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St Leo
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Member of the Apolyton Social Democratic Party
Jul 2005 time: 00:13
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Harquebusiers, no, 0, 1.,0, 1a,1d, 1h,1f, 1,0, 1, no, 000000000000000
As you all know, unit movement ranges have a dot at the end. Now, my question is as to whether something along the lines of 0.1 constitutes a valid movement range. If it does, does the game always allow the unit to move into something with high movement cost as it does with 1 move units and does the game display it as 0.1 or 1/10? 
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St. Leo
http://www.sidgames.com/hosted/ziggurat/
http://www.sidgames.com/forums/
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