 |
|  |
 |
|
nuther
|
|
I dont think the difficulty has changed, but i think the priorities have changed as far as ancient age techs go. I think you might need a more balanced approach as far as the ancient age goes. I tried all weekend to get a good REX goin on Emporer level. Every time I tried to expand quickly, I ended up getting attacked. This was all with "normal" aggression.
Last night I dropped down to monarch, but I increased ai aggression to max. This time I got my civ off the ground after paying closer attention to the tech tree. I acquired the seven basic techs through research and trade before advancing. Trade seems different, you dont often get multiple techs per trade and the ai does not give up a monoploy or certain techs too easily.
I got attacked a bit late, but I had more troops on hand to deal with it.
Archers are important now. Warriors dont cut it, and I think the upgrade sword rush is gone. You need a few spears and archers now. Catapults dont hurt either. I think the ai goes for math more quickly now.
|
|
|  |
 |
|
nuther
|
|
I'm going easy just to get a complete game in. I want to test a few new things, and I dont want the "hassle" of an actually challenge to impede my experiments.
|
|
|  |
All times are GMT. The time now is 05:31. Apolyton Time is 00:31. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|