Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > ACDG The Cybernetic Consciousness > Switch to Wealth?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:32
  Old Post 12-11-2003 02:20
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Switch to Wealth? Support Apolyton

This has been proposed by Drogue quite a while back. Any unit built under Wealth will have a permanent -1 Morale compared to other unit, so therefore the proposal is to switch to Wealth next year MY 2146 before we complete all our military units.

I was wondering, shouldn't we wait a bit longer before we switch to Wealth? IIRC the only unit we'll complete in two years, MY 2147, is an impact squad. The advantage of switching out of wealth is that that unit would be 12.5% stronger. The disadvantages however are 5 credits and 2.4 labs less per year. Then there's the -1 Industry. We currently gain about 50 minerals a year, so switching out of Wealth would in a way make us lose about 5 minerals a year. Does the lost energy and minerals really compare to the +12.5% morale of that one unit? A prototyped impact squad under Industry +1 setting costs 27 minerals. If we would stay in Wealth a little longer, the unit would loose 12.5% percent of its attack value. If you translate that 12.5% to the mineral cost it means we lose 3 to 4 minerals. But that's still less than the +-5 minerals and 7.4 energy we lose yearly. I therefore wonder, wouldn't it be better to not go out of Wealth at the moment? The unit will be a little weaker, but on the other side we'll have a much stronger industry and more energy to build more units faster. More quantity instead of quality!

Impaler[WrG] is offline Impaler[WrG]
King
Cheif Manufacturing Officer of Morgan Industires
May 2002
time: 22:32
  Old Post 12-11-2003 07:05 Visit Impaler[WrG]'s homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Got spare money?

Quntity over Quality!?

That sounds like Drone talk, as a tec faction our stratigy is untimatly one of Quality but I do see your point. I think this issue could be settled if we had some inteligence on the Pirates, if their still defenceless then I would agree the extra 12.5% isnt that important for rolling into empty bases. If they are building some synthmetal sentinals then we can realy use it the morale bonus. It the Powell doctorine (boy that would be a cool tec) if we go to war we go in with overwelming force! Theirs nothing worse then failing in a war effort we have put so much time and energy into.

Phenix is offline Phenix
Warlord
Hasselt, Belgium
Jan 2003
time: 06:32
  Old Post 15-11-2003 15:29 Visit Phenix's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

That's why we need some infiltration on Peace asap.

Either the Hive needs to give us some information fast now (the EAF should take notice of Impaler's reply in the Hiverian diplomacy thread) or we have to rely on probe teams ourselves...

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:32
  Old Post 16-11-2003 23:47
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space

I have sent a PM to Rokossovky. Hopefully his response is more informative than Jamski's...

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:32.
Apolyton Time is 00:32.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0294 seconds (87.18% PHP - 12.82% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net