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Kuratko
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Olomouc, Czech Republic
Feb 2002 time: 06:31
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Hi all,
I have made a C3C tech tree that includes a lot of reference info. It is in pdf and can be printed on two A4 pages. I am sure there is a lot of omissions and errors so please let me know. Hope you find it useful.
Happy conquesting!
NEW VERSION
V.1.01
* Feudalism government now included
* Chasqui Scout, Enkidu Warrior and Forbidden Palace now included in "No Technology requirements" box
* Cossack stats corrected
* sonar added to Destroyer and Nuclear Sub and radar to Cruiser and Carrier
* radar removed from Jet Fighter and F-15
* lethal sea added to Dromon
* Navigation: trade over ocean squares
* Korea changed to Sci-Com
* function of Secret Police HQ explained
* Adv. Flight requires Flight (not Amph. Warfare as previously indicated)
* Resources table added
* Pollution added to Airport and Commercial Dock
* purpose added for Coastal Fortress, Police station, Stock exchange and SAM Battery and corrected for Wall Street
* added amphibious to Berserk
* wheeled units have their movement rate underlined
* enslaving units have their attack value in red
v1.02
* added +1hp bonus to War Elephant
* added starting techs to Civ traits table
* changed Inca abbreviation to Ic (In has already been used for India)
* color coding in the civ traits table
* added tech research cost
v1.03
* added ability to build forts by Crusaders
* added 3 culture to Library
* corrected movement for Ironclad
* formatting corrections
Attachment: c3cref 1.03.zip
This has been downloaded 138 time(s).
Last edited by Kuratko on 05-01-2004 at 18:24
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Kuratko
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Olomouc, Czech Republic
Feb 2002 time: 06:31
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See new version in the first post. Since we will not see a release patch sooner than Q2, this is probably the final version of the tech tree for game version 1.00.
Alanus: Feel free to translate the file to French. The source in MS Word is below. Use Word from Office XP preferably.
Attachment: c3c source v1.03.zip
This has been downloaded 14 time(s).
Last edited by Kuratko on 05-01-2004 at 18:28
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