Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Multiplaying-Archive > 2194 Gigamap Beta II 1v1 Playtest
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Pap1723 is offline Pap1723
Prince
Chicago, IL
Mar 2000
time: 23:31
  Old Post 10-11-2003 00:33 Visit Pap1723's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
2194 Gigamap Beta II 1v1 Playtest Support Apolyton, buy Civilization 2

Playtest Stian as the Third Reich and Japanese Empire against Pap as the Chinese, United States, British Empire, and Soviet Union.

The goal of this playtest is to find out if there are any problems or things that need to be changed with the scenario.

If you would like to download the scenario visit the following link:
http://cdgroup.org/forums/tbs/civ2/viewtopic.php?t=241

Pap

sas is offline sas
Prince
Bergen
Apr 1999
time: 05:31
  Old Post 10-11-2003 04:03
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Pap, there was a few issues that i discovered. Did you receive my message on MSN??

Pap1723 is offline Pap1723
Prince
Chicago, IL
Mar 2000
time: 23:31
  Old Post 10-11-2003 09:42 Visit Pap1723's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Enter the AD-FREE zone

Hey, I read the messages.

I intended the Japs not to be able to build transports right off the bat, they can research them right away and it'll take a few turns, but I wanted to limit the Japs ability to take over half the world by Part 3.

Pap

sas is offline sas
Prince
Bergen
Apr 1999
time: 05:31
  Old Post 12-11-2003 13:54
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Pap, I had to restart my round with the new changes. I had played allmost the entire Jap round when I discovered the new changes.

So far for japan what i have discovered have changed:

*Lack of ability to build transports and marines(?).
*Lack of knowledge to build steelmills (factories).
*More realistic placing of fleet and units.

And much more....

I think all of the above is positive changes, but it does leave Japan more weakened than in the previous version. In the previous version Japan was unrealistically strong, so the changes are for the better.

But i would suggest adding a one or two more transports at the start of the game. Perhaps one in Tokyo?

There is still the problem with the cash. In my first round as Japan, i have taken a city from all the allied countries. And since i get 2000 in cash from each nation I currently have 10.000 in cash to spend. This isnt realistic, and it seriously puts the game off balance.

While it is probably possible to set a house rule that the money should be given back or removed, it doesnt fix the problem. I think setting the starting cash of each narion to zero and add a few more goods at the start is a way for fix this. It enables each nation to get spending money at the beginning of the round, and prevents other nations to get theyre hands on them.

sas is offline sas
Prince
Bergen
Apr 1999
time: 05:31
  Old Post 18-11-2003 03:05
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Japan:

Strike on Pearl Harbor, destroying every US unit on the Island.
Guam and Wake Island captured by Jap marines.

Hohhot, Naning and Changsha captured.

Bangkok and Georgetown captured.

Hong Kong captured, with heavy losses on both sides.
Manila and Cebu captured, with heavy Jap and American losses.


Germany:

Voronez and Kalinin captured.
Attack on Russian forces west of Rostov

Attachment: axis1941dec.zip
This has been downloaded 1 time(s).

Pap1723 is offline Pap1723
Prince
Chicago, IL
Mar 2000
time: 23:31
  Old Post 18-11-2003 06:18 Visit Pap1723's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

Not a whole lot happened this month. There were some futile attacks against the Pearl Harbor Task Force.

Sorry this isn't a longer post Stian, I'm in a hurry and wanted to post. I had a longer one typed up, but I forgot to save it.

Pap

Attachment: allies january 1942.zip
This has been downloaded 1 time(s).

sas is offline sas
Prince
Bergen
Apr 1999
time: 05:31
  Old Post 22-11-2003 03:04
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Tired of ads?

Pap, it seems i'm having trouble contacting you, even though you seem to be online on MSN

As you allready know, I've put my round on halt untill we have had a chance to talk about the balance on the marines, and jap. infantry.

And not to mention the bombers ...

sas is offline sas
Prince
Bergen
Apr 1999
time: 05:31
  Old Post 29-11-2003 13:19
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Lose 30 kilos (of popups)

I guess this game have died ...

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:31.
Apolyton Time is 00:31.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0347 seconds (88.13% PHP - 11.87% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net