).

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:31
  Old Post 20-11-2003 22:48
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Well in 340 we will still have 6 units in PI. This is becase GS stayed still(thanks to the 1 turn ceasefire) and still are not within range of PI. However, we have 24 units in the area and can put 12 in each city. Another byproduct of the cease fire is that yeloowknife will be 7 so will have 50%bonus and has our first musk inside. My estimates are that if GS attacks the will lose about 7 out of 12 times. Before the walls it was will 7 out of 12 times. Next turn more musk will arrive.

Also a note, when opening the save I did it under the conquest and then the PTW shortcut. Under conquest the hill and bad karma's corruption was sufficient to delay their building an extra turn. for example the hill makes 20 shields a turn. In PTW it is at 17 after corruption, in conquest it is at 15. So when you play the turn remember "DON'T LOAD FROM CONQUEST SCREEN".
Aggie

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:31
  Old Post 20-11-2003 22:59
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uhm... you shouldn't be loading from within Conquests anyways. ALWAYS load with PTW 1.27.

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:31
  Old Post 21-11-2003 01:01
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Thats what I meant Panzer. I was just interested to see hard numbers on the differences between corruption etc. You can really see how the rank difference works when you see the differecne between the camps in PTW and in conquest. If we had a FP it would even more interesting.
Aggie

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