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CapTVK is offline CapTVK
King
Voorburg, the Netherlands, Europe
Jan 1970
time: 05:12
Post  Old Post 25-05-2000 17:39 Visit CapTVK's homepage!
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Tech host advantage: Nice tip at the start. Browse Apolyton AD-FREE

Here's a nice little tip right at the start if you want to know if a host or another player with free techs got the alphabet.

Right at the start of the game go to demographics and look at the literacy rate. If your not nr.1 with 4% but nr.2 or lower means that at least one player got alphabet as a free tech. If you have alphabet your literacy rate will start at 8%.
<font size=1 face=Arial color=444444>[This message has been edited by CapTVK (edited May 25, 2000).]</font>

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:12
Thumbs up  Old Post 25-05-2000 17:41 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Never thought of that one...
Nice tip!
Granted, it only works with alpha and not any science, but it's just another way to keep the host honest

Chuckles39
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Post  Old Post 27-05-2000 03:51
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it also works with the bonus settler problem too. you should be first in population with 10,000....

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:12
  Old Post 28-05-2000 01:19
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Increase Your PM Length

It occurs to me to ask what *should* you be "tied for 1st at" in a fair start...

Population and literacy so far, but what of other demographics? Production, per capita income, manufactured goods, and GNP are all subject to initial positions and resources, I guess (though perhaps not until a city is built).

What about disease? I can't think of an early tech that would show that, but not sure. Would land area after the very first move indicate a second settler? If both were moved, I think it would. I'm sure that a city *plus* an increase in land area would have to indicate a second settler.

Are there others?

suas333 is offline suas333
Prince
Brooklyn, NY, U.S
Feb 2000
time: 05:12
Post  Old Post 28-05-2000 02:06
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Help yourself to an AD-FREE life

Land area is not a sure thing because:

1) Huts can give mercenaries

2) Can start on a river

Disease i believe will always be ties because that has to do with aqueducts, sewersystems, which can't have been build, and Medicine, which is not possible to get in the beginning.

Suas of the O.W.L.

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